Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DungHoleAbuser
Ah Muzen Cab
Level 149
God Stats
2W - 1L
2,022 SR
Queue Stats
46W - 35L
1,642 Elo+
Party 1
Ganesha
Ganesha
DungHoleAbuser3
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,909 Elo+
Party 1
Fenrir
Fenrir
Equivoben
Fenrir
Level 174
God Stats
3W - 2L
1,458 SR
Queue Stats
203W - 166L
1,538 Elo+
Party 1
Thanatos
Thanatos
SexyEquivoBen
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,826 Elo+
Party 1
Sol
Sol
StarReeses
Sol
Level 209
God Stats
3W - 4L
1,324 SR
Queue Stats
297W - 277L
1,640 Elo+
Party 1
Team Averages
Level 114
1,561 SR
1,711 Elo+

VS

Team Averages
Level 96
1,549 SR
1,557 Elo+
Tyr
Tyr
Jeffrey the Red
Tyr
Level 148
God Stats
1W - 4L
1,412 SR
Queue Stats
116W - 124L
1,409 Elo+
Solo
Poseidon
Poseidon
KevinJ9857
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 2
Anubis
Anubis
MerryGoinRound
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,678 Elo+
Solo
Cthulhu
Cthulhu
Nikolailolinski
Cthulhu
Level 89
God Stats
2W - 2L
1,672 SR
Queue Stats
51W - 40L
1,593 Elo+
Party 2
Kuzenbo
Kuzenbo
kevinj9856
Kuzenbo
Level 104
God Stats
4W - 2L
1,663 SR
Queue Stats
99W - 91L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DungHoleAbuser
Ah Muzen Cab
14
4 / 0 / 13
8,250
1,031
10,446
4,508
2,101
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 1 / 19
8,109
1,014
6,598
5,366
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Equivoben
Fenrir
13
5 / 1 / 13
8,195
1,024
3,258
7,197
5,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SexyEquivoBen
Thanatos
15
10 / 1 / 8
8,893
1,112
8,595
6,200
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 10
7,573
947
6,494
6,005
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
5,800
725
1,334
8,218
6,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
KevinJ9857
Poseidon
10
1 / 4 / 2
6,243
780
3,247
4,500
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 2
5,946
743
2,307
6,344
1,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 4 / 1
6,832
854
7,814
10,965
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
kevinj9856
Kuzenbo
10
1 / 3 / 4
6,308
789
4,003
8,316
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
21
Kills
5
5
Deaths
21
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DungHoleAbuser
Ah Muzen Cab
4
0
13
10.5
W
0
1
19
9.5
W
Fenrir
Equivoben
Fenrir
5
1
13
11.5
L
0
5
2
0.2
L
Poseidon
KevinJ9857
Poseidon
1
4
2
0.5
L
0
5
2
0.2
L
3
4
1
0.88
W
Thanatos
SexyEquivoBen
Thanatos
10
1
8
14
W
2
2
10
3.5
L
Kuzenbo
kevinj9856
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,391
Damage
18,705
29,276
Taken
38,343
17,928
Mitigated
22,611
15,634
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DungHoleAbuser
Ah Muzen Cab
10,446
3,256
750
1,206
4,508
2,101
2,235
2,775
1,733
0
23,787
W
6,598
108
931
1,506
5,366
5,354
343
2,699
2,479
12,938
0
W
Fenrir
Equivoben
Fenrir
3,258
526
411
2,518
7,197
5,449
925
4,244
2,792
0
6,766
L
1,334
113
408
48
8,218
6,434
0
2,357
5,861
0
1,868
L
Poseidon
KevinJ9857
Poseidon
3,247
270
409
596
4,500
949
0
1,587
2,913
8,935
0
L
2,307
95
0
895
6,344
1,783
0
1,785
4,559
10,685
0
L
7,814
103
983
2,698
10,965
4,897
0
3,745
7,220
18,457
89
W
Thanatos
SexyEquivoBen
Thanatos
8,595
2,111
481
4,959
6,200
2,754
1,208
3,705
2,475
0
13,962
W
6,494
2,067
362
2,510
6,005
2,270
2,382
2,886
2,932
20,150
513
L
Kuzenbo
kevinj9856
Kuzenbo
4,003
1,045
27
700
8,316
8,548
0
3,603
4,713
5,177
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
31,129
100
Minions Killed
80
0
Camps Cleared
0
835,779
Distance Traveled
699,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,250
1,031
33
4
0
183,755
0
W
Ganesha
8,109
1,014
0
0
0
164,450
0
W
Fenrir
8,195
1,024
9
1
0
166,954
0
L
Tyr
5,800
725
8
1
0
139,439
1
L
Poseidon
6,243
780
22
3
0
141,600
0
L
Anubis
5,946
743
18
2
0
128,529
0
L
Cthulhu
6,832
854
19
2
0
151,663
1
W
Thanatos
8,893
1,112
17
2
0
170,675
0
W
Sol
7,573
947
41
5
0
149,945
0
L
Kuzenbo
6,308
789
13
2
0
138,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role