Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BasicallyMonkee
Discordia
Level 108
God Stats
2W - 0L
1,868 SR
Queue Stats
64W - 56L
1,553 Elo+
Party 1
Medusa
Medusa
CountEjackula
Medusa
Level 137
God Stats
1W - 1L
1,354 SR
Queue Stats
112W - 76L
1,597 Elo+
Party 1
Mulan
Mulan
lakers_2k_goon
Mulan
Level 124
God Stats
7W - 8L
1,437 SR
Queue Stats
75W - 75L
1,407 Elo+
Party 2
Team Averages
Level 126
1,532 SR
1,511 Elo+

VS

Team Averages
Level 111
1,485 SR
1,468 Elo+
Artio
Artio
Otaku_Yuri
Artio
Level 118
God Stats
8W - 5L
1,467 SR
Queue Stats
41W - 38L
1,413 Elo+
Party 3
Thoth
Thoth
SeemsRisky
Thoth
Level 129
God Stats
0W - 1L
1,882 SR
Queue Stats
176W - 184L
1,500 Elo+
Party 4
King Arthur
King Arthur
axe-_-reaper
King Arthur
Level 102
God Stats
1W - 2L
1,260 SR
Queue Stats
6W - 8L
1,480 Elo+
Party 3
Da Ji
Da Ji
lmbao
Da Ji
Level 58
God Stats
18W - 18L
1,428 SR
Queue Stats
158W - 150L
1,492 Elo+
Party 4
Charybdis
Charybdis
yoboykevin_
Charybdis
Level 150
God Stats
2W - 9L
1,388 SR
Queue Stats
40W - 49L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
8 / 0 / 7
9,092
606
7,570
11,918
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ares
 
Ares
12
4 / 2 / 7
7,986
532
6,407
11,398
7,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
BasicallyMonkee
Discordia
14
3 / 2 / 8
8,833
589
6,084
5,670
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 7
7,878
525
12,067
7,832
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
4 / 1 / 3
8,543
570
7,939
12,700
9,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
1 / 5 / 2
6,345
423
5,246
14,000
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
14
2 / 3 / 0
7,654
510
6,924
6,598
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
axe-_-reaper
King Arthur
13
1 / 4 / 2
7,378
492
7,627
13,469
10,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
lmbao
Da Ji
10
0 / 5 / 1
5,733
382
4,425
9,367
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
yoboykevin_
Charybdis
11
2 / 7 / 1
6,756
450
5,838
10,629
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
24
Kills
6
6
Deaths
24
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
7
11.5
W
Ares
 
Ares
4
2
7
3.75
W
Discordia
BasicallyMonkee
Discordia
3
2
8
3.5
W
5
1
7
8.5
L
Artio
1
5
2
0.4
L
Thoth
2
3
0
0.67
L
King Arthur
axe-_-reaper
King Arthur
1
4
2
0.5
W
4
1
3
5.5
L
Da Ji
lmbao
Da Ji
0
5
1
0.1
L
Charybdis
yoboykevin_
Charybdis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
30,060
49,518
Taken
54,063
26,922
Mitigated
26,110
14,747
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,570
2,305
740
6,585
11,918
5,321
628
3,025
8,893
0
68,334
W
Ares
 
Ares
6,407
331
0
3,160
11,398
7,750
519
3,102
8,296
14,938
1,346
W
Discordia
BasicallyMonkee
Discordia
6,084
226
0
586
5,670
1,808
1,146
2,869
2,801
45,890
2,643
W
12,067
2,780
0
715
7,832
2,489
97
1,516
6,316
0
54,092
L
Artio
5,246
608
1,093
3,721
14,000
8,134
0
4,096
9,802
23,770
0
L
Thoth
6,924
120
0
838
6,598
1,617
0
2,156
3,968
49,880
0
L
King Arthur
axe-_-reaper
King Arthur
7,627
866
0
310
13,469
10,923
0
2,720
10,704
0
47,209
W
7,939
1,245
0
2,961
12,700
9,554
0
1,658
11,042
0
54,900
L
Da Ji
lmbao
Da Ji
4,425
446
0
2,373
9,367
2,872
0
958
8,343
0
28,603
L
Charybdis
yoboykevin_
Charybdis
5,838
3,031
0
1,746
10,629
2,564
0
1,150
9,429
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
33,866
395
Minions Killed
339
0
Camps Cleared
0
1,526,738
Distance Traveled
1,504,330
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,092
606
101
7
0
355,022
0
W
Ares
7,986
532
30
2
0
291,634
3
W
Discordia
8,833
589
113
8
0
287,924
0
W
Medusa
7,878
525
69
5
0
323,775
0
L
Artio
6,345
423
33
2
0
288,168
0
L
Thoth
7,654
510
87
6
0
336,399
4
L
King Arthur
7,378
492
80
5
0
290,797
0
W
Mulan
8,543
570
82
5
0
268,383
0
L
Da Ji
5,733
382
50
3
0
328,724
0
L
Charybdis
6,756
450
89
6
0
260,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role