Player Matchup

Thanatos
Thanatos
DSS-_-Ali
Thanatos
Level 113
God Stats
13W - 8L
1,540 SR
Queue Stats
19W - 21L
1,532 Elo+
Party 1
Mulan
Mulan
DSS-_-FRAME
Mulan
Level 124
God Stats
1W - 1L
1,873 SR
Queue Stats
30W - 29L
1,485 Elo+
Party 1
Scylla
Scylla
HorseJoke
Scylla
Level 154
God Stats
7W - 3L
1,501 SR
Queue Stats
200W - 202L
1,482 Elo+
Solo
Horus
Horus
mvauclair03
Horus
Level 146
God Stats
1W - 0L
1,520 SR
Queue Stats
41W - 39L
1,501 Elo+
Party 1
Ra
Ra
ssandhu1
Ra
Level 128
God Stats
1W - 0L
1,621 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 1
Team Averages
Level 133
1,611 SR
1,490 Elo+

VS

Team Averages
Level 95
1,430 SR
1,531 Elo+
Martichoras
Martichoras
Cxkry
Martichoras
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 77L
1,519 Elo+
Solo
Loki
Loki
SinghamBajirao
Loki
Level 43
God Stats
4W - 12L
1,331 SR
Queue Stats
30W - 31L
1,509 Elo+
Party 2
Ravana
Ravana
SpaceMonkey123
Ravana
Level 115
God Stats
0W - 3L
1,218 SR
Queue Stats
123W - 131L
1,547 Elo+
Party 2
Hel
Hel
imtexasbaby
Hel
Level 100
God Stats
2W - 2L
1,599 SR
Queue Stats
114W - 97L
1,517 Elo+
Solo
Atlas
Atlas
predawn2
Atlas
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 172L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DSS-_-Ali
Thanatos
10
2 / 2 / 4
5,043
630
1,842
6,806
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 2
5,725
716
5,590
5,746
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
HorseJoke
Scylla
10
0 / 0 / 2
5,136
642
1,202
1,443
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 4
4,773
597
3,111
4,491
2,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 1 / 1
5,336
667
2,036
2,030
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cxkry
Martichoras
9
0 / 1 / 1
4,466
558
1,603
2,357
577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,006
501
1,441
5,762
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 1
3,820
478
707
2,786
879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 0
5,353
669
2,272
3,982
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
predawn2
Atlas
7
1 / 3 / 1
4,715
589
1,074
7,138
4,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Cxkry
Martichoras
0
1
1
0.5
W
Thanatos
DSS-_-Ali
Thanatos
2
2
4
2
W
4
0
2
5
W
Scylla
HorseJoke
Scylla
0
0
2
1
L
0
4
0
0
L
0
2
1
0.25
L
1
1
0
1
W
1
0
4
3
L
Atlas
predawn2
Atlas
1
3
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,781
Damage
7,097
20,516
Taken
22,025
8,463
Mitigated
8,122
10,891
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Cxkry
Martichoras
1,603
696
0
1,212
2,357
577
0
320
1,927
0
31,370
W
Thanatos
DSS-_-Ali
Thanatos
1,842
431
0
4,080
6,806
2,292
0
1,289
5,517
0
27,838
W
5,590
593
0
2,579
5,746
2,932
0
320
5,320
0
32,775
W
Scylla
HorseJoke
Scylla
1,202
104
0
904
1,443
350
0
844
599
31,270
0
L
1,441
231
0
2,038
5,762
1,388
0
176
5,433
0
19,683
L
707
110
0
729
2,786
879
0
0
2,712
0
8,578
L
2,272
214
49
2,358
3,982
1,187
0
1,202
2,691
35,489
982
W
3,111
1,247
40
2,031
4,491
2,348
0
595
3,896
0
12,073
L
Atlas
predawn2
Atlas
1,074
497
0
1,480
7,138
4,091
0
1,480
5,340
14,757
0
W
2,036
429
382
875
2,030
541
0
298
1,732
36,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
22,360
272
Minions Killed
209
0
Camps Cleared
0
837,750
Distance Traveled
780,133
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,466
558
48
6
0
160,460
0
W
Thanatos
5,043
630
51
6
0
192,466
0
W
Mulan
5,725
716
55
7
0
167,329
0
W
Scylla
5,136
642
74
9
0
159,400
0
L
Loki
4,006
501
47
6
0
180,344
0
L
Ravana
3,820
478
19
2
0
100,395
0
L
Hel
5,353
669
73
9
0
171,902
1
W
Horus
4,773
597
25
3
0
169,268
0
L
Atlas
4,715
589
22
3
0
167,032
1
W
Ra
5,336
667
67
8
0
149,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role