Player Matchup

King Arthur
King Arthur
ArathoriuS
King Arthur
Level 101
God Stats
2W - 3L
1,496 SR
Queue Stats
26W - 22L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
Avtrn_
Baron Samedi
Level 122
God Stats
1W - 9L
1,379 SR
Queue Stats
185W - 183L
1,483 Elo+
Solo
Athena
Athena
Jiigglypuuff
Athena
Level 108
God Stats
2W - 1L
1,900 SR
Queue Stats
43W - 38L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kittereinell
Morgan Le Fay
Level 159
God Stats
19W - 17L
1,592 SR
Queue Stats
534W - 494L
1,504 Elo+
Solo
Izanami
Izanami
ShionC8
Izanami
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 2
Team Averages
Level 99
1,573 SR
1,516 Elo+

VS

Team Averages
Level 139
1,488 SR
1,458 Elo+
Vulcan
Vulcan
AK hittime
Vulcan
Level 140
God Stats
8W - 15L
1,361 SR
Queue Stats
34W - 53L
1,567 Elo+
Solo
Danzaburou
Danzaburou
ApexFutz
Danzaburou
Level 192
God Stats
1W - 1L
1,683 SR
Queue Stats
44W - 54L
1,336 Elo+
Party 1
Odin
Odin
I am Tron3000
Odin
Level 121
God Stats
5W - 3L
1,625 SR
Queue Stats
217W - 229L
1,430 Elo+
Party 1
Atlas
Atlas
MJPERFORM
Atlas
Level 84
God Stats
9W - 4L
1,465 SR
Queue Stats
110W - 120L
1,479 Elo+
Party 1
Thoth
Thoth
TREBLA00
Thoth
Level 158
God Stats
4W - 2L
1,308 SR
Queue Stats
109W - 111L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArathoriuS
King Arthur
15
1 / 5 / 2
10,064
1,006
9,368
18,891
19,059
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Avtrn_
Baron Samedi
14
0 / 0 / 0
8,668
867
0
0
0
Athena
15
0 / 5 / 2
10,552
1,055
6,391
24,048
27,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Kittereinell
Morgan Le Fay
17
4 / 0 / 0
11,880
1,188
15,772
10,089
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
ShionC8
Izanami
14
0 / 9 / 0
9,149
915
4,673
13,235
5,522
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

155

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AK hittime
Vulcan
16
1 / 2 / 7
10,908
1,091
9,453
6,535
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ApexFutz
Danzaburou
17
11 / 2 / 6
12,237
1,224
19,533
8,187
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 0 / 13
10,238
1,024
11,393
9,306
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
MJPERFORM
Atlas
17
3 / 1 / 11
11,198
1,120
8,983
14,271
17,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
TREBLA00
Thoth
17
3 / 0 / 10
10,617
1,062
12,250
3,475
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
5
Kills
19
19
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AK hittime
Vulcan
1
2
7
2.25
W
Danzaburou
ApexFutz
Danzaburou
11
2
6
7
L
King Arthur
ArathoriuS
King Arthur
1
5
2
0.4
L
Baron Samedi
Avtrn_
Baron Samedi
0
0
0
0
W
1
0
13
7.5
L
Athena
0
5
2
0.2
L
Morgan Le Fay
Kittereinell
Morgan Le Fay
4
0
0
4
W
Atlas
MJPERFORM
Atlas
3
1
11
8.5
L
Izanami
ShionC8
Izanami
0
9
0
0
W
Thoth
TREBLA00
Thoth
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,204
Damage
61,612
66,263
Taken
41,774
56,048
Mitigated
34,610
1,847
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AK hittime
Vulcan
9,453
595
0
0
6,535
3,055
0
4,048
2,487
46,900
1,263
W
Danzaburou
ApexFutz
Danzaburou
19,533
9,697
0
2,535
8,187
3,633
0
4,184
4,003
0
35,504
L
King Arthur
ArathoriuS
King Arthur
9,368
427
0
245
18,891
19,059
0
7,708
10,705
0
21,456
L
Baron Samedi
Avtrn_
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
11,393
999
0
1,046
9,306
9,197
0
4,722
4,584
0
15,037
L
Athena
6,391
1,536
0
912
24,048
27,311
0
12,966
10,652
17,336
473
L
Morgan Le Fay
Kittereinell
Morgan Le Fay
15,772
517
0
333
10,089
4,156
0
3,886
6,014
66,086
772
W
Atlas
MJPERFORM
Atlas
8,983
3,498
310
947
14,271
17,275
0
6,678
7,593
12,845
710
L
Izanami
ShionC8
Izanami
4,673
2,596
0
357
13,235
5,522
0
5,388
7,715
0
7,710
W
Thoth
TREBLA00
Thoth
12,250
441
0
912
3,475
1,450
0
1,807
1,668
35,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
55,198
217
Minions Killed
214
2
Camps Cleared
9
748,050
Distance Traveled
1,047,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,908
1,091
93
9
2
200,295
0
W
Danzaburou
12,237
1,224
33
3
3
194,705
0
L
King Arthur
10,064
1,006
35
4
0
198,913
0
L
Baron Samedi
8,668
867
0
0
0
0
0
W
Odin
10,238
1,024
14
1
0
223,038
0
L
Athena
10,552
1,055
34
3
0
207,126
0
L
Morgan Le Fay
11,880
1,188
128
13
1
209,688
0
W
Atlas
11,198
1,120
13
1
2
218,401
0
L
Izanami
9,149
915
20
2
1
132,323
0
W
Thoth
10,617
1,062
61
6
2
210,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role