Player Matchup

Anhur
Anhur
Avicion
Anhur
Level 239
God Stats
7W - 6L
1,190 SR
Queue Stats
122W - 100L
1,550 Elo+
Solo
Tiamat
Tiamat
DiegoloHC
Tiamat
Level 164
God Stats
1W - 4L
1,301 SR
Queue Stats
81W - 71L
1,578 Elo+
Solo
Cthulhu
Cthulhu
MötleyCrüellä
Cthulhu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,540 Elo+
Solo
Ix Chel
Ix Chel
blackbear94
Ix Chel
Level 75
God Stats
1W - 2L
1,603 SR
Queue Stats
131W - 127L
1,485 Elo+
Solo
Mercury
Mercury
pinkStyleZ
Mercury
Level 178
God Stats
2W - 2L
1,881 SR
Queue Stats
68W - 97L
1,411 Elo+
Solo
Team Averages
Level 156
1,495 SR
1,513 Elo+

VS

Team Averages
Level 146
1,455 SR
1,528 Elo+
Chronos
Chronos
Flamaris
Chronos
Level 159
God Stats
2W - 4L
1,383 SR
Queue Stats
576W - 556L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
NedadBrazovic
Ratatoskr
Level 93
God Stats
10W - 7L
1,532 SR
Queue Stats
287W - 278L
1,468 Elo+
Solo
Skadi
Skadi
PerFecTDC
Skadi
Level 211
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 80L
1,673 Elo+
Solo
Jormungandr
Jormungandr
kianmh
Jormungandr
Level 110
God Stats
4W - 1L
1,595 SR
Queue Stats
480W - 458L
1,519 Elo+
Solo
Bacchus
Bacchus
mihuy88
Bacchus
Level 159
God Stats
2W - 3L
1,266 SR
Queue Stats
126W - 112L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Avicion
Anhur
10
1 / 6 / 1
6,267
522
2,127
10,246
3,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
DiegoloHC
Tiamat
12
3 / 2 / 1
6,863
572
7,377
5,925
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 0
7,194
600
6,911
10,039
8,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
blackbear94
Ix Chel
9
1 / 5 / 2
5,819
485
3,067
9,851
3,619
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
pinkStyleZ
Mercury
12
1 / 4 / 1
6,263
522
2,637
8,178
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Flamaris
Chronos
12
3 / 1 / 1
6,836
570
4,863
6,338
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
NedadBrazovic
Ratatoskr
11
5 / 2 / 4
6,736
561
5,725
7,617
2,751
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
PerFecTDC
Skadi
14
9 / 3 / 2
8,995
750
10,911
8,035
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
kianmh
Jormungandr
13
1 / 2 / 1
7,741
645
4,973
9,633
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
mihuy88
Bacchus
9
0 / 0 / 8
6,365
530
2,553
7,623
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
18
19
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Avicion
Anhur
1
6
1
0.25
L
Tiamat
DiegoloHC
Tiamat
3
2
1
1.75
W
Chronos
Flamaris
Chronos
3
1
1
3.5
L
2
2
0
1
W
Ratatoskr
NedadBrazovic
Ratatoskr
5
2
4
3.5
W
Skadi
PerFecTDC
Skadi
9
3
2
3.33
L
Ix Chel
blackbear94
Ix Chel
1
5
2
0.4
W
Jormungandr
kianmh
Jormungandr
1
2
1
0.75
W
Bacchus
mihuy88
Bacchus
0
0
8
4
L
Mercury
pinkStyleZ
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
29,025
44,239
Taken
39,246
21,463
Mitigated
17,715
10,022
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Avicion
Anhur
2,127
749
0
2,046
10,246
3,239
0
734
9,512
0
31,930
L
Tiamat
DiegoloHC
Tiamat
7,377
858
0
1,805
5,925
3,005
0
2,575
3,200
40,383
1,042
W
Chronos
Flamaris
Chronos
4,863
1,144
0
1,264
6,338
1,933
0
3,042
2,817
42,062
1,092
L
6,911
805
0
3,276
10,039
8,914
0
4,720
5,319
49,210
0
W
Ratatoskr
NedadBrazovic
Ratatoskr
5,725
1,778
0
733
7,617
2,751
474
2,629
4,844
0
33,346
W
Skadi
PerFecTDC
Skadi
10,911
4,322
0
1,415
8,035
2,563
93
1,797
6,200
0
68,424
L
Ix Chel
blackbear94
Ix Chel
3,067
374
646
1,999
9,851
3,619
0
2,199
7,555
18,233
0
W
Jormungandr
kianmh
Jormungandr
4,973
1,525
0
2,047
9,633
4,227
238
6,714
2,919
49,243
7,714
W
Bacchus
mihuy88
Bacchus
2,553
309
232
3,931
7,623
6,241
197
2,123
5,379
16,510
0
L
Mercury
pinkStyleZ
Mercury
2,637
1,018
0
250
8,178
2,686
0
2,055
5,983
0
44,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
36,673
338
Minions Killed
400
0
Camps Cleared
0
1,213,747
Distance Traveled
1,217,911
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,267
522
59
5
0
215,673
1
L
Tiamat
6,863
572
90
8
0
224,908
0
W
Chronos
6,836
570
86
7
0
225,705
0
L
Cthulhu
7,194
600
90
8
0
215,390
0
W
Ratatoskr
6,736
561
53
4
0
299,769
0
W
Skadi
8,995
750
124
10
0
221,274
0
L
Ix Chel
5,819
485
18
2
0
234,875
5
W
Jormungandr
7,741
645
115
10
0
213,327
2
W
Bacchus
6,365
530
22
2
0
257,836
6
L
Mercury
6,263
522
81
7
0
322,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role