Player Matchup

Ravana
Ravana
Royal_HD96
Ravana
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,489 Elo+
Party 1
Poseidon
Poseidon
WeenMachine2
Poseidon
Level 129
God Stats
7W - 1L
1,775 SR
Queue Stats
74W - 59L
1,635 Elo+
Solo
Hercules
Hercules
stellaryeti
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,540 Elo+
Party 1
Team Averages
Level 126
1,592 SR
1,555 Elo+

VS

Team Averages
Level 135
1,413 SR
1,563 Elo+
Bacchus
Bacchus
Cosmic Rift6425
Bacchus
Level 129
God Stats
6W - 6L
1,300 SR
Queue Stats
180W - 195L
1,492 Elo+
Solo
Jing Wei
Jing Wei
One-Eyed-King928
Jing Wei
Level 149
God Stats
1W - 1L
1,211 SR
Queue Stats
20W - 23L
1,556 Elo+
Solo
Chang'e
Chang'e
Wisch99
Chang'e
Level 127
God Stats
5W - 1L
1,728 SR
Queue Stats
62W - 38L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Royal_HD96
Ravana
10
0 / 5 / 0
6,155
616
3,858
6,469
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
WeenMachine2
Poseidon
11
0 / 6 / 0
6,572
657
4,224
6,108
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
stellaryeti
Hercules
11
0 / 3 / 0
6,139
614
3,006
7,868
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
7,862
786
5,863
8,812
8,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 11
8,187
819
3,513
4,450
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Wisch99
Chang'e
14
9 / 0 / 5
9,190
919
7,778
6,453
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
14
14
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
W
3
0
11
8.5
L
Ravana
Royal_HD96
Ravana
0
5
0
0
L
Poseidon
WeenMachine2
Poseidon
0
6
0
0
W
Chang'e
Wisch99
Chang'e
9
0
5
11.5
L
Hercules
stellaryeti
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,088
Damage
17,154
20,445
Taken
19,715
11,108
Mitigated
11,899
2,446
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,863
317
0
1,413
8,812
8,741
522
2,115
6,330
13,332
451
W
3,513
2,347
0
1,815
4,450
1,260
1,335
1,030
3,255
0
36,301
L
Ravana
Royal_HD96
Ravana
3,858
134
0
928
6,469
3,115
0
3,820
2,468
0
14,278
L
Poseidon
WeenMachine2
Poseidon
4,224
395
0
242
6,108
1,583
0
4,468
1,438
27,540
647
W
Chang'e
Wisch99
Chang'e
7,778
365
3,531
4,111
6,453
1,898
773
973
5,190
35,578
0
L
Hercules
stellaryeti
Hercules
3,006
864
0
1,276
7,868
6,410
0
4,517
3,102
0
15,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,866
Gold Earned
25,239
110
Minions Killed
131
0
Camps Cleared
0
546,753
Distance Traveled
593,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,862
786
15
2
0
201,690
0
W
Jing Wei
8,187
819
66
7
0
174,812
0
L
Ravana
6,155
616
29
3
0
189,221
0
L
Poseidon
6,572
657
61
6
0
165,495
0
W
Chang'e
9,190
919
50
5
0
216,637
3
L
Hercules
6,139
614
20
2
0
192,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role