Player Matchup

Ares
Ares
About49FatKids
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,428 Elo+
Solo
Sol
Sol
ManieNYC
Sol
Level 124
God Stats
8W - 12L
1,364 SR
Queue Stats
278W - 289L
1,490 Elo+
Party 1
Vamana
Vamana
beb025
Vamana
Level 132
God Stats
18W - 11L
1,554 SR
Queue Stats
305W - 318L
1,510 Elo+
Party 1
Cerberus
Cerberus
drzkingjay33
Cerberus
Level 36
God Stats
3W - 1L
1,806 SR
Queue Stats
158W - 195L
1,508 Elo+
Party 1
Chiron
Chiron
kvnjspr
Chiron
Level 26
God Stats
1W - 4L
1,358 SR
Queue Stats
27W - 37L
1,412 Elo+
Party 1
Team Averages
Level 73
1,516 SR
1,470 Elo+

VS

Team Averages
Level 102
1,408 SR
1,436 Elo+
Zeus
Zeus
DocMichigan5995
Zeus
Level 89
God Stats
1W - 1L
1,328 SR
Queue Stats
60W - 70L
1,429 Elo+
Solo
Geb
Geb
GirthyRaccoon
Geb
Level 128
God Stats
1W - 4L
1,103 SR
Queue Stats
72W - 76L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HU NO 5
Ah Muzen Cab
Level 113
God Stats
2W - 0L
1,750 SR
Queue Stats
14W - 19L
1,353 Elo+
Party 2
Cabrakan
Cabrakan
Memedaddy4835
Cabrakan
Level 66
God Stats
5W - 5L
1,350 SR
Queue Stats
418W - 428L
1,487 Elo+
Solo
Ymir
Ymir
Red Looja
Ymir
Level 112
God Stats
2W - 1L
1,512 SR
Queue Stats
78W - 102L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
6,337
792
2,660
7,620
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 6
7,193
899
9,171
7,076
2,879
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
beb025
Vamana
13
3 / 3 / 4
6,914
864
6,452
9,395
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
drzkingjay33
Cerberus
12
1 / 4 / 2
7,078
885
3,286
11,609
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
kvnjspr
Chiron
13
4 / 3 / 2
7,849
981
6,068
9,121
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
9,131
1,141
12,777
3,047
1,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
2 / 2 / 13
7,719
965
6,882
10,387
6,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
HU NO 5
Ah Muzen Cab
12
1 / 1 / 12
7,397
925
4,789
4,435
1,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Memedaddy4835
Cabrakan
12
2 / 5 / 12
7,917
990
7,944
11,087
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
14
5 / 3 / 9
8,447
1,056
8,364
9,682
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
11
Kills
17
17
Deaths
11
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
7
0
10
12
W
2
2
13
4.25
W
Ah Muzen Cab
HU NO 5
Ah Muzen Cab
1
1
12
7
L
1
3
6
1.33
W
Cabrakan
Memedaddy4835
Cabrakan
2
5
12
1.6
W
Ymir
5
3
9
3.17
L
Vamana
beb025
Vamana
3
3
4
1.67
L
Cerberus
drzkingjay33
Cerberus
1
4
2
0.5
L
Chiron
kvnjspr
Chiron
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
40,756
44,821
Taken
38,638
31,481
Mitigated
32,055
13,103
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,660
207
344
672
7,620
6,618
0
5,368
2,088
4,454
0
W
12,777
779
406
375
3,047
1,275
1,454
1,551
1,496
23,039
482
W
6,882
515
774
3,647
10,387
6,019
184
3,740
6,451
17,646
1,433
W
Ah Muzen Cab
HU NO 5
Ah Muzen Cab
4,789
1,835
0
0
4,435
1,717
1,410
1,139
3,166
0
13,328
L
9,171
3,396
935
2,144
7,076
2,879
0
5,680
1,304
21,772
808
W
Cabrakan
Memedaddy4835
Cabrakan
7,944
776
462
858
11,087
15,282
0
5,179
5,534
10,962
758
W
Ymir
8,364
796
0
1,447
9,682
7,762
0
3,115
6,484
13,769
849
L
Vamana
beb025
Vamana
6,452
2,463
1,035
1,869
9,395
8,573
0
6,884
2,339
0
14,431
L
Cerberus
drzkingjay33
Cerberus
3,286
250
234
2,116
11,609
9,675
0
8,512
2,795
10,031
0
L
Chiron
kvnjspr
Chiron
6,068
2,477
1,309
2,445
9,121
3,736
0
7,052
2,007
0
16,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
40,611
126
Minions Killed
98
0
Camps Cleared
0
736,473
Distance Traveled
808,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,337
792
4
1
0
105,183
0
W
Zeus
9,131
1,141
34
4
0
176,439
0
W
Geb
7,719
965
20
3
0
163,975
0
W
Ah Muzen Cab
7,397
925
19
2
0
169,282
0
L
Sol
7,193
899
51
6
0
134,134
0
W
Cabrakan
7,917
990
8
1
0
150,209
0
W
Ymir
8,447
1,056
17
2
0
148,991
0
L
Vamana
6,914
864
19
2
0
168,256
0
L
Cerberus
7,078
885
21
3
0
159,898
0
L
Chiron
7,849
981
31
4
0
169,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role