Player Matchup

Hachiman
Hachiman
BloodLord-_-666
Hachiman
Level 144
God Stats
1W - 1L
1,430 SR
Queue Stats
26W - 19L
1,528 Elo+
Party 2
Ao Kuang
Ao Kuang
Ytaco_supremeY
Ao Kuang
Level 27
God Stats
4W - 1L
1,914 SR
Queue Stats
24W - 19L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
xL30N__K3NN3DYx
Cthulhu
Level 43
God Stats
18W - 11L
1,649 SR
Queue Stats
24W - 18L
1,534 Elo+
Party 2
Team Averages
Level 71
1,664 SR
1,530 Elo+

VS

Team Averages
Level 88
1,500 SR
1,574 Elo+
Nut
Nut
 
Nut
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Harlod Mckoozie
He Bo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,652 Elo+
Party 1
Sobek
Sobek
hoblab
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 7 / 3
6,316
702
5,464
10,344
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
10
0 / 8 / 2
6,357
706
2,432
9,679
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 2 / 0
7,071
786
6,322
9,904
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
11 / 2 / 5
9,401
1,045
14,951
11,395
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 8
8,269
919
7,264
7,957
2,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
hoblab
Sobek
12
1 / 1 / 13
7,730
859
3,381
9,693
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
17
17
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
11
2
5
6.75
L
Hachiman
0
7
3
0.21
W
5
1
8
9
L
Ao Kuang
0
8
2
0.13
W
Sobek
hoblab
Sobek
1
1
13
7.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,218
Damage
25,596
29,927
Taken
29,045
14,170
Mitigated
14,705
2,999
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
14,951
11,168
0
5,976
11,395
3,916
1,430
3,706
7,429
0
41,398
L
Hachiman
5,464
2,796
0
1,496
10,344
2,990
0
3,924
6,293
0
18,527
W
7,264
744
0
2,620
7,957
2,317
688
1,958
5,867
32,313
983
L
Ao Kuang
2,432
675
0
873
9,679
3,442
0
3,646
5,861
10,401
459
W
Sobek
hoblab
Sobek
3,381
199
0
1,607
9,693
8,472
327
2,172
7,162
8,430
0
L
6,322
200
56
574
9,904
7,738
0
2,543
7,165
17,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,744
Gold Earned
25,400
65
Minions Killed
120
0
Camps Cleared
0
456,804
Distance Traveled
557,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,401
1,045
46
5
0
178,370
0
L
Hachiman
6,316
702
27
3
0
153,684
0
W
He Bo
8,269
919
55
6
0
173,919
0
L
Ao Kuang
6,357
706
19
2
0
145,728
0
W
Sobek
7,730
859
19
2
0
204,784
0
L
Cthulhu
7,071
786
19
2
0
157,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role