Player Matchup

Charon
Charon
 
Charon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Parc3567
Bellona
Level 56
God Stats
21W - 13L
1,561 SR
Queue Stats
130W - 147L
1,375 Elo+
Solo
Merlin
Merlin
Sasquatch1031
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,186 Elo+
Party 1
Ishtar
Ishtar
SershSito
Ishtar
Level 41
God Stats
54W - 92L
1,206 SR
Queue Stats
146W - 159L
1,371 Elo+
Solo
Mercury
Mercury
mediumdamphir
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,393 Elo+
Solo
Team Averages
Level 58
1,454 SR
1,365 Elo+

VS

Team Averages
Level 70
1,462 SR
1,364 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Frontst_Visaveli
Ra
Level 21
God Stats
17W - 17L
1,377 SR
Queue Stats
24W - 41L
1,241 Elo+
Party 2
Thanatos
Thanatos
MWCBOSS
Thanatos
Level 62
God Stats
48W - 35L
1,454 SR
Queue Stats
69W - 53L
1,407 Elo+
Solo
Charybdis
Charybdis
iBeWaVy
Charybdis
Level 39
God Stats
8W - 4L
1,694 SR
Queue Stats
35W - 50L
1,306 Elo+
Party 2
Vamana
Vamana
xxxxxxxxxxxxwon
Vamana
Level 101
God Stats
21W - 23L
1,282 SR
Queue Stats
117W - 127L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 2 / 1
6,756
1,126
2,268
9,190
6,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Parc3567
Bellona
10
0 / 0 / 0
5,596
933
0
0
0
11
0 / 2 / 1
6,148
1,025
5,676
7,258
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
SershSito
Ishtar
11
0 / 3 / 1
6,249
1,042
3,127
6,951
2,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
10
1 / 3 / 0
6,343
1,057
2,612
6,268
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

299

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 6
6,961
1,160
3,377
1,528
1,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 5
7,219
1,203
5,080
3,150
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
MWCBOSS
Thanatos
12
5 / 0 / 2
7,849
1,308
4,951
4,959
1,889
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
iBeWaVy
Charybdis
12
2 / 0 / 2
6,923
1,154
8,137
3,827
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 0 / 5
6,764
1,127
4,558
3,780
2,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
1
Kills
10
10
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
W
Kuzenbo
 
Kuzenbo
0
0
6
3
W
2
1
5
4.5
W
Thanatos
MWCBOSS
Thanatos
5
0
2
6
L
Bellona
Parc3567
Bellona
0
0
0
0
L
0
2
1
0.25
L
Ishtar
SershSito
Ishtar
0
3
1
0.17
W
Charybdis
iBeWaVy
Charybdis
2
0
2
3
L
Mercury
1
3
0
0.33
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,683
Damage
26,103
29,667
Taken
17,244
13,370
Mitigated
8,135
2,979
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,268
213
0
1,006
9,190
6,906
0
1,476
7,478
16,324
0
W
Kuzenbo
 
Kuzenbo
3,377
1,890
122
495
1,528
1,441
0
1,030
498
7,559
0
W
5,080
464
547
564
3,150
931
0
1,826
1,324
16,535
924
W
Thanatos
MWCBOSS
Thanatos
4,951
1,206
0
3,684
4,959
1,889
0
1,720
3,239
0
16,200
L
Bellona
Parc3567
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
5,676
834
0
0
7,258
2,272
0
2,176
4,861
15,976
0
L
Ishtar
SershSito
Ishtar
3,127
1,876
0
1,773
6,951
2,175
0
1,992
4,724
0
13,068
W
Charybdis
iBeWaVy
Charybdis
8,137
4,294
0
829
3,827
1,203
0
2,060
1,767
0
20,384
L
Mercury
2,612
847
0
200
6,268
2,017
0
2,325
3,943
0
6,827
W
4,558
1,398
0
396
3,780
2,671
0
1,308
2,472
0
9,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
35,716
71
Minions Killed
114
4
Camps Cleared
8
471,208
Distance Traveled
629,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,756
1,126
17
3
1
120,242
0
W
Kuzenbo
6,961
1,160
6
1
0
116,195
0
W
Ra
7,219
1,203
45
8
0
129,216
0
W
Thanatos
7,849
1,308
26
4
5
128,938
0
L
Bellona
5,596
933
0
0
0
0
0
L
Merlin
6,148
1,025
26
4
2
102,940
0
L
Ishtar
6,249
1,042
20
3
1
117,674
0
W
Charybdis
6,923
1,154
29
5
3
115,698
0
L
Mercury
6,343
1,057
8
1
0
130,352
0
W
Vamana
6,764
1,127
8
1
0
139,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role