Player Matchup

Janus
Janus
AetherBorne
Janus
Level 145
God Stats
1W - 4L
1,577 SR
Queue Stats
11W - 18L
1,296 Elo+
Party 2
Athena
Athena
FonFon le sir
Athena
Level 88
God Stats
1W - 2L
1,619 SR
Queue Stats
9W - 28L
1,259 Elo+
Party 2
Surtr
Surtr
KontonNoTenshi
Surtr
Level 11
God Stats
2W - 1L
1,720 SR
Queue Stats
7W - 18L
1,242 Elo+
Party 2
Medusa
Medusa
ToasterBath_OwO
Medusa
Level 88
God Stats
1W - 1L
1,732 SR
Queue Stats
34W - 23L
1,533 Elo+
Solo
Thanatos
Thanatos
mariusKatt
Thanatos
Level 158
God Stats
0W - 1L
1,719 SR
Queue Stats
15W - 23L
1,424 Elo+
Party 2
Team Averages
Level 98
1,674 SR
1,351 Elo+

VS

Team Averages
Level 88
1,588 SR
1,348 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BIuwe
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,186 Elo+
Party 1
Bake Kujira
Bake Kujira
Sparkymow
Bake Kujira
Level 123
God Stats
1W - 0L
1,483 SR
Queue Stats
16W - 11L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Trippie Riko
Kukulkan
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
iSvvallow
Nu Wa
Level 140
God Stats
2W - 3L
1,958 SR
Queue Stats
17W - 20L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,147
1,164
9,530
6,324
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
0 / 2 / 6
8,437
1,205
3,539
11,747
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 5
7,361
1,052
3,045
7,775
5,649
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 1
6,874
982
2,708
5,736
1,501
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
mariusKatt
Thanatos
12
4 / 7 / 1
8,339
1,191
7,391
9,638
2,672
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Team 1 Tickets

268

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 8
8,719
1,246
6,842
3,415
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
BIuwe
Bakasura
13
0 / 3 / 6
7,320
1,046
2,872
5,987
2,529
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
Sparkymow
Bake Kujira
14
7 / 1 / 4
9,475
1,354
11,017
10,449
11,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Trippie Riko
Kukulkan
13
1 / 3 / 6
7,768
1,110
2,592
4,763
1,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Nu Wa
iSvvallow
Nu Wa
14
5 / 0 / 9
8,949
1,278
12,013
3,805
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
7
Kills
15
15
Deaths
7
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
8
6
L
3
1
2
4
W
Bakasura
BIuwe
Bakasura
0
3
6
1
L
0
2
6
1.5
L
0
1
5
2.5
W
Bake Kujira
Sparkymow
Bake Kujira
7
1
4
9
L
0
4
1
0.13
W
Kukulkan
Trippie Riko
Kukulkan
1
3
6
1.33
W
Nu Wa
iSvvallow
Nu Wa
5
0
9
9.5
L
Thanatos
mariusKatt
Thanatos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
35,336
41,220
Taken
28,419
19,083
Mitigated
17,629
5,580
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,842
1,777
0
687
3,415
1,204
0
499
2,914
0
26,322
L
9,530
91
0
588
6,324
1,456
0
3,592
2,439
40,521
0
W
Bakasura
BIuwe
Bakasura
2,872
1,916
0
201
5,987
2,529
0
3,440
2,320
0
4,252
L
3,539
150
51
828
11,747
7,805
0
7,910
3,170
5,551
365
L
3,045
1,157
0
1,308
7,775
5,649
0
3,239
4,108
381
13,380
W
Bake Kujira
Sparkymow
Bake Kujira
11,017
6,213
0
380
10,449
11,399
0
3,750
6,398
25,912
0
L
2,708
1,041
0
302
5,736
1,501
0
3,103
2,351
0
13,137
W
Kukulkan
Trippie Riko
Kukulkan
2,592
1,600
0
52
4,763
1,454
0
2,575
2,040
7,304
0
W
Nu Wa
iSvvallow
Nu Wa
12,013
3,111
0
15
3,805
1,043
0
1,808
1,862
24,852
0
L
Thanatos
mariusKatt
Thanatos
7,391
2,148
0
2,503
9,638
2,672
0
6,530
2,799
0
17,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
42,231
133
Minions Killed
143
5
Camps Cleared
5
650,723
Distance Traveled
610,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,719
1,246
57
8
3
144,774
0
L
Janus
8,147
1,164
72
10
0
150,633
0
W
Bakasura
7,320
1,046
3
0
0
132,835
0
L
Athena
8,437
1,205
0
0
0
145,770
0
L
Surtr
7,361
1,052
18
3
0
124,692
0
W
Bake Kujira
9,475
1,354
36
5
1
142,809
0
L
Medusa
6,874
982
23
3
2
88,778
0
W
Kukulkan
7,768
1,110
12
2
0
60,128
0
W
Nu Wa
8,949
1,278
35
5
1
129,560
0
L
Thanatos
8,339
1,191
20
3
3
140,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role