Player Matchup

Xing Tian
Xing Tian
Dionysus27
Xing Tian
Level 105
God Stats
2W - 4L
1,358 SR
Queue Stats
4W - 8L
1,256 Elo+
Solo
Charybdis
Charybdis
FearlessGhost5
Charybdis
Level 96
God Stats
16W - 15L
1,427 SR
Queue Stats
368W - 407L
1,425 Elo+
Party 1
Mercury
Mercury
OnlyKnowMercury
Mercury
Level 87
God Stats
15W - 16L
1,277 SR
Queue Stats
33W - 32L
1,212 Elo+
Solo
Discordia
Discordia
RehoundHighgrate
Discordia
Level 89
God Stats
4W - 4L
1,736 SR
Queue Stats
286W - 285L
1,421 Elo+
Party 1
Mulan
Mulan
WAYNEIZSHORSEY
Mulan
Level 147
God Stats
14W - 9L
1,493 SR
Queue Stats
712W - 667L
1,477 Elo+
Solo
Team Averages
Level 105
1,458 SR
1,358 Elo+

VS

Team Averages
Level 93
1,416 SR
1,451 Elo+
Bellona
Bellona
AGameZzzx
Bellona
Level 24
God Stats
1W - 6L
1,049 SR
Queue Stats
7W - 20L
1,297 Elo+
Party 2
Ah Puch
Ah Puch
And-1-Oop
Ah Puch
Level 178
God Stats
0W - 2L
1,537 SR
Queue Stats
184W - 169L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
FizzyHades13198
Sylvanus
Level 88
God Stats
5W - 3L
1,611 SR
Queue Stats
331W - 309L
1,544 Elo+
Solo
Charybdis
Charybdis
bluefiveone
Charybdis
Level 154
God Stats
19W - 25L
1,615 SR
Queue Stats
536W - 551L
1,508 Elo+
Solo
Thor
Thor
nemo4202
Thor
Level 20
God Stats
0W - 2L
1,269 SR
Queue Stats
25W - 40L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dionysus27
Xing Tian
11
2 / 0 / 3
7,391
493
2,187
8,517
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
FearlessGhost5
Charybdis
12
0 / 4 / 4
6,886
459
4,546
11,470
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 5
9,262
617
8,802
11,705
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
12
0 / 5 / 7
7,011
467
6,407
8,442
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
10 / 0 / 4
10,734
716
13,638
11,544
10,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AGameZzzx
Bellona
12
1 / 6 / 0
6,873
458
3,723
10,743
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
And-1-Oop
Ah Puch
14
5 / 5 / 1
8,531
569
12,995
9,327
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
1 / 4 / 3
6,970
465
4,743
13,841
10,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
bluefiveone
Charybdis
14
2 / 2 / 3
7,740
516
7,238
8,487
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
2 / 4 / 3
7,636
509
4,189
13,980
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
21
Kills
11
11
Deaths
21
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
AGameZzzx
Bellona
1
6
0
0.17
L
Ah Puch
And-1-Oop
Ah Puch
5
5
1
1.1
W
Xing Tian
Dionysus27
Xing Tian
2
0
3
3.5
W
Charybdis
FearlessGhost5
Charybdis
0
4
4
0.5
L
Sylvanus
1
4
3
0.63
W
9
2
5
5.75
W
Discordia
0
5
7
0.7
W
10
0
4
12
L
Charybdis
bluefiveone
Charybdis
2
2
3
1.75
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,580
Damage
32,888
51,678
Taken
56,378
24,515
Mitigated
30,139
11,757
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AGameZzzx
Bellona
3,723
442
0
2,850
10,743
6,602
0
437
10,306
0
32,701
L
Ah Puch
And-1-Oop
Ah Puch
12,995
425
0
1,396
9,327
3,646
202
3,813
5,514
64,402
596
W
Xing Tian
Dionysus27
Xing Tian
2,187
201
0
1,135
8,517
6,175
0
3,696
4,821
19,914
382
W
Charybdis
FearlessGhost5
Charybdis
4,546
2,266
0
1,878
11,470
3,118
0
2,631
8,839
0
44,233
L
Sylvanus
4,743
847
1,713
2,496
13,841
10,327
0
3,240
10,601
22,380
796
W
8,802
5,536
0
4,829
11,705
3,379
0
3,486
8,178
0
57,539
W
Discordia
6,407
589
0
81
8,442
1,613
0
5,890
2,552
32,888
384
W
13,638
1,673
0
3,834
11,544
10,230
382
1,613
9,449
0
81,239
L
Charybdis
bluefiveone
Charybdis
7,238
4,214
0
3,272
8,487
3,268
0
208
8,279
0
68,417
L
Thor
4,189
416
0
637
13,980
6,296
0
593
13,387
0
64,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,284
Gold Earned
37,750
399
Minions Killed
435
0
Camps Cleared
0
1,542,797
Distance Traveled
1,390,977
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,873
458
54
4
0
291,098
0
L
Ah Puch
8,531
569
118
8
0
276,671
5
W
Xing Tian
7,391
493
31
2
0
317,284
6
W
Charybdis
6,886
459
81
5
0
269,701
0
L
Sylvanus
6,970
465
35
2
0
267,404
3
W
Mercury
9,262
617
92
6
0
374,007
0
W
Discordia
7,011
467
60
4
0
294,141
0
W
Mulan
10,734
716
135
9
0
287,664
3
L
Charybdis
7,740
516
122
8
0
240,380
6
L
Thor
7,636
509
106
7
0
315,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role