Player Matchup

Medusa
Medusa
Breeden
Medusa
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,293 Elo+
Solo
Arachne
Arachne
FlyingToMars
Arachne
Level 108
God Stats
2W - 3L
1,498 SR
Queue Stats
101W - 78L
1,530 Elo+
Party 1
Discordia
Discordia
Fresh_Kupo_Nuts
Discordia
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 89L
1,506 Elo+
Solo
Jormungandr
Jormungandr
FromFarBeyond1
Jormungandr
Level 127
God Stats
5W - 8L
1,489 SR
Queue Stats
152W - 140L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
Hylian740
Aphrodite
Level 62
God Stats
0W - 2L
1,568 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 101
1,511 SR
1,466 Elo+

VS

Team Averages
Level 151
1,534 SR
1,500 Elo+
Ix Chel
Ix Chel
Buttersaur
Ix Chel
Level 158
God Stats
12W - 10L
1,676 SR
Queue Stats
216W - 192L
1,599 Elo+
Solo
Sylvanus
Sylvanus
DeadmanMu
Sylvanus
Level 139
God Stats
4W - 3L
1,329 SR
Queue Stats
102W - 101L
1,496 Elo+
Party 2
Sol
Sol
DracoMine6
Sol
Level 128
God Stats
3W - 3L
1,571 SR
Queue Stats
160W - 146L
1,477 Elo+
Party 2
Neith
Neith
Lilly_Pad_
Neith
Level 158
God Stats
2W - 6L
1,439 SR
Queue Stats
290W - 304L
1,476 Elo+
Party 2
Bellona
Bellona
P1TCHBLACK5I
Bellona
Level 173
God Stats
6W - 2L
1,657 SR
Queue Stats
145W - 145L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Breeden
Medusa
8
1 / 3 / 1
4,916
492
5,274
6,491
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
FlyingToMars
Arachne
8
0 / 5 / 1
4,790
479
1,583
7,577
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
Fresh_Kupo_Nuts
Discordia
8
1 / 6 / 1
5,287
529
4,695
5,948
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FromFarBeyond1
Jormungandr
10
1 / 1 / 0
6,036
604
5,553
7,615
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Hylian740
Aphrodite
6
1 / 5 / 1
4,582
458
2,266
5,481
1,393
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Buttersaur
Ix Chel
12
8 / 0 / 5
6,811
681
9,308
6,686
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DeadmanMu
Sylvanus
10
4 / 1 / 7
6,509
651
3,003
7,175
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 3
5,852
585
2,405
5,930
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
11
4 / 0 / 4
6,576
658
5,539
6,519
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
P1TCHBLACK5I
Bellona
11
2 / 1 / 0
5,808
581
3,490
8,197
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
20
20
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Breeden
Medusa
1
3
1
0.5
W
Ix Chel
Buttersaur
Ix Chel
8
0
5
10.5
W
Sylvanus
DeadmanMu
Sylvanus
4
1
7
7.5
W
2
2
3
1.75
L
Arachne
FlyingToMars
Arachne
0
5
1
0.1
L
Discordia
Fresh_Kupo_Nuts
Discordia
1
6
1
0.25
L
Jormungandr
FromFarBeyond1
Jormungandr
1
1
0
1
L
Aphrodite
Hylian740
Aphrodite
1
5
1
0.3
W
Neith
4
0
4
6
W
Bellona
P1TCHBLACK5I
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
23,745
33,112
Taken
34,507
11,191
Mitigated
17,079
7,822
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Breeden
Medusa
5,274
2,194
0
716
6,491
1,731
120
1,151
5,340
0
24,397
W
Ix Chel
Buttersaur
Ix Chel
9,308
1,644
325
2,231
6,686
2,591
0
2,215
4,471
49,800
1,414
W
Sylvanus
DeadmanMu
Sylvanus
3,003
490
925
2,275
7,175
4,886
42
1,741
5,434
13,775
3,000
W
2,405
594
0
1,692
5,930
1,848
1,188
3,456
2,474
23,095
2,280
L
Arachne
FlyingToMars
Arachne
1,583
1,136
0
2,220
7,577
2,049
0
3,565
4,012
0
25,896
L
Discordia
Fresh_Kupo_Nuts
Discordia
4,695
560
0
756
5,948
1,647
2
4,255
1,693
28,572
0
L
Jormungandr
FromFarBeyond1
Jormungandr
5,553
1,756
0
2,186
7,615
4,371
0
2,841
4,774
35,375
2,659
L
Aphrodite
Hylian740
Aphrodite
2,266
546
875
1,069
5,481
1,393
104
2,494
2,987
8,143
0
W
Neith
5,539
2,688
0
1,721
6,519
2,059
973
653
5,866
0
44,982
W
Bellona
P1TCHBLACK5I
Bellona
3,490
516
0
1,987
8,197
5,695
0
4,235
3,962
794
27,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
31,556
224
Minions Killed
294
0
Camps Cleared
0
940,552
Distance Traveled
1,008,414
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,916
492
35
4
0
210,632
0
W
Ix Chel
6,811
681
83
8
0
237,781
0
W
Sylvanus
6,509
651
31
3
0
210,953
1
W
Sol
5,852
585
46
5
0
181,088
2
L
Arachne
4,790
479
52
5
0
228,752
0
L
Discordia
5,287
529
52
5
0
165,822
1
L
Jormungandr
6,036
604
67
7
0
193,681
0
L
Aphrodite
4,582
458
18
2
0
141,665
0
W
Neith
6,576
658
82
8
0
205,437
1
W
Bellona
5,808
581
52
5
0
173,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role