Player Matchup

Cerberus
Cerberus
Arsinic
Cerberus
Level 147
God Stats
2W - 6L
1,575 SR
Queue Stats
20W - 20L
1,502 Elo+
Solo
Osiris
Osiris
Larry1724
Osiris
Level 118
God Stats
14W - 14L
1,061 SR
Queue Stats
197W - 189L
1,425 Elo+
Party 3
Merlin
Merlin
llBigRipsll
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,508 Elo+
Party 3
Skadi
Skadi
llStNickll
Skadi
Level 129
God Stats
4W - 4L
1,588 SR
Queue Stats
122W - 118L
1,513 Elo+
Party 3
Eset
Eset
rollingsmke
Eset
Level 125
God Stats
21W - 19L
1,468 SR
Queue Stats
823W - 835L
1,477 Elo+
Solo
Team Averages
Level 128
1,438 SR
1,485 Elo+

VS

Team Averages
Level 124
1,567 SR
1,450 Elo+
Horus
Horus
Minorsummer247
Horus
Level 98
God Stats
3W - 0L
1,731 SR
Queue Stats
12W - 15L
1,416 Elo+
Party 2
Atlas
Atlas
MouseCopp
Atlas
Level 185
God Stats
8W - 8L
1,397 SR
Queue Stats
333W - 362L
1,465 Elo+
Party 1
Arachne
Arachne
SheepMaser9000
Arachne
Level 121
God Stats
32W - 19L
1,641 SR
Queue Stats
191W - 221L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
TheDeadlyHornet
Zhong Kui
Level 129
God Stats
20W - 20L
1,565 SR
Queue Stats
371W - 374L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ullr5
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arsinic
Cerberus
12
1 / 5 / 3
7,460
439
3,805
16,315
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Larry1724
Osiris
16
4 / 2 / 3
9,020
531
8,517
12,025
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
16
0 / 3 / 3
8,969
528
6,521
6,887
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
15
3 / 4 / 4
9,148
538
9,510
10,835
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
8,297
488
8,210
11,345
5,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
8,002
471
4,229
12,910
9,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Atlas
MouseCopp
Atlas
17
5 / 2 / 2
10,067
592
7,774
10,844
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 2
8,354
491
4,047
12,272
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
TheDeadlyHornet
Zhong Kui
17
5 / 1 / 3
10,644
626
8,377
12,198
9,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ullr5
Ah Muzen Cab
16
6 / 3 / 1
9,965
586
11,920
11,927
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
19
19
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arsinic
Cerberus
1
5
3
0.5
L
Osiris
Larry1724
Osiris
4
2
3
2.75
W
1
4
6
1
W
Atlas
MouseCopp
Atlas
5
2
2
3
W
2
0
2
3
W
Zhong Kui
TheDeadlyHornet
Zhong Kui
5
1
3
6.5
L
Merlin
0
3
3
0.5
L
Skadi
3
4
4
1.25
L
2
5
0
0.4
W
Ah Muzen Cab
ullr5
Ah Muzen Cab
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
36,347
57,407
Taken
60,151
31,041
Mitigated
34,970
11,445
Healing
24,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arsinic
Cerberus
3,805
425
0
4,268
16,315
11,321
0
2,420
13,835
32,586
0
L
Osiris
Larry1724
Osiris
8,517
3,623
0
2,262
12,025
8,332
0
1,838
10,105
0
76,785
W
4,229
1,994
264
2,957
12,910
9,847
30
1,986
10,924
0
15,608
W
Atlas
MouseCopp
Atlas
7,774
1,902
0
2,671
10,844
7,290
0
5,907
4,937
53,034
0
W
4,047
1,968
0
7,342
12,272
4,217
0
3,457
8,815
0
68,343
W
Zhong Kui
TheDeadlyHornet
Zhong Kui
8,377
1,246
0
8,418
12,198
9,479
23
5,561
6,637
88,580
1,253
L
Merlin
6,521
385
0
731
6,887
2,288
0
4,238
2,619
73,572
0
L
Skadi
9,510
3,074
0
1,274
10,835
3,368
0
0
10,835
0
70,930
L
8,210
517
0
2,910
11,345
5,732
0
6,822
3,589
52,680
1,434
W
Ah Muzen Cab
ullr5
Ah Muzen Cab
11,920
4,185
0
2,914
11,927
4,137
0
1,487
10,440
0
72,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,894
Gold Earned
47,032
593
Minions Killed
508
0
Camps Cleared
0
1,657,176
Distance Traveled
1,789,654
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,460
439
83
5
0
310,942
6
L
Osiris
9,020
531
122
7
0
446,151
0
W
Horus
8,002
471
15
1
0
370,065
2
W
Atlas
10,067
592
103
6
0
330,206
2
W
Arachne
8,354
491
96
6
0
399,410
0
W
Zhong Kui
10,644
626
162
10
0
334,890
0
L
Merlin
8,969
528
153
9
0
320,091
0
L
Skadi
9,148
538
136
8
0
325,117
0
L
Eset
8,297
488
99
6
0
254,875
0
W
Ah Muzen Cab
9,965
586
132
8
0
355,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role