Player Matchup

Atlas
Atlas
 
Atlas
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
A Ginger Womble
Olorun
Level 108
God Stats
2W - 5L
1,379 SR
Queue Stats
66W - 60L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
FIRSTCHAMPION
Tsukuyomi
Level 171
God Stats
16W - 21L
1,294 SR
Queue Stats
757W - 740L
1,499 Elo+
Solo
Surtr
Surtr
Luigygamer9082
Surtr
Level 64
God Stats
1W - 1L
1,659 SR
Queue Stats
33W - 33L
1,434 Elo+
Solo
Nut
Nut
Mruseprunes
Nut
Level 136
God Stats
14W - 14L
1,469 SR
Queue Stats
77W - 64L
1,571 Elo+
Solo
Team Averages
Level 118
1,460 SR
1,490 Elo+

VS

Team Averages
Level 108
1,563 SR
1,458 Elo+
Izanami
Izanami
Cralsboy
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Solo
Surtr
Surtr
Madaoxx
Surtr
Level 138
God Stats
22W - 20L
1,614 SR
Queue Stats
378W - 374L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mj235835
Cu Chulainn
Level 158
God Stats
24W - 16L
1,646 SR
Queue Stats
315W - 300L
1,541 Elo+
Solo
Kukulkan
Kukulkan
The_Big_Sherm
Kukulkan
Level 102
God Stats
85W - 57L
1,596 SR
Queue Stats
189W - 198L
1,478 Elo+
Solo
Scylla
Scylla
red13322
Scylla
Level 84
God Stats
37W - 36L
1,458 SR
Queue Stats
109W - 104L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 7
6,932
1,155
3,658
4,881
2,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 3
6,787
1,131
4,014
3,769
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
FIRSTCHAMPION
Tsukuyomi
12
1 / 0 / 5
6,669
1,112
5,362
4,877
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 5
7,860
1,310
9,868
5,462
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,860
1,143
4,502
4,897
1,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

362

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cralsboy
Izanami
11
0 / 2 / 0
5,915
986
1,670
2,435
717
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Madaoxx
Surtr
11
1 / 2 / 1
6,453
1,076
6,642
7,735
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Mj235835
Cu Chulainn
11
1 / 2 / 1
6,357
1,060
4,494
8,450
7,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
The_Big_Sherm
Kukulkan
12
0 / 2 / 1
6,600
1,100
3,081
4,145
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
red13322
Scylla
11
0 / 2 / 1
6,312
1,052
5,474
6,589
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
10
Kills
2
2
Deaths
10
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
7
4.5
W
1
1
3
2.5
L
Izanami
Cralsboy
Izanami
0
2
0
0
W
Tsukuyomi
FIRSTCHAMPION
Tsukuyomi
1
0
5
3.5
W
5
0
5
7.5
L
Surtr
Madaoxx
Surtr
1
2
1
0.75
L
Cu Chulainn
Mj235835
Cu Chulainn
1
2
1
0.75
W
2
1
3
3.5
L
Kukulkan
The_Big_Sherm
Kukulkan
0
2
1
0.25
L
Scylla
red13322
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
21,361
23,886
Taken
29,354
11,284
Mitigated
18,290
6,616
Healing
3,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,658
1,239
0
1,743
4,881
2,498
0
1,088
3,657
16,247
663
W
4,014
2,149
1,003
1,586
3,769
1,414
0
2,074
1,655
19,171
1,608
L
Izanami
Cralsboy
Izanami
1,670
982
0
133
2,435
717
0
888
1,547
0
6,498
W
Tsukuyomi
FIRSTCHAMPION
Tsukuyomi
5,362
1,203
0
141
4,877
1,700
0
1,203
3,628
0
20,181
W
9,868
4,651
0
1,944
5,462
3,954
0
1,338
4,101
750
15,199
L
Surtr
Madaoxx
Surtr
6,642
2,280
0
539
7,735
6,045
0
2,435
5,300
557
11,791
L
Cu Chulainn
Mj235835
Cu Chulainn
4,494
810
0
2,357
8,450
7,797
0
2,592
5,858
0
10,964
W
4,502
2,975
0
199
4,897
1,718
0
2,702
2,115
0
14,810
L
Kukulkan
The_Big_Sherm
Kukulkan
3,081
114
0
429
4,145
1,521
0
1,147
2,998
24,483
354
L
Scylla
red13322
Scylla
5,474
252
0
20
6,589
2,210
0
1,145
5,444
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
31,637
157
Minions Killed
139
6
Camps Cleared
3
644,388
Distance Traveled
539,629
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,932
1,155
31
5
1
138,056
2
W
Olorun
6,787
1,131
48
8
1
112,607
0
L
Izanami
5,915
986
20
3
0
53,569
0
W
Tsukuyomi
6,669
1,112
31
5
1
133,153
0
W
Surtr
7,860
1,310
14
2
0
143,990
0
L
Surtr
6,453
1,076
7
1
0
124,806
0
L
Cu Chulainn
6,357
1,060
8
1
1
125,371
0
W
Nut
6,860
1,143
33
6
3
116,582
0
L
Kukulkan
6,600
1,100
68
11
2
109,698
0
L
Scylla
6,312
1,052
36
6
0
126,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role