Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
 
Vamana
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GodsentRose-
Discordia
Level 128
God Stats
1W - 1L
1,571 SR
Queue Stats
87W - 123L
1,422 Elo+
Party 3
Medusa
Medusa
TaintedWater25
Medusa
Level 89
God Stats
7W - 13L
1,418 SR
Queue Stats
101W - 130L
1,436 Elo+
Party 3
Cabrakan
Cabrakan
Winxesh
Cabrakan
Level 108
God Stats
7W - 6L
1,519 SR
Queue Stats
75W - 115L
1,394 Elo+
Party 3
Team Averages
Level 97
1,502 SR
1,450 Elo+

VS

Team Averages
Level 84
1,457 SR
1,470 Elo+
Hercules
Hercules
AJkidshaw704
Hercules
Level 103
God Stats
1W - 0L
1,890 SR
Queue Stats
10W - 6L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
JaYbOi x808x
Danzaburou
Level 123
God Stats
1W - 0L
1,423 SR
Queue Stats
57W - 52L
1,470 Elo+
Party 2
Hel
Hel
MajoGaDaisuki
Hel
Level 29
God Stats
2W - 2L
1,255 SR
Queue Stats
55W - 50L
1,468 Elo+
Party 2
Fafnir
Fafnir
MereSkydiver852
Fafnir
Level 89
God Stats
1W - 6L
1,112 SR
Queue Stats
146W - 120L
1,459 Elo+
Solo
Cthulhu
Cthulhu
barca88
Cthulhu
Level 77
God Stats
3W - 0L
1,606 SR
Queue Stats
10W - 4L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 2 / 1
5,683
517
4,311
7,077
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
 
Vamana
7
0 / 5 / 0
4,537
412
1,412
6,589
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
GodsentRose-
Discordia
12
3 / 1 / 4
6,569
597
5,308
5,094
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
4 / 2 / 2
6,009
546
6,591
5,726
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Winxesh
Cabrakan
9
0 / 2 / 4
5,425
493
2,644
7,650
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AJkidshaw704
Hercules
11
6 / 0 / 2
6,689
608
7,081
8,446
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
JaYbOi x808x
Danzaburou
10
2 / 4 / 2
6,401
582
4,908
8,808
3,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
5,891
536
1,884
7,196
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
6,461
587
2,594
6,777
5,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
barca88
Cthulhu
13
3 / 0 / 4
7,944
722
5,224
7,380
4,688
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
12
12
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
1
2.25
L
Vamana
 
Vamana
0
5
0
0
W
Hercules
AJkidshaw704
Hercules
6
0
2
7
L
Discordia
GodsentRose-
Discordia
3
1
4
5
W
Danzaburou
JaYbOi x808x
Danzaburou
2
4
2
0.75
W
0
5
2
0.2
W
1
2
3
1.25
L
4
2
2
2.5
L
Cabrakan
Winxesh
Cabrakan
0
2
4
1
W
Cthulhu
barca88
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,266
Damage
21,691
32,136
Taken
38,607
15,853
Mitigated
18,968
6,495
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,311
939
0
2,660
7,077
2,433
0
1,019
6,058
0
30,863
L
Vamana
 
Vamana
1,412
720
0
435
6,589
3,358
0
4,606
1,983
0
11,521
W
Hercules
AJkidshaw704
Hercules
7,081
2,357
0
4,646
8,446
4,028
0
1,745
6,545
0
30,037
L
Discordia
GodsentRose-
Discordia
5,308
207
0
1,248
5,094
1,532
0
1,418
3,676
45,640
0
W
Danzaburou
JaYbOi x808x
Danzaburou
4,908
1,516
0
3,056
8,808
3,051
1,163
1,105
7,663
0
40,597
W
1,884
267
329
1,578
7,196
1,642
220
2,440
4,382
28,986
1,927
W
2,594
756
0
2,513
6,777
5,559
45
1,407
5,322
13,819
1,657
L
6,591
1,716
0
310
5,726
1,777
0
1,117
4,609
0
46,166
L
Cabrakan
Winxesh
Cabrakan
2,644
768
0
1,842
7,650
6,753
0
1,307
6,343
14,417
0
W
Cthulhu
barca88
Cthulhu
5,224
843
65
1,697
7,380
4,688
37
604
6,548
48,034
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
33,386
258
Minions Killed
292
0
Camps Cleared
0
1,092,038
Distance Traveled
1,125,232
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,683
517
55
5
0
264,437
0
L
Vamana
4,537
412
18
2
0
180,186
0
W
Hercules
6,689
608
52
5
0
259,266
0
L
Discordia
6,569
597
87
8
0
221,367
2
W
Danzaburou
6,401
582
71
6
0
213,886
0
W
Hel
5,891
536
59
5
0
198,212
1
W
Fafnir
6,461
587
22
2
0
227,480
3
L
Medusa
6,009
546
70
6
0
215,830
0
L
Cabrakan
5,425
493
28
3
0
210,218
0
W
Cthulhu
7,944
722
88
8
0
226,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role