Player Matchup

Sun Wukong
Sun Wukong
Knightlord5
Sun Wukong
Level 124
God Stats
0W - 1L
1,612 SR
Queue Stats
39W - 28L
1,647 Elo+
Party 1
Geb
Geb
MasterLynn
Geb
Level 117
God Stats
4W - 2L
1,659 SR
Queue Stats
39W - 23L
1,700 Elo+
Party 1
He Bo
He Bo
butter629
He Bo
Level 109
God Stats
0W - 1L
1,732 SR
Queue Stats
42W - 32L
1,613 Elo+
Party 1
Team Averages
Level 117
1,668 SR
1,653 Elo+

VS

Team Averages
Level 81
1,509 SR
1,525 Elo+
Atlas
Atlas
CallMeCaveman
Atlas
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 6L
1,580 Elo+
Party 2
Ullr
Ullr
ImGreatOkay
Ullr
Level 116
God Stats
1W - 2L
1,526 SR
Queue Stats
16W - 13L
1,415 Elo+
Party 2
Yu Huang
Yu Huang
MisterMarf
Yu Huang
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Knightlord5
Sun Wukong
12
0 / 2 / 1
6,601
660
7,465
10,719
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
6,196
620
3,784
9,810
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
butter629
He Bo
9
1 / 5 / 0
6,424
642
3,393
6,796
1,942
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
8,291
829
10,101
8,152
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 0 / 5
8,472
847
7,138
8,039
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
MisterMarf
Yu Huang
12
0 / 1 / 9
7,001
700
4,761
3,648
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
5
0
5
7.5
L
Sun Wukong
Knightlord5
Sun Wukong
0
2
1
0.25
L
0
3
1
0.17
W
Yu Huang
MisterMarf
Yu Huang
0
1
9
4.5
L
He Bo
butter629
He Bo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,642
Damage
22,000
27,325
Taken
19,839
16,104
Mitigated
13,344
2,642
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,101
2,854
0
1,907
8,152
8,490
0
3,254
4,648
23,428
1,757
W
7,138
2,385
0
2,208
8,039
3,304
22
1,884
5,638
0
46,304
L
Sun Wukong
Knightlord5
Sun Wukong
7,465
1,109
0
1,187
10,719
8,862
0
4,872
5,284
0
23,566
L
3,784
319
0
1,245
9,810
5,300
0
4,791
4,559
14,619
1,226
W
Yu Huang
MisterMarf
Yu Huang
4,761
519
0
0
3,648
1,550
0
1,511
2,014
14,924
0
L
He Bo
butter629
He Bo
3,393
176
0
210
6,796
1,942
0
3,572
2,935
12,686
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,221
Gold Earned
23,764
81
Minions Killed
132
0
Camps Cleared
0
551,918
Distance Traveled
559,797
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,291
829
35
4
0
189,597
0
W
Ullr
8,472
847
71
7
0
199,549
0
L
Sun Wukong
6,601
660
40
4
0
199,599
0
L
Geb
6,196
620
17
2
0
206,089
1
W
Yu Huang
7,001
700
26
3
0
170,651
2
L
He Bo
6,424
642
24
2
0
146,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role