Player Matchup

Thor
Thor
NicoSkylineGTR
Thor
Level 71
God Stats
4W - 6L
1,406 SR
Queue Stats
20W - 24L
1,370 Elo+
Solo
Olorun
Olorun
TheCloverKnight
Olorun
Level 29
God Stats
6W - 6L
1,559 SR
Queue Stats
38W - 53L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
zen painless
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,242 Elo+
Party 1
Team Averages
Level 53
1,488 SR
1,298 Elo+

VS

Team Averages
Level 132
1,407 SR
1,667 Elo+
Cu Chulainn
Cu Chulainn
GawkGawkTV
Cu Chulainn
Level 123
God Stats
3W - 1L
1,529 SR
Queue Stats
28W - 18L
1,546 Elo+
Party 2
Mercury
Mercury
Ghost2714
Mercury
Level 145
God Stats
1W - 0L
1,104 SR
Queue Stats
19W - 4L
1,754 Elo+
Party 2
Chang'e
Chang'e
Sjuan
Chang'e
Level 128
God Stats
3W - 0L
1,587 SR
Queue Stats
10W - 3L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
6,671
606
1,350
6,517
2,012
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 7 / 0
6,762
615
5,352
9,874
3,488
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
zen painless
Sun Wukong
12
1 / 4 / 2
7,343
668
6,309
11,760
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GawkGawkTV
Cu Chulainn
14
6 / 2 / 8
9,095
827
11,906
14,480
10,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mercury
Ghost2714
Mercury
14
2 / 1 / 11
9,018
820
5,350
8,493
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Sjuan
Chang'e
14
7 / 0 / 7
9,439
858
5,321
6,495
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
15
15
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GawkGawkTV
Cu Chulainn
6
2
8
5
W
Mercury
Ghost2714
Mercury
2
1
11
7.5
L
1
4
0
0.25
W
Chang'e
Sjuan
Chang'e
7
0
7
10.5
L
1
7
0
0.14
L
Sun Wukong
zen painless
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,011
Damage
22,577
28,151
Taken
29,468
16,684
Mitigated
15,819
4,149
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GawkGawkTV
Cu Chulainn
11,906
1,009
207
1,210
14,480
10,830
145
2,276
11,759
0
41,988
W
Mercury
Ghost2714
Mercury
5,350
1,231
0
384
8,493
2,958
186
1,862
6,475
0
36,609
L
1,350
376
0
441
6,517
2,012
0
525
5,970
0
13,796
W
Chang'e
Sjuan
Chang'e
5,321
0
2,752
2,531
6,495
2,031
601
1,330
5,079
22,037
1,048
L
5,352
1,203
233
1,246
9,874
3,488
0
2,011
7,823
21,915
0
L
Sun Wukong
zen painless
Sun Wukong
6,309
1,023
0
2,229
11,760
11,184
0
2,697
9,010
0
18,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,776
Gold Earned
27,552
72
Minions Killed
149
0
Camps Cleared
0
437,177
Distance Traveled
708,956
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,095
827
57
5
0
207,290
1
W
Mercury
9,018
820
56
5
0
258,488
0
L
Thor
6,671
606
26
2
0
103,635
0
W
Chang'e
9,439
858
36
3
0
243,178
0
L
Olorun
6,762
615
26
2
0
150,135
0
L
Sun Wukong
7,343
668
20
2
0
183,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role