Player Matchup

Osiris
Osiris
Big_Dragon_Drako
Osiris
Level 146
God Stats
1W - 0L
1,124 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 1
Chronos
Chronos
Salt_Athena
Chronos
Level 144
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 15L
1,443 Elo+
Party 1
Medusa
Medusa
deathbringer3469
Medusa
Level 183
God Stats
2W - 2L
1,289 SR
Queue Stats
244W - 391L
1,450 Elo+
Party 1
Maui
Maui
lord_Helix_421
Maui
Level 157
God Stats
8W - 11L
1,529 SR
Queue Stats
179W - 266L
1,494 Elo+
Party 1
Athena
Athena
xllHashi
Athena
Level 105
God Stats
4W - 6L
1,678 SR
Queue Stats
285W - 273L
1,567 Elo+
Party 1
Team Averages
Level 147
1,382 SR
1,508 Elo+

VS

Team Averages
Level 140
1,577 SR
1,547 Elo+
Da Ji
Da Ji
 
Da Ji
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HBR_Reebar-_-
Hou Yi
Level 123
God Stats
3W - 4L
1,458 SR
Queue Stats
174W - 161L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Spirít
Cu Chulainn
Level 139
God Stats
7W - 11L
1,729 SR
Queue Stats
239W - 210L
1,602 Elo+
Solo
Athena
Athena
berserkerlml
Athena
Level 154
God Stats
2W - 4L
1,700 SR
Queue Stats
376W - 346L
1,526 Elo+
Solo
Ah Puch
Ah Puch
brown_general01
Ah Puch
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 138L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 5
3,800
760
2,068
3,716
2,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Salt_Athena
Chronos
6
2 / 2 / 0
3,507
701
648
2,589
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 3 / 1
3,864
773
2,492
4,206
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
3 / 2 / 2
3,804
761
2,719
4,375
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
xllHashi
Athena
7
1 / 1 / 0
4,048
810
739
3,278
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
2 / 1 / 2
3,974
795
1,909
3,843
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 3 / 1
3,415
683
2,156
3,699
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Spirít
Cu Chulainn
8
3 / 1 / 0
4,540
908
2,727
5,321
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
3
0 / 1 / 0
2,894
579
874
2,662
1,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 3
4,345
869
2,915
2,224
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
8
8
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
2
3
W
0
0
5
2.5
L
1
3
1
0.5
W
Chronos
Salt_Athena
Chronos
2
2
0
1
L
Cu Chulainn
Spirít
Cu Chulainn
3
1
0
3
L
Athena
0
1
0
0
L
2
0
3
3.5
W
0
3
1
0.17
W
3
2
2
2
W
Athena
xllHashi
Athena
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,666
Damage
10,581
18,164
Taken
17,749
6,374
Mitigated
5,314
4,912
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,909
483
0
1,850
3,843
978
0
617
3,226
0
16,053
W
2,068
580
0
1,058
3,716
2,038
0
1,469
2,109
0
10,646
L
2,156
1,043
0
780
3,699
907
0
1,536
2,163
0
11,564
W
Chronos
Salt_Athena
Chronos
648
292
0
1,023
2,589
587
0
766
1,731
13,926
496
L
Cu Chulainn
Spirít
Cu Chulainn
2,727
689
0
1,786
5,321
1,590
0
157
5,164
0
26,474
L
Athena
874
312
0
918
2,662
1,224
0
497
2,165
4,779
0
L
2,915
166
0
769
2,224
615
0
970
1,254
15,607
0
W
2,492
1,038
0
712
4,206
993
0
0
4,206
0
21,817
W
2,719
1,539
0
1,131
4,375
1,568
0
783
3,546
13,183
3,852
W
Athena
xllHashi
Athena
739
259
0
988
3,278
1,188
0
411
2,783
18,114
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,023
Gold Earned
19,168
161
Minions Killed
136
0
Camps Cleared
0
598,801
Distance Traveled
528,617
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,974
795
31
6
0
122,600
1
W
Osiris
3,800
760
16
3
0
124,376
0
L
Hou Yi
3,415
683
16
3
0
108,558
0
W
Chronos
3,507
701
28
6
0
122,726
0
L
Cu Chulainn
4,540
908
45
9
0
124,280
0
L
Athena
2,894
579
9
2
0
57,402
0
L
Ah Puch
4,345
869
35
7
0
115,777
0
W
Medusa
3,864
773
46
9
0
120,036
0
W
Maui
3,804
761
30
6
0
118,589
0
W
Athena
4,048
810
41
8
0
113,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role