Player Matchup

Kukulkan
Kukulkan
Goobis Hour
Kukulkan
Level 128
God Stats
3W - 1L
1,844 SR
Queue Stats
23W - 22L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Goóse
Danzaburou
Level 159
God Stats
6W - 12L
1,572 SR
Queue Stats
172W - 163L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
GringoHour
Sylvanus
Level 118
God Stats
24W - 25L
1,509 SR
Queue Stats
57W - 64L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
Hamburgerology
Amaterasu
Level 68
God Stats
7W - 4L
1,729 SR
Queue Stats
63W - 72L
1,553 Elo+
Party 1
Vulcan
Vulcan
Hose Cruz
Vulcan
Level 72
God Stats
53W - 56L
1,551 SR
Queue Stats
275W - 306L
1,542 Elo+
Party 1
Team Averages
Level 109
1,641 SR
1,552 Elo+

VS

Team Averages
Level 162
1,696 SR
1,632 Elo+
He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
FIorest
Da Ji
Level 146
God Stats
4W - 3L
1,665 SR
Queue Stats
214W - 89L
1,732 Elo+
Party 3
Hercules
Hercules
Vanoosgaming66
Hercules
Level 159
God Stats
13W - 17L
1,799 SR
Queue Stats
240W - 217L
1,635 Elo+
Party 2
Discordia
Discordia
beelzubul
Discordia
Level 127
God Stats
55W - 18L
1,818 SR
Queue Stats
155W - 62L
1,712 Elo+
Party 3
Izanami
Izanami
cg100
Izanami
Level 221
God Stats
4W - 2L
1,697 SR
Queue Stats
295W - 256L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goobis Hour
Kukulkan
14
1 / 4 / 0
8,620
862
2,368
7,383
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Goóse
Danzaburou
15
4 / 3 / 1
9,370
937
9,274
11,625
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
GringoHour
Sylvanus
11
0 / 1 / 0
7,457
746
58
1,539
781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Hamburgerology
Amaterasu
13
0 / 4 / 2
7,955
796
6,640
13,827
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Hose Cruz
Vulcan
14
0 / 4 / 1
8,273
827
8,675
7,078
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 1 / 0
10,259
1,026
3,314
3,756
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
FIorest
Da Ji
15
5 / 2 / 7
9,585
959
11,831
7,682
3,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
1 / 0 / 8
9,068
907
6,079
10,260
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
beelzubul
Discordia
16
3 / 1 / 7
9,597
960
7,737
4,523
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
cg100
Izanami
17
3 / 1 / 5
10,179
1,018
8,238
9,676
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
16
16
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
0
4
W
Da Ji
FIorest
Da Ji
5
2
7
4.25
L
Kukulkan
Goobis Hour
Kukulkan
1
4
0
0.25
L
Danzaburou
Goóse
Danzaburou
4
3
1
1.5
L
Sylvanus
GringoHour
Sylvanus
0
1
0
0
L
Amaterasu
Hamburgerology
Amaterasu
0
4
2
0.25
L
Vulcan
Hose Cruz
Vulcan
0
4
1
0.13
W
Hercules
1
0
8
5
W
Discordia
beelzubul
Discordia
3
1
7
6.5
W
Izanami
cg100
Izanami
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
37,199
41,452
Taken
35,897
20,720
Mitigated
15,662
3,960
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,314
154
0
400
3,756
1,167
81
420
3,237
38,081
0
W
Da Ji
FIorest
Da Ji
11,831
2,902
0
848
7,682
3,214
632
1,803
5,687
0
22,799
L
Kukulkan
Goobis Hour
Kukulkan
2,368
108
0
440
7,383
2,341
0
3,881
3,403
19,880
0
L
Danzaburou
Goóse
Danzaburou
9,274
2,492
0
2,279
11,625
4,135
0
1,295
10,063
0
32,416
L
Sylvanus
GringoHour
Sylvanus
58
0
297
94
1,539
781
0
485
1,016
1,232
0
L
Amaterasu
Hamburgerology
Amaterasu
6,640
2,854
0
394
13,827
11,389
0
3,069
10,545
0
10,129
L
Vulcan
Hose Cruz
Vulcan
8,675
233
0
456
7,078
2,074
0
2,308
4,652
23,469
0
W
Hercules
6,079
1,495
0
5,390
10,260
6,857
613
4,089
5,675
0
13,975
W
Discordia
beelzubul
Discordia
7,737
125
0
1,100
4,523
1,331
666
1,234
3,204
25,108
592
W
Izanami
cg100
Izanami
8,238
6,347
0
980
9,676
3,093
1,674
2,747
6,551
0
40,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
48,688
151
Minions Killed
282
0
Camps Cleared
0
883,400
Distance Traveled
1,105,823
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,259
1,026
88
9
0
216,300
0
W
Da Ji
9,585
959
22
2
0
225,864
0
L
Kukulkan
8,620
862
46
5
0
196,764
1
L
Danzaburou
9,370
937
54
5
0
198,877
0
L
Sylvanus
7,457
746
1
0
0
51,034
0
L
Amaterasu
7,955
796
9
1
0
214,801
0
L
Vulcan
8,273
827
41
4
0
221,924
0
W
Hercules
9,068
907
29
3
0
231,874
2
W
Discordia
9,597
960
53
5
0
219,215
0
W
Izanami
10,179
1,018
90
9
0
212,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role