Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
four tra alunmi
Cernunnos
Level 156
God Stats
5W - 6L
1,463 SR
Queue Stats
235W - 256L
1,440 Elo+
Solo
Vamana
Vamana
guardia_silente5
Vamana
Level 117
God Stats
23W - 21L
1,513 SR
Queue Stats
1,036W - 1,093L
1,483 Elo+
Solo
Team Averages
Level 146
1,495 SR
1,485 Elo+

VS

Team Averages
Level 83
1,565 SR
1,233 Elo+
Mulan
Mulan
Bigtigblack109
Mulan
Level 197
God Stats
1W - 2L
1,691 SR
Queue Stats
493W - 534L
1,440 Elo+
Party 2
Xing Tian
Xing Tian
Brrrandon_99
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,095 Elo+
Party 1
Guan Yu
Guan Yu
Gergs3145
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,095 Elo+
Party 1
He Bo
He Bo
Gergz4088
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,095 Elo+
Party 1
Danzaburou
Danzaburou
King_Leon626
Danzaburou
Level 119
God Stats
5W - 5L
1,636 SR
Queue Stats
184W - 206L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 1 / 5
10,854
835
14,964
9,454
5,369
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
 
Horus
17
1 / 1 / 12
10,825
833
6,601
12,519
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
 
Susano
16
2 / 5 / 9
10,006
770
7,820
12,467
5,236
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
four tra alunmi
Cernunnos
16
2 / 0 / 7
9,884
760
7,603
6,269
2,463
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 3 / 5
11,156
858
9,373
15,052
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 1
3,352
258
0
579
40
Xing Tian
Brrrandon_99
Xing Tian
20
5 / 2 / 3
9,868
759
10,716
18,148
21,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Gergs3145
Guan Yu
18
0 / 5 / 7
9,008
693
4,605
22,239
13,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Gergz4088
He Bo
17
2 / 8 / 1
9,066
697
6,852
13,030
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
King_Leon626
Danzaburou
5
0 / 1 / 1
6,330
487
0
856
65

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
17
Kills
7
10
Deaths
17
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
5
8.5
W
Horus
 
Horus
1
1
12
7
W
Susano
 
Susano
2
5
9
1.3
L
0
1
1
0.5
L
Xing Tian
Brrrandon_99
Xing Tian
5
2
3
3.25
L
Guan Yu
Gergs3145
Guan Yu
0
5
7
0.7
L
He Bo
Gergz4088
He Bo
2
8
1
0.31
L
Danzaburou
King_Leon626
Danzaburou
0
1
1
0.5
W
Cernunnos
four tra alunmi
Cernunnos
2
0
7
5.5
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,361
Damage
22,173
55,761
Taken
54,852
38,104
Mitigated
39,719
27,647
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,964
7,577
462
2,624
9,454
5,369
3,179
4,578
4,876
0
34,468
W
Horus
 
Horus
6,601
2,290
7,401
7,423
12,519
10,324
101
4,066
8,453
319
10,571
W
Susano
 
Susano
7,820
1,370
1,966
1,198
12,467
5,236
1,239
3,183
8,244
0
20,362
L
0
0
0
0
579
40
0
0
579
0
0
L
Xing Tian
Brrrandon_99
Xing Tian
10,716
875
2,084
2,080
18,148
21,636
0
143
17,552
21,664
0
L
Guan Yu
Gergs3145
Guan Yu
4,605
795
5,401
9,163
22,239
13,248
0
119
21,691
0
18,134
L
He Bo
Gergz4088
He Bo
6,852
1,376
0
150
13,030
4,730
0
0
12,761
24,523
0
L
Danzaburou
King_Leon626
Danzaburou
0
0
0
0
856
65
0
0
856
0
0
W
Cernunnos
four tra alunmi
Cernunnos
7,603
3,174
61
2,217
6,269
2,463
1,943
2,305
3,964
0
25,548
W
9,373
2,893
1,321
2,974
15,052
14,712
382
3,436
11,616
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,725
Gold Earned
37,624
147
Minions Killed
76
0
Camps Cleared
0
1,112,260
Distance Traveled
717,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,854
835
49
4
0
192,629
0
W
Horus
10,825
833
9
1
0
274,401
0
W
Susano
10,006
770
32
2
0
254,300
0
L
Mulan
3,352
258
0
0
0
0
0
L
Xing Tian
9,868
759
17
1
0
253,780
0
L
Guan Yu
9,008
693
19
1
0
280,863
0
L
He Bo
9,066
697
40
3
0
182,508
0
L
Danzaburou
6,330
487
0
0
0
0
0
W
Cernunnos
9,884
760
32
2
0
163,455
0
W
Vamana
11,156
858
25
2
0
227,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role