Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Bronze IV
GodOfWar321
Horus
Bronze IV
Level 49
God Stats
5W - 11L
1,378 SR
Queue Stats
5W - 15L
1,127 MMR
Solo
Hera
Hera
Gold IV
Maikiller30
Hera
Gold IV
Level 121
God Stats
15W - 13L
1,707 SR
Queue Stats
230W - 247L
1,306 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,529 SR
1,311 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,582 SR
1,190 MMR
Shiva
Shiva
Silver IV
Cuwejus
Shiva
Silver IV
Level 106
God Stats
1W - 1L
1,621 SR
Queue Stats
17W - 20L
1,076 MMR
Solo
Anubis
Anubis
Silver IV
JeffriHD
Anubis
Silver IV
Level 121
God Stats
12W - 14L
1,668 SR
Queue Stats
65W - 93L
1,263 MMR
Solo
Izanami
Izanami
Silver II
TheMonopoliMan
Izanami
Silver II
Level 63
God Stats
34W - 48L
1,458 SR
Queue Stats
155W - 195L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 4 / 6
9,067
697
6,716
12,158
16,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 7
9,461
728
5,660
13,265
13,712
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 2 / 4
11,182
860
14,238
8,520
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesVulcanMartichorasDanzaburouCupid

VS

Bans
AgniKuzenboJanusCabrakanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cuwejus
Shiva
14
1 / 6 / 5
8,715
670
10,801
18,428
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
JeffriHD
Anubis
6
3 / 0 / 0
7,673
590
1,079
811
374
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 5
10,059
774
11,408
13,329
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
7
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
6
1.25
L
Shiva
Cuwejus
Shiva
1
6
5
0.58
W
2
1
7
5.5
L
Anubis
JeffriHD
Anubis
3
0
0
3
W
6
2
4
4
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
23,288
33,943
Taken
32,568
33,241
Mitigated
20,909
7,952
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,716
585
0
930
12,158
16,415
227
1,287
10,639
14,252
396
L
Shiva
Cuwejus
Shiva
10,801
632
117
3,327
18,428
14,358
0
11,579
6,725
3,194
26,509
W
5,660
2,241
902
4,024
13,265
13,712
376
780
11,913
0
24,591
L
Anubis
JeffriHD
Anubis
1,079
0
0
334
811
374
0
442
369
5,896
0
W
14,238
3,678
281
1,815
8,520
3,114
1,245
699
7,400
71,324
0
L
11,408
7,460
0
841
13,329
6,177
216
8,715
4,610
0
55,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,710
Gold Earned
26,447
159
Minions Killed
141
0
Camps Cleared
0
760,467
Distance Traveled
491,466
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,067
697
13
1
0
233,254
0
L
Shiva
8,715
670
37
3
0
226,327
0
W
Horus
9,461
728
32
2
0
273,791
3
L
Anubis
7,673
590
9
1
0
47,405
0
W
Hera
11,182
860
114
9
0
253,422
0
L
Izanami
10,059
774
95
7
0
217,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role