Player Matchup

Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
I JayWeb I
He Bo
Gold II
Level 86
God Stats
6W - 3L
1,785 SR
Queue Stats
373W - 357L
1,659 MMR
Solo
Shiva
Shiva
Platinum V
SirCantankerous
Shiva
Platinum V
Level 203
God Stats
20W - 17L
1,583 SR
Queue Stats
576W - 565L
1,636 MMR
Solo
Thoth
Thoth
Gold III
thegambolAP
Thoth
Gold III
Level 89
God Stats
1W - 1L
1,314 SR
Queue Stats
31W - 27L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,536 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,662 SR
1,640 MMR
Fenrir
Fenrir
Platinum V
ALMEJANDRO
Fenrir
Platinum V
Level 177
God Stats
5W - 2L
1,868 SR
Queue Stats
313W - 295L
1,647 MMR
Solo
Atlas
Atlas
Gold I
CantNurfMeCT
Atlas
Gold I
Level 159
God Stats
0W - 1L
1,507 SR
Queue Stats
194W - 186L
1,634 MMR
Solo
Nu Wa
Nu Wa
Gold I
Schytzho
Nu Wa
Gold I
Level 86
God Stats
15W - 19L
1,501 SR
Queue Stats
517W - 519L
1,649 MMR
Solo
Mulan
Mulan
Platinum IV
dimmotiv
Mulan
Platinum IV
Level 148
God Stats
2W - 2L
1,806 SR
Queue Stats
315W - 318L
1,611 MMR
Solo
Danzaburou
Danzaburou
Gold II
sephiwhait
Danzaburou
Gold II
Level 157
God Stats
82W - 74L
1,626 SR
Queue Stats
430W - 436L
1,660 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
1 / 2 / 0
3,611
722
1,048
3,375
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
 
Anhur
6
0 / 3 / 1
3,561
712
746
4,108
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

He Bo
7
1 / 3 / 1
3,768
754
1,239
4,278
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 0 / 0
4,344
869
2,370
3,874
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 0 / 0
3,759
752
322
1,229
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AgniBastetBacchusCerberus

VS

Bans
Sun WukongAwilixArachneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALMEJANDRO
Fenrir
7
6 / 2 / 0
4,252
850
3,239
3,909
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 0 / 3
4,351
870
3,248
3,807
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Schytzho
Nu Wa
7
0 / 0 / 0
3,897
779
1,004
1,220
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
dimmotiv
Mulan
6
0 / 2 / 1
3,617
723
1,113
4,466
1,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
sephiwhait
Danzaburou
1
0 / 0 / 0
1,033
207
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
8
8
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
0
0.5
W
Anhur
 
Anhur
0
3
1
0.17
L
Fenrir
ALMEJANDRO
Fenrir
6
2
0
3
L
2
0
3
3.5
W
He Bo
1
3
1
0.5
L
Nu Wa
Schytzho
Nu Wa
0
0
0
0
W
2
0
0
2
L
Mulan
dimmotiv
Mulan
0
2
1
0.25
L
Danzaburou
sephiwhait
Danzaburou
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,725
Damage
8,604
16,864
Taken
13,402
5,676
Mitigated
5,200
5,100
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,048
245
106
1,050
3,375
2,255
0
920
2,455
7,951
0
W
Anhur
 
Anhur
746
680
0
1,050
4,108
1,055
0
2,304
1,804
0
17,257
L
Fenrir
ALMEJANDRO
Fenrir
3,239
520
0
538
3,909
1,204
11
872
3,037
0
12,800
L
3,248
1,290
0
1,118
3,807
2,210
0
944
2,863
16,099
487
W
He Bo
1,239
38
0
1,552
4,278
781
0
48
4,210
15,493
0
L
Nu Wa
Schytzho
Nu Wa
1,004
446
0
608
1,220
284
0
568
652
19,328
0
W
2,370
264
0
842
3,874
1,355
0
0
3,697
0
22,444
L
Mulan
dimmotiv
Mulan
1,113
183
0
2,282
4,466
1,502
0
225
4,241
0
15,092
L
Danzaburou
sephiwhait
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
322
41
0
500
1,229
230
0
822
293
24,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,043
Gold Earned
17,150
166
Minions Killed
128
0
Camps Cleared
0
564,182
Distance Traveled
444,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,611
722
9
2
0
95,271
0
W
Anhur
3,561
712
42
8
0
105,149
0
L
Fenrir
4,252
850
23
5
0
118,887
0
L
Atlas
4,351
870
17
3
0
110,455
2
W
He Bo
3,768
754
33
7
0
124,758
0
L
Nu Wa
3,897
779
56
11
0
110,919
0
W
Shiva
4,344
869
43
9
0
122,782
0
L
Mulan
3,617
723
32
6
0
104,228
0
L
Danzaburou
1,033
207
0
0
0
0
0
W
Thoth
3,759
752
39
8
0
116,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role