Player Matchup

Nu Wa
Nu Wa
Gold IV
Donowo
Nu Wa
Gold IV
Level 158
God Stats
4W - 2L
1,439 SR
Queue Stats
113W - 118L
1,492 MMR
Solo
Bacchus
Bacchus
Silver II
Void Greek
Bacchus
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,434 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Xavier2202
Zhong Kui
Gold III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 33L
1,517 MMR
Party 1
Thanatos
Thanatos
Gold IV
joeyypwnsj00
Thanatos
Gold IV
Level 176
God Stats
5W - 9L
1,553 SR
Queue Stats
299W - 302L
1,484 MMR
Solo
Danzaburou
Danzaburou
Gold IV
marine55555
Danzaburou
Gold IV
Level 159
God Stats
7W - 10L
1,482 SR
Queue Stats
279W - 272L
1,490 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,495 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,465 SR
1,421 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Magnum71g
Hercules
Silver II
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,395 MMR
Solo
Ares
Ares
Gold V
Naz_308
Ares
Gold V
Level 194
God Stats
3W - 5L
1,486 SR
Queue Stats
44W - 40L
1,428 MMR
Solo
Chernobog
Chernobog
Gold V
Senju JS
Chernobog
Gold V
Level 104
God Stats
4W - 6L
1,341 SR
Queue Stats
209W - 203L
1,387 MMR
Solo
Pele
Pele
Silver II
iiRxvy
Pele
Silver II
Level 133
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 38L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Donowo
Nu Wa
14
2 / 4 / 3
8,419
601
5,650
5,907
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Void Greek
Bacchus
10
1 / 2 / 6
6,853
490
3,359
6,866
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Xavier2202
Zhong Kui
14
3 / 2 / 3
8,642
617
9,737
10,243
6,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
joeyypwnsj00
Thanatos
13
5 / 2 / 5
8,131
581
6,472
12,521
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
marine55555
Danzaburou
14
2 / 1 / 1
8,150
582
2,850
9,137
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BastetMaman BrigitteAwilix

VS

Bans
CthulhuScyllaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 0 / 0
5,976
427
1,473
1,972
490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Magnum71g
Hercules
11
0 / 4 / 2
6,305
450
2,366
12,279
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Naz_308
Ares
12
3 / 3 / 3
7,168
512
4,125
10,632
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Senju JS
Chernobog
13
0 / 1 / 3
6,660
476
5,413
8,909
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
iiRxvy
Pele
14
5 / 5 / 2
7,879
563
5,924
12,135
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
10
11
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
0
0
2
W
Nu Wa
Donowo
Nu Wa
2
4
3
0.88
L
Hercules
Magnum71g
Hercules
0
4
2
0.25
L
Ares
Naz_308
Ares
3
3
3
1.5
L
Chernobog
Senju JS
Chernobog
0
1
3
1.5
W
Bacchus
Void Greek
Bacchus
1
2
6
2
W
Zhong Kui
Xavier2202
Zhong Kui
3
2
3
2.25
L
Pele
iiRxvy
Pele
5
5
2
1.2
W
Thanatos
joeyypwnsj00
Thanatos
5
2
5
3.75
W
Danzaburou
marine55555
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,068
Damage
19,301
44,674
Taken
45,927
22,127
Mitigated
22,113
28,311
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,473
276
0
1,027
1,972
490
0
1,340
632
29,194
565
W
Nu Wa
Donowo
Nu Wa
5,650
1,030
0
773
5,907
1,846
1,220
2,220
3,642
50,224
2,002
L
Hercules
Magnum71g
Hercules
2,366
527
0
5,132
12,279
7,432
0
5,782
6,497
0
32,904
L
Ares
Naz_308
Ares
4,125
516
0
1,465
10,632
7,840
0
4,998
5,634
15,407
0
L
Chernobog
Senju JS
Chernobog
5,413
2,498
0
4,521
8,909
2,612
25
1,155
7,754
0
56,481
W
Bacchus
Void Greek
Bacchus
3,359
596
0
1,862
6,866
5,490
145
1,203
5,581
11,620
0
W
Zhong Kui
Xavier2202
Zhong Kui
9,737
1,008
0
6,387
10,243
6,718
320
919
9,113
60,734
2,779
L
Pele
iiRxvy
Pele
5,924
1,521
0
4,728
12,135
3,739
0
4,985
7,150
0
58,862
W
Thanatos
joeyypwnsj00
Thanatos
6,472
1,484
0
13,185
12,521
4,313
0
751
11,770
0
47,889
W
Danzaburou
marine55555
Danzaburou
2,850
1,698
0
6,104
9,137
3,760
0
554
8,583
0
74,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
33,988
418
Minions Killed
348
0
Camps Cleared
0
1,360,935
Distance Traveled
1,204,876
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,976
427
66
5
0
100,831
0
W
Nu Wa
8,419
601
102
7
0
238,139
6
L
Hercules
6,305
450
70
5
0
266,989
1
L
Ares
7,168
512
15
1
0
253,023
5
L
Chernobog
6,660
476
92
7
0
272,881
0
W
Bacchus
6,853
490
18
1
0
293,888
6
W
Zhong Kui
8,642
617
110
8
0
248,807
0
L
Pele
7,879
563
105
8
0
311,152
4
W
Thanatos
8,131
581
75
5
0
321,707
0
W
Danzaburou
8,150
582
113
8
0
258,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role