Player Matchup

King Arthur
King Arthur
BloodKing247
King Arthur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CrazzyCaustic
Morgan Le Fay
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 326L
1,464 Elo+
Party 1
Mulan
Mulan
SelRahc5972
Mulan
Level 81
God Stats
17W - 7L
1,681 SR
Queue Stats
261W - 272L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
The2Demons5289
Guan Yu
Level 142
God Stats
4W - 4L
1,517 SR
Queue Stats
522W - 541L
1,506 Elo+
Party 1
Surtr
Surtr
bigestFOOT
Surtr
Level 142
God Stats
21W - 29L
1,475 SR
Queue Stats
244W - 279L
1,477 Elo+
Party 1
Team Averages
Level 113
1,534 SR
1,483 Elo+

VS

Team Averages
Level 106
1,461 SR
1,504 Elo+
Baron Samedi
Baron Samedi
Dextery2410
Baron Samedi
Level 66
God Stats
0W - 2L
1,321 SR
Queue Stats
234W - 241L
1,491 Elo+
Solo
Loki
Loki
JoshT5554
Loki
Level 140
God Stats
7W - 5L
1,824 SR
Queue Stats
188W - 238L
1,464 Elo+
Solo
Skadi
Skadi
LittleKittyMeoww
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,453 Elo+
Solo
Bacchus
Bacchus
Ramen Empire
Bacchus
Level 128
God Stats
1W - 5L
1,275 SR
Queue Stats
376W - 352L
1,563 Elo+
Party 2
Izanami
Izanami
URBANNATOR10
Izanami
Level 89
God Stats
8W - 8L
1,384 SR
Queue Stats
237W - 220L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodKing247
King Arthur
13
3 / 5 / 4
7,541
539
3,222
9,896
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
CrazzyCaustic
Morgan Le Fay
16
6 / 1 / 3
8,863
633
8,331
7,968
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
6 / 2 / 7
8,328
595
9,481
11,856
7,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 2
8,672
619
5,168
16,225
12,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Surtr
13
3 / 5 / 1
7,829
559
6,447
14,693
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dextery2410
Baron Samedi
10
2 / 3 / 3
6,550
468
5,511
6,519
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
5 / 3 / 3
7,877
563
7,524
10,822
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 0
8,183
585
11,051
9,542
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Ramen Empire
Bacchus
11
2 / 5 / 8
7,448
532
6,706
11,774
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
URBANNATOR10
Izanami
14
3 / 6 / 2
7,992
571
5,256
9,475
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
19
Kills
13
13
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BloodKing247
King Arthur
3
5
4
1
W
Morgan Le Fay
CrazzyCaustic
Morgan Le Fay
6
1
3
7.5
L
Baron Samedi
Dextery2410
Baron Samedi
2
3
3
1.17
L
Loki
5
3
3
2.17
L
1
2
0
0.5
L
Bacchus
Ramen Empire
Bacchus
2
5
8
1.2
W
6
2
7
4.75
W
1
0
2
2
L
Izanami
URBANNATOR10
Izanami
3
6
2
0.67
W
Surtr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,649
Damage
36,048
60,638
Taken
48,132
37,455
Mitigated
22,175
16,802
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BloodKing247
King Arthur
3,222
411
0
0
9,896
8,103
140
2,252
7,644
0
35,280
W
Morgan Le Fay
CrazzyCaustic
Morgan Le Fay
8,331
605
90
1,679
7,968
2,836
493
2,080
5,888
65,251
2,943
L
Baron Samedi
Dextery2410
Baron Samedi
5,511
644
45
1,277
6,519
2,688
0
2,015
4,504
29,277
0
L
Loki
7,524
1,953
0
5,775
10,822
3,610
0
2,237
8,585
0
64,825
L
11,051
5,860
0
2,910
9,542
2,134
0
1,232
8,310
0
67,816
L
Bacchus
Ramen Empire
Bacchus
6,706
1,228
0
1,833
11,774
10,990
58
1,459
10,315
22,645
1,563
W
9,481
1,370
0
2,478
11,856
7,610
74
2,934
8,922
0
39,463
W
5,168
795
690
9,092
16,225
12,073
397
0
16,225
0
69,017
L
Izanami
URBANNATOR10
Izanami
5,256
3,521
0
2,311
9,475
2,753
706
1,271
8,204
0
65,241
W
Surtr
6,447
3,118
0
2,773
14,693
6,833
511
5,488
9,205
2,071
46,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
38,050
420
Minions Killed
446
0
Camps Cleared
0
1,494,989
Distance Traveled
1,288,471
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,541
539
52
4
0
307,244
0
W
Morgan Le Fay
8,863
633
113
8
0
320,680
1
L
Baron Samedi
6,550
468
57
4
0
190,014
0
L
Loki
7,877
563
111
8
0
313,769
0
L
Skadi
8,183
585
126
9
0
234,660
1
L
Bacchus
7,448
532
31
2
0
272,384
6
W
Mulan
8,328
595
56
4
0
290,533
0
W
Guan Yu
8,672
619
119
9
0
286,202
0
L
Izanami
7,992
571
121
9
0
277,644
0
W
Surtr
7,829
559
80
6
0
290,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role