Player Matchup

Bacchus
Bacchus
BUBGUM FLARE
Bacchus
Level 108
God Stats
15W - 11L
1,505 SR
Queue Stats
199W - 251L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Evacious
Danzaburou
Level 86
God Stats
54W - 38L
1,549 SR
Queue Stats
67W - 60L
1,463 Elo+
Party 3
Mulan
Mulan
Lilley1213
Mulan
Level 145
God Stats
9W - 6L
1,540 SR
Queue Stats
342W - 350L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
TastefulNut
Kukulkan
Level 81
God Stats
1W - 2L
1,437 SR
Queue Stats
44W - 29L
1,703 Elo+
Party 2
Apollo
Apollo
TurnIntoCandy
Apollo
Level 149
God Stats
1W - 0L
1,355 SR
Queue Stats
8W - 4L
1,631 Elo+
Party 2
Team Averages
Level 114
1,477 SR
1,544 Elo+

VS

Team Averages
Level 77
1,445 SR
1,497 Elo+
Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ImUpSir
Ra
Level 108
God Stats
0W - 4L
1,159 SR
Queue Stats
46W - 47L
1,521 Elo+
Party 1
Thanatos
Thanatos
Yourexiled
Thanatos
Level 127
God Stats
1W - 2L
1,542 SR
Queue Stats
63W - 73L
1,472 Elo+
Party 1
Skadi
Skadi
yhoannvnz
Skadi
Level 32
God Stats
33W - 38L
1,522 SR
Queue Stats
221W - 257L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BUBGUM FLARE
Bacchus
12
2 / 1 / 7
7,432
619
6,136
8,127
8,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Evacious
Danzaburou
11
6 / 5 / 1
7,212
601
10,014
10,148
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
13
2 / 1 / 0
7,998
667
2,356
9,267
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TastefulNut
Kukulkan
12
8 / 2 / 2
7,745
645
5,785
5,353
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
4 / 4 / 5
7,241
603
5,371
9,479
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
5 / 1 / 2
6,395
533
9,320
10,101
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
 
Hel
9
1 / 7 / 5
5,496
458
2,055
8,753
3,430
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 3 / 1
7,152
596
5,483
6,544
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Yourexiled
Thanatos
10
3 / 8 / 1
5,829
486
4,181
11,799
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
yhoannvnz
Skadi
11
1 / 3 / 0
6,287
524
4,089
6,271
1,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
22
Kills
13
13
Deaths
22
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
1
2
6
L
Hel
 
Hel
1
7
5
0.5
W
Bacchus
BUBGUM FLARE
Bacchus
2
1
7
5.5
W
Danzaburou
Evacious
Danzaburou
6
5
1
1.3
L
3
3
1
1.17
W
Mulan
2
1
0
2
W
Kukulkan
TastefulNut
Kukulkan
8
2
2
4.5
W
4
4
5
1.63
L
Thanatos
Yourexiled
Thanatos
3
8
1
0.44
L
Skadi
yhoannvnz
Skadi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
25,128
42,374
Taken
43,468
23,972
Mitigated
17,740
10,183
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,320
5,853
0
767
10,101
6,515
0
3,839
6,259
0
28,995
L
Hel
 
Hel
2,055
308
1,286
1,657
8,753
3,430
0
1,986
6,765
17,140
0
W
Bacchus
BUBGUM FLARE
Bacchus
6,136
983
0
2,059
8,127
8,841
0
1,455
6,672
23,308
2,326
W
Danzaburou
Evacious
Danzaburou
10,014
2,947
0
2,020
10,148
3,768
124
1,420
8,728
0
48,844
L
5,483
770
245
2,205
6,544
2,176
0
2,490
4,054
50,860
1,155
W
Mulan
2,356
182
0
3,249
9,267
6,529
614
0
9,267
0
53,675
W
Kukulkan
TastefulNut
Kukulkan
5,785
953
0
495
5,353
1,762
0
1,786
3,530
39,820
1,002
W
5,371
2,284
0
2,360
9,479
3,072
13
2,691
6,771
0
46,596
L
Thanatos
Yourexiled
Thanatos
4,181
1,166
0
4,820
11,799
3,665
0
2,475
9,324
0
30,139
L
Skadi
yhoannvnz
Skadi
4,089
930
0
231
6,271
1,954
265
717
5,533
0
35,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,628
Gold Earned
31,159
344
Minions Killed
293
0
Camps Cleared
0
1,204,224
Distance Traveled
1,219,403
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,395
533
34
3
0
252,807
2
L
Hel
5,496
458
32
3
0
233,280
0
W
Bacchus
7,432
619
34
3
0
256,401
3
W
Danzaburou
7,212
601
70
6
0
229,475
0
L
Ra
7,152
596
103
9
0
254,488
0
W
Mulan
7,998
667
105
9
0
192,827
3
W
Kukulkan
7,745
645
66
6
0
252,253
0
W
Apollo
7,241
603
69
6
0
273,268
0
L
Thanatos
5,829
486
51
4
0
249,511
0
L
Skadi
6,287
524
73
6
0
229,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role