Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GODZLOV3
The Morrigan
Level 121
God Stats
0W - 2L
1,261 SR
Queue Stats
90W - 90L
1,515 Elo+
Party 3
Terra
Terra
GarrlicSimpp
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,510 Elo+
Party 3
Mercury
Mercury
Illamanation
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,469 Elo+
Party 2
Achilles
Achilles
ItzYourBoiJordo
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 32L
1,513 Elo+
Party 2
Team Averages
Level 97
1,452 SR
1,501 Elo+

VS

Team Averages
Level 130
1,420 SR
1,479 Elo+
Chaac
Chaac
CarelessMans
Chaac
Level 127
God Stats
1W - 2L
1,188 SR
Queue Stats
28W - 27L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
Gera9235
Cliodhna
Level 129
God Stats
7W - 8L
1,367 SR
Queue Stats
678W - 688L
1,404 Elo+
Solo
Ymir
Ymir
Mr_Ginco
Ymir
Level 142
God Stats
2W - 0L
1,532 SR
Queue Stats
67W - 69L
1,448 Elo+
Solo
Sol
Sol
Weisheit
Sol
Level 161
God Stats
10W - 7L
1,513 SR
Queue Stats
408W - 410L
1,561 Elo+
Solo
Terra
Terra
callofnoble
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 2 / 4
7,346
735
9,241
7,504
3,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
GODZLOV3
The Morrigan
14
3 / 2 / 3
7,764
776
8,820
6,633
2,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 4
7,048
705
2,212
8,843
7,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Illamanation
Mercury
13
2 / 5 / 4
7,228
723
7,228
10,231
4,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
13
2 / 3 / 3
6,769
677
5,351
10,217
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,308
831
13,203
9,497
6,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Gera9235
Cliodhna
14
5 / 2 / 5
8,169
817
5,288
6,367
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
12
0 / 2 / 8
7,634
763
3,576
11,315
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 1 / 6
8,153
815
11,735
7,963
2,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 9
8,426
843
3,122
8,448
7,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
7
Kills
14
14
Deaths
7
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
4
1
W
4
2
8
4
L
The Morrigan
GODZLOV3
The Morrigan
3
2
3
2.25
L
0
2
4
1
W
Cliodhna
Gera9235
Cliodhna
5
2
5
3.75
L
Mercury
Illamanation
Mercury
2
5
4
0.8
L
Achilles
2
3
3
1.17
W
Ymir
0
2
8
2
W
3
1
6
6
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
36,924
43,428
Taken
43,590
27,846
Mitigated
30,094
15,150
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
9,241
727
751
1,946
7,504
3,120
0
2,661
4,843
24,711
930
W
13,203
716
1,990
2,611
9,497
6,748
0
2,356
6,929
0
31,552
L
The Morrigan
GODZLOV3
The Morrigan
8,820
461
347
755
6,633
2,615
0
2,474
4,159
11,901
7,818
L
2,212
49
5,856
2,844
8,843
7,540
6
3,797
5,046
4,408
0
W
Cliodhna
Gera9235
Cliodhna
5,288
419
625
451
6,367
3,507
0
1,890
4,397
0
12,830
L
Mercury
Illamanation
Mercury
7,228
1,259
0
1,635
10,231
4,217
0
4,517
5,714
0
10,512
L
Achilles
5,351
699
8
1,008
10,217
10,354
14
4,984
5,233
0
8,862
W
Ymir
3,576
198
862
2,920
11,315
9,904
0
4,822
6,200
9,163
0
W
11,735
1,545
726
2,415
7,963
2,740
290
2,688
5,275
28,011
352
W
3,122
231
6,311
4,020
8,448
7,195
0
3,957
4,298
7,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,155
Gold Earned
40,690
84
Minions Killed
104
0
Camps Cleared
0
929,728
Distance Traveled
971,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,346
735
44
4
0
172,450
0
W
Chaac
8,308
831
28
3
0
231,203
0
L
The Morrigan
7,764
776
20
2
0
180,024
0
L
Terra
7,048
705
4
0
0
180,801
0
W
Cliodhna
8,169
817
15
2
0
167,264
0
L
Mercury
7,228
723
10
1
0
188,951
0
L
Achilles
6,769
677
6
1
0
207,502
0
W
Ymir
7,634
763
12
1
0
180,264
0
W
Sol
8,153
815
42
4
0
180,138
0
W
Terra
8,426
843
7
1
0
212,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role