Player Matchup

Geb
Geb
Bronze III
FlaringShadow911
Geb
Bronze III
Level 98
God Stats
3W - 9L
1,349 SR
Queue Stats
22W - 51L
866 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze II
Imanolsruiz
Kuzenbo
Bronze II
Level 99
God Stats
4W - 8L
1,295 SR
Queue Stats
22W - 50L
913 MMR
Party 1
Ymir
Ymir
Bronze III
wolfsense4698
Ymir
Bronze III
Level 85
God Stats
7W - 8L
1,412 SR
Queue Stats
21W - 51L
866 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,352 SR
882 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,367 SR
651 MMR
Cernunnos
Cernunnos
Bronze III
CtotheMAC
Cernunnos
Bronze III
Level 47
God Stats
30W - 45L
1,419 SR
Queue Stats
262W - 324L
505 MMR
Solo
Hercules
Hercules
Silver IV
Haddad_Lucca
Hercules
Silver IV
Level 67
God Stats
3W - 10L
1,225 SR
Queue Stats
72W - 119L
761 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
prisoner865806
Zhong Kui
Silver V
Level 106
God Stats
4W - 10L
1,457 SR
Queue Stats
81W - 122L
688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 6
12,809
801
16,304
18,253
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
Imanolsruiz
Kuzenbo
17
5 / 0 / 11
11,644
728
12,611
12,440
13,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
1 / 0 / 12
10,739
671
6,370
16,571
14,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Chang'eBacchusCthulhuKumbhakarnaCu Chulainn

VS

Bans
Bake KujiraJing WeiHadesNe ZhaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CtotheMAC
Cernunnos
13
0 / 10 / 0
9,212
576
10,253
13,576
3,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Haddad_Lucca
Hercules
16
0 / 2 / 0
9,749
609
12,026
16,666
13,095
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
prisoner865806
Zhong Kui
13
0 / 6 / 0
8,940
559
12,967
12,747
9,090
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CtotheMAC
Cernunnos
0
10
0
0
W
12
0
6
15
L
Hercules
Haddad_Lucca
Hercules
0
2
0
0
W
Kuzenbo
Imanolsruiz
Kuzenbo
5
0
11
10.5
L
Zhong Kui
prisoner865806
Zhong Kui
0
6
0
0
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
35,246
47,264
Taken
42,989
34,632
Mitigated
26,138
8,284
Healing
6,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CtotheMAC
Cernunnos
10,253
5,440
0
848
13,576
3,953
0
11,003
2,452
0
31,510
W
16,304
2,001
0
5,195
18,253
6,594
147
4,663
13,546
65,256
0
L
Hercules
Haddad_Lucca
Hercules
12,026
2,730
0
4,477
16,666
13,095
0
12,551
3,959
0
36,602
W
Kuzenbo
Imanolsruiz
Kuzenbo
12,611
3,378
144
1,752
12,440
13,655
322
4,462
7,924
31,628
3,181
L
Zhong Kui
prisoner865806
Zhong Kui
12,967
421
0
1,492
12,747
9,090
0
10,097
2,532
46,548
0
W
6,370
489
0
1,193
16,571
14,383
0
3,774
12,724
16,934
1,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
27,901
169
Minions Killed
159
0
Camps Cleared
0
938,054
Distance Traveled
829,941
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,212
576
42
3
0
226,201
0
W
Geb
12,809
801
86
5
0
338,882
0
L
Hercules
9,749
609
61
4
0
325,569
0
W
Kuzenbo
11,644
728
57
4
0
326,074
0
L
Zhong Kui
8,940
559
56
4
0
278,171
6
W
Ymir
10,739
671
26
2
0
273,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role