Player Matchup

Sun Wukong
Sun Wukong
Asols
Sun Wukong
Level 69
God Stats
6W - 8L
1,470 SR
Queue Stats
238W - 217L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
Kyattro
Danzaburou
Level 64
God Stats
1W - 1L
1,838 SR
Queue Stats
66W - 67L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
N Ronin G
Aphrodite
Level 181
God Stats
0W - 2L
1,786 SR
Queue Stats
178W - 176L
1,500 Elo+
Solo
Mercury
Mercury
Sebast9000
Mercury
Level 121
God Stats
7W - 6L
1,348 SR
Queue Stats
195W - 168L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
ehuhair
Cthulhu
Level 67
God Stats
7W - 6L
1,652 SR
Queue Stats
73W - 67L
1,556 Elo+
Party 1
Team Averages
Level 100
1,619 SR
1,535 Elo+

VS

Team Averages
Level 133
1,378 SR
1,496 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FinalWhisp3r
King Arthur
Level 63
God Stats
2W - 2L
1,285 SR
Queue Stats
141W - 151L
1,429 Elo+
Solo
He Bo
He Bo
ansariboss
He Bo
Level 162
God Stats
1W - 0L
1,306 SR
Queue Stats
77W - 83L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
m01sture
Baron Samedi
Level 161
God Stats
2W - 0L
1,299 SR
Queue Stats
95W - 93L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asols
Sun Wukong
10
2 / 3 / 0
5,982
544
5,922
11,288
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kyattro
Danzaburou
9
2 / 5 / 1
5,440
495
6,026
9,582
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
N Ronin G
Aphrodite
9
0 / 4 / 0
5,085
462
2,731
8,289
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Sebast9000
Mercury
11
1 / 3 / 1
5,532
503
2,480
7,920
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
ehuhair
Cthulhu
9
1 / 3 / 3
5,699
518
4,542
9,403
5,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
2 / 3 / 9
6,903
628
4,436
10,095
6,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
 
Artemis
11
4 / 2 / 6
6,781
616
6,028
5,048
1,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
FinalWhisp3r
King Arthur
12
2 / 0 / 6
7,060
642
9,333
11,093
9,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
12
4 / 1 / 1
6,372
579
3,901
6,536
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
m01sture
Baron Samedi
13
6 / 0 / 5
7,222
657
7,331
6,655
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
18
18
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
2
3
9
2.17
W
Artemis
 
Artemis
4
2
6
3.5
L
Sun Wukong
Asols
Sun Wukong
2
3
0
0.67
W
King Arthur
FinalWhisp3r
King Arthur
2
0
6
5
L
Danzaburou
Kyattro
Danzaburou
2
5
1
0.5
L
Aphrodite
N Ronin G
Aphrodite
0
4
0
0
L
Mercury
Sebast9000
Mercury
1
3
1
0.5
W
He Bo
4
1
1
4.5
L
Cthulhu
ehuhair
Cthulhu
1
3
3
0.83
W
Baron Samedi
m01sture
Baron Samedi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
31,029
46,482
Taken
39,427
19,775
Mitigated
22,275
14,471
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
4,436
1,733
1,165
3,003
10,095
6,421
406
1,826
8,269
23,206
2,444
W
Artemis
 
Artemis
6,028
2,832
0
2,035
5,048
1,450
756
1,424
3,624
0
35,938
L
Sun Wukong
Asols
Sun Wukong
5,922
913
0
4,064
11,288
6,042
0
2,011
9,277
0
30,152
W
King Arthur
FinalWhisp3r
King Arthur
9,333
1,034
0
2,415
11,093
9,872
47
1,125
9,968
111
48,374
L
Danzaburou
Kyattro
Danzaburou
6,026
3,274
0
2,323
9,582
3,020
0
4,257
5,325
0
28,707
L
Aphrodite
N Ronin G
Aphrodite
2,731
257
996
3,476
8,289
2,768
0
4,051
4,238
26,066
0
L
Mercury
Sebast9000
Mercury
2,480
405
0
784
7,920
2,661
0
3,673
4,247
0
32,174
W
He Bo
3,901
191
0
3,948
6,536
1,736
202
306
6,230
47,691
0
L
Cthulhu
ehuhair
Cthulhu
4,542
634
1,050
1,778
9,403
5,284
0
1,418
7,985
21,259
0
W
Baron Samedi
m01sture
Baron Samedi
7,331
591
526
3,061
6,655
2,796
93
2,592
4,063
41,688
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
34,338
265
Minions Killed
335
0
Camps Cleared
0
1,080,873
Distance Traveled
1,107,081
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,903
628
49
4
0
223,864
4
W
Artemis
6,781
616
62
6
0
212,563
0
L
Sun Wukong
5,982
544
58
5
0
211,452
2
W
King Arthur
7,060
642
69
6
0
200,464
0
L
Danzaburou
5,440
495
47
4
0
192,656
0
L
Aphrodite
5,085
462
58
5
0
195,079
0
L
Mercury
5,532
503
70
6
0
263,858
0
W
He Bo
6,372
579
84
8
0
244,818
0
L
Cthulhu
5,699
518
32
3
0
217,828
0
W
Baron Samedi
7,222
657
71
6
0
225,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role