Player Matchup

Nu Wa
Nu Wa
Ritdly
Nu Wa
Level 150
God Stats
11W - 10L
1,577 SR
Queue Stats
50W - 55L
1,488 Elo+
Party 1
Geb
Geb
Takuino
Geb
Level 158
God Stats
2W - 2L
1,404 SR
Queue Stats
53W - 61L
1,402 Elo+
Party 1
Nut
Nut
YungXarm
Nut
Level 125
God Stats
12W - 6L
1,609 SR
Queue Stats
22W - 16L
1,550 Elo+
Party 2
Bastet
Bastet
manri39
Bastet
Level 122
God Stats
2W - 0L
1,727 SR
Queue Stats
22W - 16L
1,550 Elo+
Party 2
Tyr
Tyr
piter074
Tyr
Level 182
God Stats
2W - 2L
1,443 SR
Queue Stats
289W - 295L
1,524 Elo+
Party 1
Team Averages
Level 147
1,552 SR
1,503 Elo+

VS

Team Averages
Level 135
1,513 SR
1,525 Elo+
Serqet
Serqet
Creatures66
Serqet
Level 145
God Stats
0W - 2L
1,237 SR
Queue Stats
136W - 124L
1,535 Elo+
Party 3
Cerberus
Cerberus
Nayruuu
Cerberus
Level 156
God Stats
15W - 8L
1,780 SR
Queue Stats
294W - 263L
1,566 Elo+
Party 3
Bellona
Bellona
SageMango
Bellona
Level 106
God Stats
2W - 3L
1,520 SR
Queue Stats
76W - 77L
1,561 Elo+
Solo
Medusa
Medusa
Stayy__Goldd
Medusa
Level 109
God Stats
24W - 24L
1,559 SR
Queue Stats
92W - 86L
1,512 Elo+
Party 3
Eset
Eset
smokinthekush420
Eset
Level 159
God Stats
17W - 15L
1,470 SR
Queue Stats
517W - 501L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ritdly
Nu Wa
11
1 / 2 / 3
6,660
666
5,775
3,675
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
9
1 / 0 / 2
5,676
568
1,526
5,307
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 2
5,786
579
3,585
6,269
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
manri39
Bastet
12
4 / 0 / 1
6,534
653
3,430
5,617
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 1
6,427
643
4,194
9,519
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
8
1 / 2 / 0
4,871
487
2,004
6,182
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Nayruuu
Cerberus
9
1 / 1 / 1
5,005
501
2,632
7,818
5,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
SageMango
Bellona
9
0 / 0 / 0
5,037
504
4,632
8,116
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 2 / 0
4,931
493
1,570
4,415
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 2 / 0
4,883
488
1,008
4,524
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
3
3
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
2
0
0.5
L
Cerberus
Nayruuu
Cerberus
1
1
1
1.5
W
Nu Wa
Ritdly
Nu Wa
1
2
3
1.25
L
Bellona
SageMango
Bellona
0
0
0
0
L
Medusa
0
2
0
0
W
Geb
1
0
2
2
W
1
1
2
2
W
Bastet
manri39
Bastet
4
0
1
4.5
W
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
11,846
30,387
Taken
31,055
13,216
Mitigated
16,886
9,740
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,004
269
0
610
6,182
2,358
0
672
5,510
0
22,643
L
Cerberus
Nayruuu
Cerberus
2,632
291
0
2,530
7,818
5,268
0
3,305
4,513
25,853
572
W
Nu Wa
Ritdly
Nu Wa
5,775
2,005
0
581
3,675
989
480
1,522
2,153
45,113
401
L
Bellona
SageMango
Bellona
4,632
1,156
0
3,629
8,116
6,944
0
281
7,835
0
27,346
L
Medusa
1,570
602
0
511
4,415
1,355
14
832
3,583
0
28,427
W
Geb
1,526
178
105
809
5,307
2,296
183
1,029
4,278
12,226
796
W
3,585
1,133
0
1,490
6,269
1,715
554
1,026
4,937
0
37,808
W
Bastet
manri39
Bastet
3,430
586
0
1,939
5,617
1,929
0
197
5,238
0
43,414
W
4,194
241
0
4,816
9,519
6,287
0
0
8,632
0
44,242
L
1,008
0
0
1,475
4,524
961
0
2,093
2,431
25,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
24,727
312
Minions Killed
279
0
Camps Cleared
0
1,028,311
Distance Traveled
930,373
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,871
487
53
5
0
211,561
0
L
Cerberus
5,005
501
73
7
0
187,272
2
W
Nu Wa
6,660
666
76
8
0
179,072
0
L
Bellona
5,037
504
49
5
0
204,459
1
L
Medusa
4,931
493
59
6
0
207,055
4
W
Geb
5,676
568
25
3
0
213,138
1
W
Nut
5,786
579
53
5
0
186,614
1
W
Bastet
6,534
653
78
8
0
260,809
0
W
Tyr
6,427
643
80
8
0
188,678
0
L
Eset
4,883
488
45
5
0
120,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role