Player Matchup

Persephone
Persephone
Acareless
Persephone
Level 151
God Stats
36W - 2L
1,985 SR
Queue Stats
2,357W - 250L
1,966 Elo+
Party 2
Guan Yu
Guan Yu
MrsSharmaMore
Guan Yu
Level 110
God Stats
3W - 1L
1,771 SR
Queue Stats
217W - 205L
1,479 Elo+
Party 3
Discordia
Discordia
YoungGuN565
Discordia
Level 128
God Stats
8W - 8L
1,466 SR
Queue Stats
240W - 235L
1,474 Elo+
Solo
Medusa
Medusa
corporal bigmac
Medusa
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 141L
1,408 Elo+
Party 3
Kumbhakarna
Kumbhakarna
专业公猪产后护理师成哥
Kumbhakarna
Level 129
God Stats
5W - 0L
1,864 SR
Queue Stats
452W - 53L
1,871 Elo+
Party 2
Team Averages
Level 129
1,717 SR
1,640 Elo+

VS

Team Averages
Level 125
1,442 SR
1,473 Elo+
Chaac
Chaac
Akikaga37
Chaac
Level 174
God Stats
2W - 1L
1,830 SR
Queue Stats
121W - 138L
1,519 Elo+
Solo
Maui
Maui
BlackSkull24
Maui
Level 138
God Stats
2W - 2L
1,448 SR
Queue Stats
88W - 91L
1,499 Elo+
Party 1
Horus
Horus
Heavyysouul
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,361 Elo+
Party 1
Tiamat
Tiamat
Wxndigo Soup
Tiamat
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
144W - 173L
1,462 Elo+
Party 1
Bakasura
Bakasura
jivpun
Bakasura
Level 158
God Stats
2W - 3L
1,146 SR
Queue Stats
265W - 275L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Acareless
Persephone
16
7 / 1 / 13
9,922
992
18,480
6,402
2,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
13
2 / 3 / 12
8,757
876
6,101
13,899
11,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
YoungGuN565
Discordia
16
5 / 1 / 12
9,368
937
13,926
4,719
1,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 13
8,165
817
8,227
7,664
2,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
6 / 0 / 14
10,289
1,029
6,890
11,601
6,604
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akikaga37
Chaac
14
2 / 6 / 6
7,771
777
7,983
15,610
11,019
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 5 / 3
7,377
738
5,573
13,774
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 3
7,412
741
4,866
10,953
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
12
0 / 4 / 3
6,666
667
3,902
9,967
4,511
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
jivpun
Bakasura
12
1 / 4 / 4
6,810
681
2,490
8,267
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
21
Kills
7
8
Deaths
21
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
Acareless
Persephone
7
1
13
13.5
L
Chaac
Akikaga37
Chaac
2
6
6
0.83
L
2
5
3
0.7
L
2
2
3
1.75
W
Guan Yu
2
3
12
2.67
L
Tiamat
0
4
3
0.38
W
Discordia
YoungGuN565
Discordia
5
1
12
11
W
1
3
13
2.5
L
Bakasura
jivpun
Bakasura
1
4
4
0.75
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,624
Damage
24,814
44,285
Taken
58,571
25,300
Mitigated
44,420
22,026
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Acareless
Persephone
18,480
982
495
1,010
6,402
2,541
983
1,341
4,922
34,627
1,383
L
Chaac
Akikaga37
Chaac
7,983
619
129
5,517
15,610
11,019
0
9,165
6,445
0
20,181
L
5,573
1,016
245
1,347
13,774
14,907
0
7,155
6,619
11,758
0
L
4,866
595
2,124
3,775
10,953
9,563
0
7,644
3,309
6,007
3,935
W
Guan Yu
6,101
510
6,096
5,117
13,899
11,544
414
4,514
9,296
0
10,444
L
Tiamat
3,902
433
460
2,420
9,967
4,511
0
7,718
2,249
10,221
0
W
Discordia
YoungGuN565
Discordia
13,926
1,409
891
116
4,719
1,722
612
2,154
2,565
24,857
0
W
8,227
3,011
841
763
7,664
2,889
2,101
2,668
4,864
0
19,667
L
Bakasura
jivpun
Bakasura
2,490
998
518
2,269
8,267
4,420
0
5,964
2,303
0
3,994
W
6,890
246
2,833
3,864
11,601
6,604
141
2,608
8,719
10,421
2,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
36,036
114
Minions Killed
63
0
Camps Cleared
0
1,107,743
Distance Traveled
894,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,922
992
39
4
0
211,403
0
L
Chaac
7,771
777
25
3
0
179,029
0
L
Maui
7,377
738
10
1
0
161,377
0
L
Horus
7,412
741
8
1
0
187,739
0
W
Guan Yu
8,757
876
6
1
0
236,023
0
L
Tiamat
6,666
667
15
2
0
170,088
0
W
Discordia
9,368
937
32
3
0
212,008
0
W
Medusa
8,165
817
28
3
0
216,705
0
L
Bakasura
6,810
681
5
1
0
196,304
0
W
Kumbhakarna
10,289
1,029
9
1
0
231,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role