Player Matchup

Zhong Kui
Zhong Kui
Hunter10026
Zhong Kui
Level 174
God Stats
35W - 29L
1,609 SR
Queue Stats
410W - 376L
1,553 Elo+
Solo
Charybdis
Charybdis
MaiqTheLiar-39
Charybdis
Level 166
God Stats
24W - 28L
1,506 SR
Queue Stats
632W - 610L
1,526 Elo+
Solo
Thanatos
Thanatos
Melynxx
Thanatos
Level 39
God Stats
1W - 1L
1,245 SR
Queue Stats
47W - 43L
1,580 Elo+
Solo
Maui
Maui
OSRSDAD1979
Maui
Level 126
God Stats
6W - 4L
1,791 SR
Queue Stats
112W - 62L
1,646 Elo+
Party 2
Sun Wukong
Sun Wukong
farmboy2015
Sun Wukong
Level 154
God Stats
3W - 0L
2,037 SR
Queue Stats
92W - 56L
1,662 Elo+
Party 2
Team Averages
Level 132
1,638 SR
1,593 Elo+

VS

Team Averages
Level 146
1,415 SR
1,589 Elo+
Camazotz
Camazotz
AshamedGlobe715
Camazotz
Level 155
God Stats
0W - 2L
1,129 SR
Queue Stats
139W - 143L
1,581 Elo+
Party 1
Charon
Charon
EnzoTheGrand
Charon
Level 159
God Stats
2W - 1L
1,855 SR
Queue Stats
159W - 170L
1,604 Elo+
Solo
Anubis
Anubis
Igris43
Anubis
Level 138
God Stats
1W - 4L
1,413 SR
Queue Stats
112W - 112L
1,590 Elo+
Party 1
Anhur
Anhur
LEETJ99
Anhur
Level 128
God Stats
3W - 9L
1,026 SR
Queue Stats
207W - 178L
1,558 Elo+
Solo
Loki
Loki
xxxDarkz
Loki
Level 149
God Stats
107W - 98L
1,653 SR
Queue Stats
188W - 182L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hunter10026
Zhong Kui
14
3 / 0 / 7
8,501
607
6,642
6,029
5,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
MaiqTheLiar-39
Charybdis
12
2 / 3 / 3
7,022
502
4,204
10,273
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Melynxx
Thanatos
14
4 / 2 / 6
7,774
555
7,287
11,606
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 3 / 8
7,719
551
5,128
9,551
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
farmboy2015
Sun Wukong
16
8 / 0 / 3
9,441
674
9,400
13,383
11,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
4 / 3 / 2
7,053
504
4,876
10,976
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
11
2 / 3 / 3
6,625
473
8,462
8,647
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Igris43
Anubis
13
0 / 5 / 1
6,951
497
5,695
9,013
3,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
LEETJ99
Anhur
13
2 / 5 / 1
7,162
512
2,762
8,963
2,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
12
0 / 5 / 2
6,612
472
5,358
11,223
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
8
8
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
4
3
2
1.67
L
Charon
2
3
3
1.17
W
Zhong Kui
Hunter10026
Zhong Kui
3
0
7
6.5
L
Anubis
Igris43
Anubis
0
5
1
0.1
L
Anhur
LEETJ99
Anhur
2
5
1
0.5
W
Charybdis
MaiqTheLiar-39
Charybdis
2
3
3
1.17
W
Thanatos
Melynxx
Thanatos
4
2
6
3.5
W
4
3
8
2.67
W
Sun Wukong
farmboy2015
Sun Wukong
8
0
3
9.5
L
Loki
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
27,153
50,842
Taken
48,822
26,599
Mitigated
17,380
19,621
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
4,876
987
0
3,894
10,976
2,866
0
2,099
8,877
0
29,539
L
Charon
8,462
1,345
0
1,599
8,647
5,259
99
1,194
7,453
24,387
0
W
Zhong Kui
Hunter10026
Zhong Kui
6,642
656
0
3,178
6,029
5,537
0
2,083
3,946
57,044
1,496
L
Anubis
Igris43
Anubis
5,695
163
0
2,537
9,013
3,624
0
4,595
4,418
57,683
1,292
L
Anhur
LEETJ99
Anhur
2,762
1,493
0
2,095
8,963
2,219
336
1,051
7,912
0
55,019
W
Charybdis
MaiqTheLiar-39
Charybdis
4,204
2,042
0
3,109
10,273
2,824
0
5,157
4,432
0
43,590
W
Thanatos
Melynxx
Thanatos
7,287
1,809
0
7,964
11,606
4,243
0
1,833
9,682
0
62,802
W
5,128
1,273
0
1,728
9,551
2,916
0
2,698
6,710
30,631
12,307
W
Sun Wukong
farmboy2015
Sun Wukong
9,400
1,577
0
3,642
13,383
11,079
0
1,817
11,522
8,595
65,276
L
Loki
5,358
1,104
0
2,395
11,223
3,412
0
3,475
7,748
0
44,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
34,403
490
Minions Killed
353
0
Camps Cleared
0
1,490,258
Distance Traveled
1,409,808
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,053
504
56
4
0
326,125
0
L
Charon
6,625
473
28
2
0
273,687
5
W
Zhong Kui
8,501
607
121
9
0
284,468
2
L
Anubis
6,951
497
115
8
0
256,561
2
L
Anhur
7,162
512
87
6
0
273,513
1
W
Charybdis
7,022
502
87
6
0
258,779
3
W
Thanatos
7,774
555
91
7
0
328,065
4
W
Maui
7,719
551
64
5
0
318,409
0
W
Sun Wukong
9,441
674
127
9
0
300,537
2
L
Loki
6,612
472
67
5
0
279,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role