Player Matchup

Sol
Sol
ASweetBlargh
Sol
Level 50
God Stats
16W - 14L
1,496 SR
Queue Stats
242W - 245L
1,364 Elo+
Party 1
Kali
Kali
ASweetDovekie
Kali
Level 65
God Stats
25W - 26L
1,317 SR
Queue Stats
330W - 337L
1,443 Elo+
Party 1
Artio
Artio
ASweetSquishee
Artio
Level 59
God Stats
2W - 2L
1,632 SR
Queue Stats
297W - 299L
1,435 Elo+
Party 1
Artemis
Artemis
LilLeaf98
Artemis
Level 74
God Stats
39W - 33L
1,541 SR
Queue Stats
234W - 207L
1,388 Elo+
Solo
King Arthur
King Arthur
hidooken
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,497 SR
1,426 Elo+

VS

Team Averages
Level 72
1,618 SR
1,433 Elo+
Pele
Pele
ItsJustAKicker
Pele
Level 62
God Stats
15W - 11L
1,485 SR
Queue Stats
47W - 41L
1,428 Elo+
Solo
Chaac
Chaac
Korn061003
Chaac
Level 87
God Stats
3W - 0L
1,863 SR
Queue Stats
9W - 4L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Mini otaku3074
Baron Samedi
Level 87
God Stats
49W - 55L
1,480 SR
Queue Stats
295W - 296L
1,397 Elo+
Solo
Izanami
Izanami
RooneeTV
Izanami
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 188L
1,452 Elo+
Solo
Bacchus
Bacchus
blacktesiticles
Bacchus
Level 74
God Stats
5W - 6L
1,759 SR
Queue Stats
86W - 71L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,687
469
3,202
7,299
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 0
4,792
479
1,825
8,481
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,689
469
1,299
8,420
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
LilLeaf98
Artemis
6
0 / 2 / 0
4,016
402
2,313
3,915
957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
hidooken
King Arthur
9
0 / 0 / 0
4,585
459
1,078
6,220
1,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,361
536
3,560
6,328
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
0 / 0 / 0
6,052
605
3,558
4,417
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mini otaku3074
Baron Samedi
12
7 / 0 / 0
7,465
747
6,844
4,739
1,698
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RooneeTV
Izanami
10
3 / 0 / 2
6,021
602
5,621
5,260
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 0 / 5
6,065
607
2,845
6,628
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
0
0
L
0
3
0
0
W
1
0
4
3
W
Chaac
0
0
0
0
L
Artemis
LilLeaf98
Artemis
0
2
0
0
W
Baron Samedi
Mini otaku3074
Baron Samedi
7
0
0
7
W
Izanami
RooneeTV
Izanami
3
0
2
4
W
2
0
5
4.5
L
King Arthur
hidooken
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,717
Damage
22,428
34,335
Taken
27,372
12,701
Mitigated
13,120
10,901
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
686
0
846
7,299
1,830
0
5,593
989
22,094
0
L
1,825
664
0
2,895
8,481
2,821
0
1,105
7,258
0
37,149
L
1,299
146
104
3,841
8,420
5,186
0
1,289
7,131
10,834
0
W
3,560
921
0
1,400
6,328
1,933
0
1,592
4,736
0
26,687
W
Chaac
3,558
306
0
1,029
4,417
3,304
0
0
4,417
0
33,007
L
Artemis
LilLeaf98
Artemis
2,313
438
0
1,205
3,915
957
0
867
3,048
0
17,247
W
Baron Samedi
Mini otaku3074
Baron Samedi
6,844
321
121
2,514
4,739
1,698
430
2,270
2,469
34,726
1,653
W
Izanami
RooneeTV
Izanami
5,621
4,327
0
2,867
5,260
1,445
596
677
4,583
0
48,946
W
2,845
490
0
3,119
6,628
4,740
196
1,162
5,466
16,699
0
L
King Arthur
hidooken
King Arthur
1,078
30
0
2,010
6,220
1,907
0
0
5,703
0
12,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,769
Gold Earned
30,964
159
Minions Killed
267
0
Camps Cleared
0
890,244
Distance Traveled
952,650
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,687
469
35
4
0
170,162
0
L
Kali
4,792
479
70
7
0
207,250
2
L
Artio
4,689
469
7
1
0
180,362
6
W
Pele
5,361
536
39
4
0
229,515
0
W
Chaac
6,052
605
56
6
0
186,544
0
L
Artemis
4,016
402
26
3
0
134,155
1
W
Baron Samedi
7,465
747
70
7
0
179,488
0
W
Izanami
6,021
602
87
9
0
168,612
0
W
Bacchus
6,065
607
15
2
0
188,491
0
L
King Arthur
4,585
459
21
2
0
198,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role