Player Matchup

Artio
Artio
Magillian91
Artio
Level 87
God Stats
0W - 1L
1,456 SR
Queue Stats
128W - 155L
1,514 Elo+
Party 1
Hera
Hera
Papi Chedds
Hera
Level 147
God Stats
0W - 1L
1,244 SR
Queue Stats
127W - 170L
1,462 Elo+
Party 1
Fenrir
Fenrir
WASTEDxGHOST
Fenrir
Level 147
God Stats
0W - 5L
1,142 SR
Queue Stats
125W - 167L
1,466 Elo+
Party 1
Cupid
Cupid
aDirtyRapVAN
Cupid
Level 77
God Stats
5W - 4L
1,384 SR
Queue Stats
96W - 129L
1,472 Elo+
Party 1
Hercules
Hercules
maritime-living2
Hercules
Level 67
God Stats
0W - 7L
1,400 SR
Queue Stats
171W - 203L
1,420 Elo+
Solo
Team Averages
Level 105
1,325 SR
1,467 Elo+

VS

Team Averages
Level 111
1,621 SR
1,436 Elo+
Nut
Nut
Bluewinter08
Nut
Level 123
God Stats
7W - 1L
1,604 SR
Queue Stats
59W - 62L
1,385 Elo+
Solo
Charon
Charon
EmperorDratinni
Charon
Level 89
God Stats
9W - 1L
1,702 SR
Queue Stats
11W - 2L
1,563 Elo+
Solo
Nu Wa
Nu Wa
HELbytheTON
Nu Wa
Level 131
God Stats
20W - 15L
1,595 SR
Queue Stats
131W - 123L
1,502 Elo+
Solo
Ymir
Ymir
Yalestel
Ymir
Level 83
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 14L
1,302 Elo+
Solo
Mercury
Mercury
waddlesman
Mercury
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 92L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,153
513
3,405
8,109
6,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 0
6,540
545
3,607
5,605
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
13
4 / 6 / 1
7,281
607
4,816
9,379
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
3 / 2 / 1
6,286
524
5,482
6,071
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 1
5,868
489
1,603
7,769
3,765
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,344
529
1,922
5,377
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 0
6,786
566
4,081
5,629
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 3
7,405
617
11,068
6,447
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
0 / 1 / 3
5,769
481
1,867
8,893
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
waddlesman
Mercury
11
4 / 2 / 2
6,558
547
3,783
6,615
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
14
15
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
3
2
0
1.5
W
5
2
3
3.25
L
1
0
4
3
L
2
4
0
0.5
L
Fenrir
4
6
1
0.75
W
Ymir
0
1
3
1.5
L
3
2
1
1.75
L
0
3
1
0.17
W
Mercury
waddlesman
Mercury
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,913
Damage
22,721
36,933
Taken
32,961
17,049
Mitigated
15,907
6,178
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,922
644
243
240
5,377
1,423
542
535
4,842
0
35,762
W
4,081
341
0
982
5,629
2,165
128
0
5,629
29,901
1,505
W
11,068
3,834
45
1,727
6,447
1,823
1,061
3,629
2,818
46,526
730
L
3,405
193
489
1,801
8,109
6,988
602
3,475
4,296
18,300
1,914
L
3,607
708
0
0
5,605
1,441
329
2,435
3,064
39,360
1,067
L
Fenrir
4,816
520
0
616
9,379
2,923
0
3,669
5,369
0
47,128
W
Ymir
1,867
68
0
708
8,893
8,355
168
946
7,947
14,312
378
L
5,482
2,620
144
1,477
6,071
1,932
538
2,274
3,683
0
35,165
L
1,603
152
0
1,651
7,769
3,765
0
3,434
3,831
0
24,873
W
Mercury
waddlesman
Mercury
3,783
1,163
0
100
6,615
2,141
113
1,675
4,940
0
33,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
32,862
284
Minions Killed
282
0
Camps Cleared
0
1,133,239
Distance Traveled
1,106,174
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,344
529
58
5
0
213,157
0
W
Charon
6,786
566
68
6
0
189,359
3
W
Nu Wa
7,405
617
69
6
0
220,527
0
L
Artio
6,153
513
18
2
0
247,466
0
L
Hera
6,540
545
84
7
0
180,841
1
L
Fenrir
7,281
607
82
7
0
249,391
2
W
Ymir
5,769
481
22
2
0
217,036
0
L
Cupid
6,286
524
65
5
0
210,665
0
L
Hercules
5,868
489
35
3
0
244,876
0
W
Mercury
6,558
547
65
5
0
266,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role