Player Matchup

Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Assuero300
Olorun
Level 149
God Stats
1W - 3L
1,723 SR
Queue Stats
416W - 443L
1,464 Elo+
Solo
Ganesha
Ganesha
Goober 507
Ganesha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,460 Elo+
Party 1
Ra
Ra
Jinx Misfit
Ra
Level 47
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Cernunnos
Cernunnos
ZICK ASOD
Cernunnos
Level 181
God Stats
7W - 7L
1,642 SR
Queue Stats
344W - 365L
1,491 Elo+
Solo
Team Averages
Level 113
1,538 SR
1,439 Elo+

VS

Team Averages
Level 117
1,508 SR
1,482 Elo+
Nike
Nike
 
Nike
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AmStout03
Zhong Kui
Level 89
God Stats
63W - 57L
1,526 SR
Queue Stats
407W - 434L
1,422 Elo+
Solo
Bacchus
Bacchus
KarmicCross87
Bacchus
Level 67
God Stats
6W - 4L
1,590 SR
Queue Stats
164W - 171L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
condensation792
Kukulkan
Level 107
God Stats
18W - 17L
1,476 SR
Queue Stats
436W - 402L
1,452 Elo+
Solo
Ishtar
Ishtar
koaladreamz
Ishtar
Level 142
God Stats
6W - 7L
1,448 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 1
5,261
1,052
589
1,236
520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Assuero300
Olorun
10
1 / 5 / 2
5,916
1,183
2,121
8,855
4,884
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
Goober 507
Ganesha
11
0 / 3 / 3
6,397
1,279
3,462
10,086
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 2
6,138
1,228
4,464
5,212
1,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ZICK ASOD
Cernunnos
11
1 / 0 / 1
6,144
1,229
3,010
2,598
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

315

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
5 / 0 / 5
7,145
1,429
5,328
3,684
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
AmStout03
Zhong Kui
11
2 / 1 / 7
6,617
1,323
5,496
3,983
3,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
11
0 / 0 / 10
6,665
1,333
2,418
3,462
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
1 / 1 / 10
6,116
1,223
6,403
3,484
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
4 / 1 / 6
6,694
1,339
5,297
2,404
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
3
Kills
12
12
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
W
Nike
 
Nike
5
0
5
7.5
W
Zhong Kui
AmStout03
Zhong Kui
2
1
7
5.5
L
Olorun
Assuero300
Olorun
1
5
2
0.4
L
Ganesha
Goober 507
Ganesha
0
3
3
0.5
L
1
3
2
0.67
W
Bacchus
0
0
10
5
L
Cernunnos
ZICK ASOD
Cernunnos
1
0
1
1.5
W
Kukulkan
1
1
10
6
W
Ishtar
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,646
Damage
24,942
27,987
Taken
17,017
15,831
Mitigated
11,604
4,931
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
589
0
0
420
1,236
520
0
300
936
6,466
0
W
Nike
 
Nike
5,328
420
0
150
3,684
2,309
0
2,245
1,315
429
12,532
W
Zhong Kui
AmStout03
Zhong Kui
5,496
172
0
1,142
3,983
3,794
0
2,014
1,969
24,407
0
L
Olorun
Assuero300
Olorun
2,121
804
506
828
8,855
4,884
0
4,529
4,326
10,793
0
L
Ganesha
Goober 507
Ganesha
3,462
249
179
662
10,086
7,729
0
5,543
4,543
7,119
0
L
4,464
275
1,535
286
5,212
1,869
0
3,193
2,019
18,063
663
W
Bacchus
2,418
303
0
828
3,462
3,290
0
2,316
1,081
4,641
0
L
Cernunnos
ZICK ASOD
Cernunnos
3,010
1,250
0
515
2,598
829
0
875
1,723
0
14,598
W
Kukulkan
6,403
615
0
140
3,484
1,376
0
2,198
1,233
12,376
0
W
Ishtar
5,297
3,074
247
342
2,404
835
0
1,421
983
0
15,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,856
Gold Earned
33,237
93
Minions Killed
105
6
Camps Cleared
4
375,200
Distance Traveled
510,092
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,261
1,052
15
3
0
20,162
0
W
Nike
7,145
1,429
20
4
0
113,223
0
W
Zhong Kui
6,617
1,323
32
6
2
100,004
3
L
Olorun
5,916
1,183
11
2
0
79,266
0
L
Ganesha
6,397
1,279
0
0
0
87,429
0
L
Ra
6,138
1,228
48
10
1
88,345
0
W
Bacchus
6,665
1,333
8
2
0
109,338
0
L
Cernunnos
6,144
1,229
19
4
5
99,998
0
W
Kukulkan
6,116
1,223
23
5
0
95,673
0
W
Ishtar
6,694
1,339
22
4
2
91,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role