Player Matchup

Medusa
Medusa
ImDaruii
Medusa
Level 76
God Stats
72W - 88L
1,510 SR
Queue Stats
73W - 89L
1,438 Elo+
Party 1
Serqet
Serqet
MaybeHayezy
Serqet
Level 66
God Stats
2W - 4L
1,488 SR
Queue Stats
18W - 24L
1,435 Elo+
Solo
Athena
Athena
RastaPastaCat
Athena
Level 86
God Stats
1W - 1L
1,197 SR
Queue Stats
124W - 153L
1,474 Elo+
Party 1
Nut
Nut
Snohboy
Nut
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
tondefknot123
Cthulhu
Level 80
God Stats
1W - 4L
1,333 SR
Queue Stats
102W - 127L
1,474 Elo+
Party 1
Team Averages
Level 65
1,405 SR
1,448 Elo+

VS

Team Averages
Level 137
1,514 SR
1,444 Elo+
King Arthur
King Arthur
Hannibal5553
King Arthur
Level 147
God Stats
11W - 16L
1,507 SR
Queue Stats
59W - 58L
1,411 Elo+
Party 2
Xbalanque
Xbalanque
JoBidenold
Xbalanque
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LeftWardWater
Tsukuyomi
Level 129
God Stats
2W - 1L
1,580 SR
Queue Stats
52W - 37L
1,435 Elo+
Solo
Scylla
Scylla
LtLunchBoxx996
Scylla
Level 157
God Stats
3W - 5L
1,473 SR
Queue Stats
100W - 87L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
RNPSxLAMBOx
Kuzenbo
Level 196
God Stats
4W - 3L
1,509 SR
Queue Stats
120W - 121L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImDaruii
Medusa
13
3 / 5 / 4
8,475
942
7,938
9,578
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
10
0 / 1 / 0
6,986
776
766
2,731
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 6
7,950
883
4,900
13,078
10,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
14
3 / 4 / 4
8,532
948
9,154
10,202
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
14
4 / 4 / 1
8,856
984
6,981
12,344
10,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hannibal5553
King Arthur
15
4 / 0 / 9
9,003
1,000
6,142
11,141
11,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
JoBidenold
Xbalanque
14
1 / 2 / 12
8,766
974
10,155
8,783
3,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
LeftWardWater
Tsukuyomi
16
8 / 3 / 5
9,764
1,085
14,171
7,508
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 2 / 4
8,524
947
2,762
2,604
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
RNPSxLAMBOx
Kuzenbo
14
3 / 3 / 10
8,510
946
7,558
14,840
11,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
20
20
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Hannibal5553
King Arthur
4
0
9
8.5
L
Medusa
ImDaruii
Medusa
3
5
4
1
W
Xbalanque
JoBidenold
Xbalanque
1
2
12
3.5
W
Tsukuyomi
LeftWardWater
Tsukuyomi
8
3
5
3.5
W
4
2
4
3
L
Serqet
0
1
0
0
W
Kuzenbo
RNPSxLAMBOx
Kuzenbo
3
3
10
2.67
L
0
6
6
0.5
L
Nut
3
4
4
1.25
L
Cthulhu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
40,788
47,933
Taken
44,876
29,921
Mitigated
29,480
7,321
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Hannibal5553
King Arthur
6,142
741
127
3,919
11,141
11,015
64
2,832
8,309
0
23,019
L
Medusa
ImDaruii
Medusa
7,938
4,353
0
1,566
9,578
3,494
21
1,517
7,979
0
16,851
W
Xbalanque
JoBidenold
Xbalanque
10,155
7,036
0
1,139
8,783
3,000
1,394
1,974
6,809
0
34,054
W
Tsukuyomi
LeftWardWater
Tsukuyomi
14,171
3,350
0
301
7,508
3,036
26
1,743
5,663
0
31,275
W
2,762
427
0
0
2,604
777
0
352
2,252
8,927
0
L
Serqet
766
90
0
930
2,731
1,339
0
1,159
1,502
0
4,284
W
Kuzenbo
RNPSxLAMBOx
Kuzenbo
7,558
2,126
0
5,144
14,840
11,652
151
4,575
10,265
10,788
1,379
L
4,900
903
0
492
13,078
10,732
0
2,604
10,257
7,622
1,185
L
Nut
9,154
5,968
0
1,888
10,202
3,875
0
1,333
8,769
0
21,185
L
Cthulhu
6,981
751
108
2,337
12,344
10,481
0
2,521
9,556
20,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
44,567
96
Minions Killed
148
0
Camps Cleared
0
744,215
Distance Traveled
916,305
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,003
1,000
33
4
0
208,656
0
L
Medusa
8,475
942
18
2
0
169,021
0
W
Xbalanque
8,766
974
54
6
0
206,011
0
W
Tsukuyomi
9,764
1,085
35
4
0
204,684
2
W
Scylla
8,524
947
12
1
0
109,635
0
L
Serqet
6,986
776
12
1
0
69,745
0
W
Kuzenbo
8,510
946
14
2
0
187,319
0
L
Athena
7,950
883
6
1
0
166,013
1
L
Nut
8,532
948
29
3
0
167,000
0
L
Cthulhu
8,856
984
31
3
0
172,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role