Player Matchup

Hades
Hades
AZBigLawtMAN
Hades
Level 143
God Stats
9W - 10L
1,526 SR
Queue Stats
42W - 47L
1,631 Elo+
Solo
Achilles
Achilles
Bersekertt
Achilles
Level 87
God Stats
0W - 3L
1,272 SR
Queue Stats
231W - 217L
1,553 Elo+
Solo
Janus
Janus
Dmoney099
Janus
Level 133
God Stats
1W - 1L
1,951 SR
Queue Stats
81W - 77L
1,564 Elo+
Party 1
Medusa
Medusa
TearDegree
Medusa
Level 144
God Stats
1W - 2L
1,709 SR
Queue Stats
78W - 83L
1,552 Elo+
Party 1
Susano
Susano
xChucks466CIA
Susano
Level 143
God Stats
1W - 4L
1,361 SR
Queue Stats
78W - 77L
1,561 Elo+
Party 1
Team Averages
Level 130
1,563 SR
1,572 Elo+

VS

Team Averages
Level 143
1,637 SR
1,573 Elo+
Freya
Freya
DJ WOLF TCP
Freya
Level 158
God Stats
5W - 6L
1,529 SR
Queue Stats
385W - 336L
1,532 Elo+
Solo
Fafnir
Fafnir
DemonicDingle
Fafnir
Level 89
God Stats
4W - 1L
1,730 SR
Queue Stats
74W - 44L
1,602 Elo+
Solo
Bacchus
Bacchus
HeavenForHell
Bacchus
Level 159
God Stats
11W - 6L
1,742 SR
Queue Stats
216W - 219L
1,592 Elo+
Party 2
Medusa
Medusa
Masterhulio
Medusa
Level 144
God Stats
46W - 28L
1,571 SR
Queue Stats
172W - 160L
1,542 Elo+
Solo
Aphrodite
Aphrodite
yisusxl
Aphrodite
Level 164
God Stats
4W - 1L
1,612 SR
Queue Stats
138W - 105L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,817
682
5,289
10,116
5,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
Bersekertt
Achilles
8
0 / 3 / 2
4,328
433
2,030
6,976
3,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Dmoney099
Janus
12
2 / 2 / 2
6,562
656
4,044
6,310
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TearDegree
Medusa
10
1 / 2 / 1
5,384
538
5,660
5,411
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 2 / 1
6,014
601
2,450
6,450
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,294
629
5,059
5,303
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 1 / 5
5,985
599
4,033
8,500
7,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
11
2 / 2 / 2
5,749
575
2,670
6,859
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
0 / 3 / 0
5,598
560
4,894
5,874
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
yisusxl
Aphrodite
11
2 / 1 / 2
6,443
644
4,070
4,968
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
9
9
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
Achilles
Bersekertt
Achilles
0
3
2
0.33
W
4
1
1
4.5
W
1
1
5
3.5
L
Janus
Dmoney099
Janus
2
2
2
1.5
W
Bacchus
2
2
2
1.5
W
Medusa
0
3
0
0
L
Medusa
TearDegree
Medusa
1
2
1
0.75
L
3
2
1
1.75
W
Aphrodite
yisusxl
Aphrodite
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,473
Damage
20,726
35,263
Taken
31,504
13,991
Mitigated
15,706
13,907
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,289
449
0
6,256
10,116
5,612
0
1,814
8,302
49,063
1,067
L
Achilles
Bersekertt
Achilles
2,030
664
0
1,774
6,976
3,087
0
3,936
2,632
0
11,744
W
5,059
1,635
0
2,729
5,303
1,898
0
0
5,226
42,517
75
W
4,033
1,275
0
2,629
8,500
7,150
0
536
7,684
16,904
0
L
Janus
Dmoney099
Janus
4,044
398
0
910
6,310
1,723
0
3,756
2,368
48,368
592
W
Bacchus
2,670
567
0
2,625
6,859
3,492
0
2,299
4,422
32,114
5,334
W
Medusa
4,894
1,201
0
679
5,874
1,835
0
3,357
2,517
0
43,354
L
Medusa
TearDegree
Medusa
5,660
1,926
0
1,381
5,411
1,641
0
3,604
1,627
0
40,697
L
2,450
913
0
3,586
6,450
1,928
0
1,660
4,654
0
40,659
W
Aphrodite
yisusxl
Aphrodite
4,070
506
558
2,820
4,968
1,331
0
2,308
2,406
39,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
30,069
377
Minions Killed
365
0
Camps Cleared
0
984,733
Distance Traveled
1,045,388
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,817
682
106
11
0
182,406
0
L
Achilles
4,328
433
24
2
0
151,328
2
W
Freya
6,294
629
96
10
0
193,130
4
W
Fafnir
5,985
599
21
2
0
223,834
2
L
Janus
6,562
656
99
10
0
228,429
2
W
Bacchus
5,749
575
61
6
0
243,995
0
W
Medusa
5,598
560
80
8
0
171,263
2
L
Medusa
5,384
538
74
7
0
186,522
1
L
Susano
6,014
601
74
7
0
236,048
0
W
Aphrodite
6,443
644
107
11
0
213,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role