Player Matchup

Ra
Ra
BotheredJoker60
Ra
Level 126
God Stats
2W - 1L
1,563 SR
Queue Stats
67W - 56L
1,511 Elo+
Solo
Mercury
Mercury
NARZNAR
Mercury
Level 126
God Stats
30W - 22L
1,592 SR
Queue Stats
100W - 108L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
P0is0ns0ulsXx
Jormungandr
Level 48
God Stats
19W - 13L
1,644 SR
Queue Stats
55W - 61L
1,247 Elo+
Party 2
Cernunnos
Cernunnos
UnoRocky43
Cernunnos
Level 55
God Stats
1W - 0L
1,706 SR
Queue Stats
78W - 78L
1,295 Elo+
Party 2
Loki
Loki
isabelIax
Loki
Level 67
God Stats
4W - 12L
1,407 SR
Queue Stats
148W - 164L
1,491 Elo+
Party 1
Team Averages
Level 84
1,582 SR
1,403 Elo+

VS

Team Averages
Level 115
1,436 SR
1,369 Elo+
Nu Wa
Nu Wa
CMB_TACO_CMB
Nu Wa
Level 149
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo
Ares
Ares
FalseSummit
Ares
Level 127
God Stats
0W - 2L
1,479 SR
Queue Stats
43W - 38L
1,515 Elo+
Party 3
Mercury
Mercury
PresidentFat
Mercury
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 169L
1,415 Elo+
Solo
Hou Yi
Hou Yi
SLiMTHiCk101
Hou Yi
Level 136
God Stats
0W - 2L
1,423 SR
Queue Stats
59W - 61L
1,472 Elo+
Party 3
Horus
Horus
The_Archangel01
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,373
698
2,111
3,667
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
NARZNAR
Mercury
12
3 / 1 / 3
7,082
590
4,027
7,601
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
P0is0ns0ulsXx
Jormungandr
11
0 / 1 / 3
6,074
506
4,637
6,965
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
UnoRocky43
Cernunnos
11
2 / 2 / 0
6,397
533
2,709
6,570
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
8 / 0 / 1
8,577
715
8,145
7,151
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,316
443
3,903
4,563
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 1
5,849
487
5,235
9,554
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
PresidentFat
Mercury
9
0 / 3 / 1
5,113
426
1,928
8,493
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
11
1 / 2 / 1
5,865
489
4,387
6,406
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 7 / 0
4,907
409
1,006
8,827
3,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
4
4
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
2
0
0
L
3
1
1
3.5
W
Mercury
NARZNAR
Mercury
3
1
3
4.5
W
Jormungandr
P0is0ns0ulsXx
Jormungandr
0
1
3
1.5
L
Mercury
PresidentFat
Mercury
0
3
1
0.17
L
Hou Yi
1
2
1
0.75
L
0
7
0
0
W
Cernunnos
UnoRocky43
Cernunnos
2
2
0
1
W
Loki
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
16,459
31,954
Taken
37,843
11,803
Mitigated
16,919
7,848
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,111
117
120
1,695
3,667
1,115
236
2,017
1,650
66,764
3,058
L
3,903
995
0
291
4,563
1,094
0
1,264
3,299
34,904
0
L
5,235
921
0
2,304
9,554
7,215
0
2,848
6,706
19,325
514
W
Mercury
NARZNAR
Mercury
4,027
2,851
0
532
7,601
2,511
0
2,294
5,307
0
57,192
W
Jormungandr
P0is0ns0ulsXx
Jormungandr
4,637
1,374
0
1,931
6,965
3,823
156
2,757
4,208
28,968
690
L
Mercury
PresidentFat
Mercury
1,928
598
0
623
8,493
2,807
0
636
7,857
0
31,686
L
Hou Yi
4,387
2,568
0
665
6,406
2,040
0
1,592
4,814
0
39,089
L
1,006
307
0
940
8,827
3,763
0
0
8,827
0
13,587
W
Cernunnos
UnoRocky43
Cernunnos
2,709
1,305
0
2,295
6,570
2,021
690
1,767
4,803
0
35,473
W
Loki
8,145
2,447
0
1,275
7,151
2,333
224
407
6,600
0
55,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
27,050
425
Minions Killed
243
0
Camps Cleared
0
1,272,379
Distance Traveled
1,133,884
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,373
698
137
11
0
263,248
5
L
Nu Wa
5,316
443
65
5
0
204,907
2
L
Ares
5,849
487
22
2
0
242,795
0
W
Mercury
7,082
590
92
8
0
308,678
2
W
Jormungandr
6,074
506
54
5
0
223,432
5
L
Mercury
5,113
426
62
5
0
266,589
0
L
Hou Yi
5,865
489
73
6
0
233,249
0
L
Horus
4,907
409
21
2
0
186,344
1
W
Cernunnos
6,397
533
56
5
0
233,915
0
W
Loki
8,577
715
86
7
0
243,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role