Player Matchup

Hel
Hel
FantheProYTR
Hel
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 327L
1,560 Elo+
Party 2
Mercury
Mercury
My Arctic Abyss
Mercury
Level 109
God Stats
18W - 11L
1,578 SR
Queue Stats
176W - 165L
1,508 Elo+
Solo
Anhur
Anhur
Smuggyy
Anhur
Level 103
God Stats
2W - 3L
1,464 SR
Queue Stats
75W - 82L
1,442 Elo+
Party 2
Osiris
Osiris
WickedHarpie
Osiris
Level 180
God Stats
12W - 7L
1,702 SR
Queue Stats
268W - 274L
1,493 Elo+
Party 2
Janus
Janus
skater18650
Janus
Level 149
God Stats
2W - 4L
1,444 SR
Queue Stats
453W - 447L
1,550 Elo+
Party 2
Team Averages
Level 135
1,538 SR
1,511 Elo+

VS

Team Averages
Level 108
1,483 SR
1,506 Elo+
Ymir
Ymir
RealToast4785
Ymir
Level 63
God Stats
30W - 25L
1,570 SR
Queue Stats
124W - 101L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
WingDragonX
Gilgamesh
Level 140
God Stats
7W - 6L
1,547 SR
Queue Stats
271W - 266L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
paolo7pk2
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Skadi
Skadi
tsukim1
Skadi
Level 103
God Stats
10W - 7L
1,569 SR
Queue Stats
191W - 181L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
xwrtbxghost
Baron Samedi
Level 105
God Stats
1W - 2L
1,227 SR
Queue Stats
146W - 132L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,449
430
1,461
11,118
6,669
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 2
7,529
502
2,596
6,300
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Smuggyy
Anhur
12
0 / 6 / 0
7,034
469
1,812
10,022
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
15
2 / 3 / 2
8,198
547
10,947
12,462
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 1
8,535
569
4,103
5,045
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,730
515
2,364
7,296
5,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
WingDragonX
Gilgamesh
15
4 / 1 / 3
8,224
548
3,896
10,489
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
paolo7pk2
Xing Tian
13
1 / 3 / 2
8,069
538
6,800
14,625
9,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Skadi
tsukim1
Skadi
17
8 / 0 / 1
10,042
669
9,855
5,355
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
xwrtbxghost
Baron Samedi
14
2 / 1 / 3
8,105
540
5,746
5,266
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
2
0
2
3
W
0
0
5
2.5
L
Anhur
Smuggyy
Anhur
0
6
0
0
L
Osiris
2
3
2
1
W
Gilgamesh
WingDragonX
Gilgamesh
4
1
3
5.5
W
Xing Tian
paolo7pk2
Xing Tian
1
3
2
0.67
L
1
0
1
1.5
W
Skadi
tsukim1
Skadi
8
0
1
8.5
W
Baron Samedi
xwrtbxghost
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
28,661
44,947
Taken
43,031
22,091
Mitigated
22,933
12,944
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,461
144
1,582
3,088
11,118
6,669
1
4,964
5,862
20,814
0
L
2,596
554
0
250
6,300
2,292
0
654
5,459
0
54,463
W
2,364
427
131
1,019
7,296
5,191
0
2,199
4,953
28,995
0
L
Anhur
Smuggyy
Anhur
1,812
699
0
1,007
10,022
3,042
0
542
9,480
0
54,647
L
Osiris
10,947
2,839
0
5,305
12,462
8,502
0
4,613
6,755
0
65,337
W
Gilgamesh
WingDragonX
Gilgamesh
3,896
626
0
5,564
10,489
4,042
0
1,534
8,955
0
68,071
W
Xing Tian
paolo7pk2
Xing Tian
6,800
337
0
1,386
14,625
9,471
0
144
13,382
38,020
2,067
L
4,103
174
0
1,712
5,045
1,586
0
2,002
2,723
77,463
1,677
W
Skadi
tsukim1
Skadi
9,855
3,871
0
1,087
5,355
2,029
1,111
665
4,690
0
88,859
W
Baron Samedi
xwrtbxghost
Baron Samedi
5,746
329
290
1,606
5,266
2,200
0
1,117
4,149
55,160
23

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
42,170
481
Minions Killed
527
0
Camps Cleared
0
1,636,998
Distance Traveled
1,587,779
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,449
430
17
1
0
295,417
2
L
Mercury
7,529
502
103
7
0
399,324
0
W
Ymir
7,730
515
47
3
0
326,064
0
L
Anhur
7,034
469
95
6
0
252,699
1
L
Osiris
8,198
547
103
7
0
336,651
1
W
Gilgamesh
8,224
548
114
8
0
349,725
0
W
Xing Tian
8,069
538
76
5
0
275,917
0
L
Janus
8,535
569
163
11
0
352,907
2
W
Skadi
10,042
669
157
10
0
299,531
2
W
Baron Samedi
8,105
540
133
9
0
336,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role