Player Matchup

Sun Wukong
Sun Wukong
BichaelxX
Sun Wukong
Level 27
God Stats
1W - 3L
1,733 SR
Queue Stats
42W - 61L
1,452 Elo+
Party 1
Mercury
Mercury
Itachi1hp
Mercury
Level 49
God Stats
12W - 8L
1,692 SR
Queue Stats
188W - 173L
1,538 Elo+
Party 2
Geb
Geb
OmniWavez
Geb
Level 54
God Stats
6W - 1L
1,970 SR
Queue Stats
109W - 91L
1,557 Elo+
Party 2
Medusa
Medusa
blue_bombers69
Medusa
Level 114
God Stats
3W - 8L
1,621 SR
Queue Stats
238W - 234L
1,490 Elo+
Party 1
Agni
Agni
xxMikeMan
Agni
Level 100
God Stats
9W - 6L
1,701 SR
Queue Stats
205W - 185L
1,543 Elo+
Party 2
Team Averages
Level 69
1,743 SR
1,516 Elo+

VS

Team Averages
Level 99
1,521 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
Alg0rhythm
Kumbhakarna
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 187L
1,623 Elo+
Party 4
Sun Wukong
Sun Wukong
Conankillstreak
Sun Wukong
Level 125
God Stats
3W - 6L
1,397 SR
Queue Stats
181W - 188L
1,495 Elo+
Party 3
Bastet
Bastet
DumpiiJr
Bastet
Level 122
God Stats
5W - 5L
1,464 SR
Queue Stats
114W - 92L
1,559 Elo+
Solo
Xbalanque
Xbalanque
iamValored
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,565 Elo+
Party 4
Hel
Hel
mainlyunknown39
Hel
Level 109
God Stats
3W - 3L
1,747 SR
Queue Stats
171W - 177L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BichaelxX
Sun Wukong
14
0 / 0 / 1
7,427
495
7,492
12,478
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Itachi1hp
Mercury
12
2 / 5 / 1
6,764
451
3,013
11,356
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 1 / 0
6,705
447
2,893
8,818
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 6 / 0
7,459
497
7,898
11,199
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
13
2 / 7 / 2
7,920
528
12,437
9,492
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alg0rhythm
Kumbhakarna
15
4 / 1 / 7
8,869
591
5,835
12,374
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Conankillstreak
Sun Wukong
15
0 / 0 / 0
9,014
601
6,298
10,025
6,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
DumpiiJr
Bastet
17
8 / 2 / 3
9,467
631
9,858
11,012
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
iamValored
Xbalanque
17
4 / 2 / 4
9,702
647
9,681
10,149
4,050
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 1 / 8
8,500
567
4,742
10,280
7,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
18
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alg0rhythm
Kumbhakarna
4
1
7
7.5
L
Sun Wukong
BichaelxX
Sun Wukong
0
0
1
0.5
W
Sun Wukong
Conankillstreak
Sun Wukong
0
0
0
0
W
Bastet
DumpiiJr
Bastet
8
2
3
4.75
L
Mercury
Itachi1hp
Mercury
2
5
1
0.5
L
0
1
0
0
L
2
6
0
0.33
W
Xbalanque
iamValored
Xbalanque
4
2
4
3
W
2
1
8
6
L
Agni
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
36,414
53,343
Taken
53,840
24,911
Mitigated
26,565
9,093
Healing
31,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alg0rhythm
Kumbhakarna
5,835
431
0
2,999
12,374
4,626
0
7,783
4,591
46,789
417
L
Sun Wukong
BichaelxX
Sun Wukong
7,492
1,495
0
3,973
12,478
8,447
0
253
12,225
0
55,852
W
Sun Wukong
Conankillstreak
Sun Wukong
6,298
1,302
0
5,368
10,025
6,662
349
0
10,025
0
69,916
W
Bastet
DumpiiJr
Bastet
9,858
3,101
0
7,347
11,012
3,676
0
2,245
8,767
0
82,159
L
Mercury
Itachi1hp
Mercury
3,013
1,093
0
835
11,356
4,023
0
3,171
8,071
0
51,300
L
2,893
569
0
2,374
8,818
6,590
0
2,505
6,227
19,378
0
L
7,898
1,975
0
1,291
11,199
3,127
0
724
10,435
0
54,841
W
Xbalanque
iamValored
Xbalanque
9,681
5,301
0
3,252
10,149
4,050
780
858
9,291
0
86,228
W
4,742
452
5,160
7,038
10,280
7,551
400
4,980
5,300
29,944
0
L
Agni
12,437
998
0
620
9,492
2,724
0
3,295
5,929
60,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
45,552
436
Minions Killed
535
0
Camps Cleared
0
1,544,656
Distance Traveled
1,439,699
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,869
591
107
7
0
320,063
4
L
Sun Wukong
7,427
495
111
7
0
279,808
0
W
Sun Wukong
9,014
601
119
8
0
233,486
6
W
Bastet
9,467
631
111
7
0
325,385
1
L
Mercury
6,764
451
75
5
0
339,909
0
L
Geb
6,705
447
19
1
0
337,058
0
L
Medusa
7,459
497
111
7
0
290,108
0
W
Xbalanque
9,702
647
161
11
0
265,443
1
W
Hel
8,500
567
37
2
0
295,322
1
L
Agni
7,920
528
120
8
0
297,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role