Player Matchup

Fenrir
Fenrir
JWILS0N23
Fenrir
Level 56
God Stats
6W - 2L
1,620 SR
Queue Stats
124W - 121L
1,394 Elo+
Party 2
Lancelot
Lancelot
MoonBlade_Yautja
Lancelot
Level 126
God Stats
13W - 9L
1,599 SR
Queue Stats
181W - 187L
1,472 Elo+
Solo
Ymir
Ymir
NoBaxkdoor
Ymir
Level 76
God Stats
66W - 56L
1,574 SR
Queue Stats
78W - 68L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
Level 28
God Stats
29W - 27L
1,461 SR
Queue Stats
41W - 50L
1,354 Elo+
Party 2
Scylla
Scylla
TexasBigDog2012
Scylla
Level 59
God Stats
5W - 5L
1,583 SR
Queue Stats
164W - 143L
1,444 Elo+
Party 2
Team Averages
Level 69
1,567 SR
1,427 Elo+

VS

Team Averages
Level 61
1,435 SR
1,386 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OryxSlayer1337
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Swordiceblade
Medusa
Level 26
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Aphrodite
Aphrodite
sixofdaggers
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JWILS0N23
Fenrir
11
5 / 3 / 3
6,321
632
6,353
9,147
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
3 / 0 / 1
7,174
717
2,872
4,718
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
4 / 0 / 2
5,545
555
2,575
3,785
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pi11sBuryJoEBoy
Danzaburou
11
4 / 0 / 1
6,629
663
4,775
2,513
1,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 2
7,047
705
3,501
4,691
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 7 / 0
4,660
466
4,550
6,286
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
 
Pele
7
0 / 5 / 1
4,289
429
2,268
6,898
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
OryxSlayer1337
Morgan Le Fay
8
1 / 4 / 0
4,620
462
2,410
5,669
1,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

8
1 / 1 / 1
4,833
483
1,218
4,736
1,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
sixofdaggers
Aphrodite
7
1 / 5 / 1
4,325
433
1,060
5,683
1,654
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
22
Kills
3
3
Deaths
22
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
0
0
L
Pele
 
Pele
0
5
1
0.1
W
Fenrir
JWILS0N23
Fenrir
5
3
3
2.17
W
3
0
1
3.5
W
4
0
2
5
L
Morgan Le Fay
OryxSlayer1337
Morgan Le Fay
1
4
0
0.25
W
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
4
0
1
4.5
L
1
1
1
1.5
W
6
0
2
7
L
Aphrodite
sixofdaggers
Aphrodite
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
11,506
24,854
Taken
29,272
10,237
Mitigated
8,122
7,032
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,550
248
0
240
6,286
1,739
0
2,727
3,519
28,284
671
L
Pele
 
Pele
2,268
431
0
123
6,898
1,926
0
1,546
5,244
0
18,823
W
Fenrir
JWILS0N23
Fenrir
6,353
1,452
54
2,596
9,147
3,598
0
2,565
6,582
0
42,702
W
2,872
324
0
1,559
4,718
2,766
192
1,224
3,494
0
46,579
W
2,575
287
0
534
3,785
1,395
0
1,267
2,518
16,934
0
L
Morgan Le Fay
OryxSlayer1337
Morgan Le Fay
2,410
513
0
1,284
5,669
1,525
0
58
5,603
21,726
0
W
Danzaburou
Pi11sBuryJoEBoy
Danzaburou
4,775
1,603
0
957
2,513
1,036
909
550
1,963
0
42,656
L
1,218
503
262
1,085
4,736
1,278
0
1,069
3,509
0
12,565
W
3,501
85
0
1,332
4,691
1,442
527
2,736
1,955
34,530
2,523
L
Aphrodite
sixofdaggers
Aphrodite
1,060
165
789
1,043
5,683
1,654
0
281
5,356
8,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
22,727
338
Minions Killed
148
0
Camps Cleared
0
1,017,998
Distance Traveled
940,681
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,660
466
38
4
0
195,408
0
L
Pele
4,289
429
33
3
0
238,758
0
W
Fenrir
6,321
632
68
7
0
217,262
0
W
Lancelot
7,174
717
92
9
0
215,890
0
W
Ymir
5,545
555
21
2
0
219,784
0
L
Morgan Le Fay
4,620
462
37
4
0
186,091
0
W
Danzaburou
6,629
663
83
8
0
182,336
0
L
Medusa
4,833
483
28
3
0
188,747
3
W
Scylla
7,047
705
74
7
0
182,726
0
L
Aphrodite
4,325
433
12
1
0
131,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role