Player Matchup

Bacchus
Bacchus
Chuntyy--
Bacchus
Level 106
God Stats
2W - 5L
1,400 SR
Queue Stats
45W - 54L
1,426 Elo+
Solo
Janus
Janus
EeYahe
Janus
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 81L
1,474 Elo+
Party 2
Arachne
Arachne
HiddenKitten23
Arachne
Level 101
God Stats
2W - 6L
1,229 SR
Queue Stats
48W - 56L
1,470 Elo+
Party 2
Ganesha
Ganesha
PidgeDouglas
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,518 Elo+
Party 3
Nut
Nut
eijunsawamura
Nut
Level 58
God Stats
1W - 1L
1,835 SR
Queue Stats
14W - 20L
1,438 Elo+
Party 3
Team Averages
Level 105
1,493 SR
1,465 Elo+

VS

Team Averages
Level 132
1,464 SR
1,465 Elo+
Neith
Neith
KovenDryer
Neith
Level 191
God Stats
1W - 1L
1,590 SR
Queue Stats
100W - 100L
1,488 Elo+
Party 1
Bake Kujira
Bake Kujira
Lizard_wizard223
Bake Kujira
Level 155
God Stats
1W - 1L
1,289 SR
Queue Stats
63W - 68L
1,487 Elo+
Party 1
Discordia
Discordia
Toothpicks007
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,402 Elo+
Solo
Jormungandr
Jormungandr
florini00
Jormungandr
Level 67
God Stats
7W - 4L
1,291 SR
Queue Stats
120W - 113L
1,455 Elo+
Solo
Nike
Nike
xMrsSmith04x
Nike
Level 123
God Stats
22W - 9L
1,651 SR
Queue Stats
139W - 115L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chuntyy--
Bacchus
14
3 / 4 / 0
8,087
539
5,905
11,423
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
EeYahe
Janus
13
2 / 8 / 1
7,335
489
6,442
13,469
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 2
8,116
541
8,153
18,022
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ganesha
PidgeDouglas
Ganesha
10
0 / 7 / 4
6,684
446
3,967
12,673
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 7 / 2
8,227
548
9,060
12,395
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
10 / 2 / 5
9,897
660
15,603
10,404
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Lizard_wizard223
Bake Kujira
14
6 / 3 / 4
9,389
626
8,281
13,825
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Toothpicks007
Discordia
15
4 / 3 / 5
9,194
613
10,284
6,854
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
florini00
Jormungandr
14
5 / 3 / 12
9,278
619
8,224
13,409
10,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 0 / 3
9,717
648
9,932
10,730
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
33
33
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chuntyy--
Bacchus
3
4
0
0.75
L
Janus
EeYahe
Janus
2
8
1
0.31
L
3
7
2
0.57
W
Neith
10
2
5
6.25
W
Bake Kujira
Lizard_wizard223
Bake Kujira
6
3
4
2.67
L
Ganesha
PidgeDouglas
Ganesha
0
7
4
0.29
W
Discordia
Toothpicks007
Discordia
4
3
5
2.17
L
3
7
2
0.57
W
Jormungandr
florini00
Jormungandr
5
3
12
3.67
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
52,324
67,982
Taken
55,222
30,569
Mitigated
29,746
15,954
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chuntyy--
Bacchus
5,905
872
0
2,770
11,423
8,559
0
5,160
6,167
42,327
877
L
Janus
EeYahe
Janus
6,442
78
0
3,368
13,469
4,110
0
5,976
6,725
42,488
980
L
8,153
5,440
0
6,773
18,022
5,644
0
5,251
12,661
0
57,274
W
Neith
15,603
4,978
0
2,876
10,404
3,979
843
1,522
8,842
0
67,365
W
Bake Kujira
Lizard_wizard223
Bake Kujira
8,281
4,074
0
2,545
13,825
8,516
816
4,354
8,803
48,691
7,067
L
Ganesha
PidgeDouglas
Ganesha
3,967
440
0
736
12,673
8,411
0
3,835
8,778
15,732
0
W
Discordia
Toothpicks007
Discordia
10,284
177
0
774
6,854
2,076
1,063
2,927
3,647
58,373
0
L
9,060
5,962
0
2,307
12,395
3,845
0
4,553
7,770
0
40,014
W
Jormungandr
florini00
Jormungandr
8,224
2,596
0
3,415
13,409
10,288
1,106
2,978
10,265
31,015
2,150
W
9,932
1,514
0
2,248
10,730
4,887
0
2,998
7,544
0
83,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,449
Gold Earned
47,475
344
Minions Killed
492
0
Camps Cleared
0
1,412,354
Distance Traveled
1,434,898
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,087
539
87
6
0
274,688
4
L
Janus
7,335
489
86
6
0
266,953
2
L
Arachne
8,116
541
88
6
0
338,820
0
W
Neith
9,897
660
97
6
0
256,772
2
W
Bake Kujira
9,389
626
106
7
0
257,893
0
L
Ganesha
6,684
446
10
1
0
258,276
0
W
Discordia
9,194
613
102
7
0
277,403
2
L
Nut
8,227
548
73
5
0
273,617
2
W
Jormungandr
9,278
619
58
4
0
276,099
0
W
Nike
9,717
648
129
9
0
366,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role