Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CheeeetoS
Baron Samedi
Level 154
God Stats
14W - 11L
1,651 SR
Queue Stats
183W - 178L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
MagiCano4515
Gilgamesh
Level 158
God Stats
52W - 27L
1,704 SR
Queue Stats
216W - 130L
1,760 Elo+
Party 2
Team Averages
Level 134
1,618 SR
1,595 Elo+

VS

Team Averages
Level 113
1,515 SR
1,491 Elo+
Vulcan
Vulcan
MasterYosf
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
X_B_77
Cu Chulainn
Level 88
God Stats
1W - 2L
1,545 SR
Queue Stats
106W - 111L
1,562 Elo+
Solo
Ullr
Ullr
overlord3
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
9 / 0 / 12
9,332
933
9,984
8,080
7,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
CheeeetoS
Baron Samedi
13
5 / 0 / 13
8,617
862
9,294
6,787
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MagiCano4515
Gilgamesh
13
7 / 0 / 11
9,187
919
9,327
9,752
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MasterYosf
Vulcan
10
0 / 8 / 0
5,927
593
4,951
8,534
2,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
X_B_77
Cu Chulainn
10
0 / 5 / 0
6,194
619
3,796
13,399
8,604
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ullr
9
0 / 8 / 0
6,044
604
2,386
10,461
3,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
21
Kills
0
0
Deaths
21
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
0
12
15
W
Baron Samedi
CheeeetoS
Baron Samedi
5
0
13
11.5
W
Gilgamesh
MagiCano4515
Gilgamesh
7
0
11
12.5
L
Vulcan
MasterYosf
Vulcan
0
8
0
0
L
Cu Chulainn
X_B_77
Cu Chulainn
0
5
0
0
L
Ullr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
11,133
24,619
Taken
32,394
18,855
Mitigated
14,970
9,714
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,984
165
171
2,251
8,080
7,256
424
1,081
6,925
32,989
1,008
W
Baron Samedi
CheeeetoS
Baron Samedi
9,294
319
1,857
3,101
6,787
3,089
1,186
2,151
4,478
27,071
849
W
Gilgamesh
MagiCano4515
Gilgamesh
9,327
2,033
0
2,334
9,752
8,510
412
2,120
7,306
2,734
25,642
L
Vulcan
MasterYosf
Vulcan
4,951
135
0
1,308
8,534
2,848
0
5,541
2,740
16,646
0
L
Cu Chulainn
X_B_77
Cu Chulainn
3,796
472
0
1,386
13,399
8,604
0
8,753
4,269
500
18,809
L
Ullr
2,386
691
0
59
10,461
3,518
0
5,115
5,002
0
10,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
18,165
140
Minions Killed
83
0
Camps Cleared
0
634,008
Distance Traveled
487,435
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,332
933
55
6
0
220,195
0
W
Baron Samedi
8,617
862
56
6
0
188,703
0
W
Gilgamesh
9,187
919
29
3
0
225,110
0
L
Vulcan
5,927
593
26
3
0
151,336
5
L
Cu Chulainn
6,194
619
30
3
0
166,705
0
L
Ullr
6,044
604
27
3
0
169,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role