Player Matchup

Nu Wa
Nu Wa
Himberlands
Nu Wa
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 225L
1,546 Elo+
Party 2
Nut
Nut
MutantN64
Nut
Level 157
God Stats
16W - 11L
1,391 SR
Queue Stats
41W - 26L
1,586 Elo+
Party 3
Erlang Shen
Erlang Shen
SlyRaccoon6683
Erlang Shen
Level 122
God Stats
0W - 3L
1,307 SR
Queue Stats
316W - 287L
1,515 Elo+
Solo
Maui
Maui
UncleAhhhYeet
Maui
Level 145
God Stats
4W - 11L
1,337 SR
Queue Stats
280W - 278L
1,528 Elo+
Party 2
Raijin
Raijin
niamaru
Raijin
Level 229
God Stats
1W - 6L
1,487 SR
Queue Stats
64W - 45L
1,555 Elo+
Party 3
Team Averages
Level 144
1,404 SR
1,546 Elo+

VS

Team Averages
Level 107
1,575 SR
1,476 Elo+
Ah Puch
Ah Puch
CopyCatOrb735
Ah Puch
Level 159
God Stats
2W - 2L
1,637 SR
Queue Stats
368W - 373L
1,465 Elo+
Party 1
Pele
Pele
Darkenswift
Pele
Level 49
God Stats
9W - 10L
1,457 SR
Queue Stats
99W - 105L
1,496 Elo+
Solo
Neith
Neith
JEANCYRAN27542
Neith
Level 128
God Stats
29W - 24L
1,632 SR
Queue Stats
240W - 292L
1,475 Elo+
Party 1
Vulcan
Vulcan
Raul 1234567891
Vulcan
Level 133
God Stats
1W - 3L
1,352 SR
Queue Stats
100W - 128L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
badkinggold
Cthulhu
Level 67
God Stats
36W - 28L
1,796 SR
Queue Stats
251W - 281L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,947
595
4,904
3,967
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 1
4,472
447
2,822
3,750
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SlyRaccoon6683
Erlang Shen
10
1 / 1 / 3
5,541
554
2,392
7,469
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 1
5,096
510
1,444
7,399
4,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
niamaru
Raijin
13
3 / 2 / 0
6,947
695
4,526
7,547
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
2 / 1 / 1
6,548
655
4,724
5,662
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,214
521
1,226
7,659
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,554
555
3,852
4,757
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,150
615
2,646
3,741
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
badkinggold
Cthulhu
10
3 / 1 / 1
6,321
632
3,075
6,404
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
6
6
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
1
1
2.5
W
0
1
2
1
L
2
1
2
3
W
0
1
2
1
L
0
1
1
0.5
W
1
2
1
0.75
L
Erlang Shen
SlyRaccoon6683
Erlang Shen
1
1
3
2.5
L
0
1
1
0.5
W
Cthulhu
badkinggold
Cthulhu
3
1
1
3.5
L
Raijin
niamaru
Raijin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,088
Damage
15,523
30,132
Taken
28,223
12,359
Mitigated
10,072
9,970
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
4,724
116
0
3,229
5,662
1,744
0
2,485
3,177
43,449
1,655
W
1,226
283
0
1,840
7,659
2,452
0
2,888
4,771
0
42,834
L
4,904
982
0
964
3,967
1,022
0
1,832
2,135
42,677
414
W
3,852
926
0
1,334
4,757
1,411
210
944
3,813
0
37,904
L
2,822
1,500
0
1,043
3,750
996
0
554
3,196
0
24,305
W
2,646
0
0
250
3,741
1,153
0
2,457
1,284
39,963
0
L
Erlang Shen
SlyRaccoon6683
Erlang Shen
2,392
819
0
2,686
7,469
3,540
0
1,378
6,091
0
35,010
L
1,444
280
0
1,657
7,399
4,665
0
2,197
5,202
12,092
0
W
Cthulhu
badkinggold
Cthulhu
3,075
296
66
1,866
6,404
3,312
0
1,965
4,439
22,612
0
L
Raijin
niamaru
Raijin
4,526
404
0
3,620
7,547
2,136
0
4,268
3,279
51,151
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
29,787
318
Minions Killed
344
0
Camps Cleared
0
981,229
Distance Traveled
1,093,309
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,548
655
82
8
0
211,806
3
W
Pele
5,214
521
71
7
0
247,139
3
L
Nu Wa
5,947
595
74
7
0
214,555
0
W
Neith
5,554
555
75
8
0
203,707
0
L
Nut
4,472
447
51
5
0
119,645
0
W
Vulcan
6,150
615
89
9
0
221,328
2
L
Erlang Shen
5,541
554
65
7
0
262,392
0
L
Maui
5,096
510
13
1
0
206,365
0
W
Cthulhu
6,321
632
27
3
0
209,329
0
L
Raijin
6,947
695
115
12
0
178,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role