Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ClumsyWoo
Skadi
Level 67
God Stats
12W - 7L
1,759 SR
Queue Stats
289W - 314L
1,491 Elo+
Party 2
Khepri
Khepri
Dinospaceman
Khepri
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 1
Tyr
Tyr
Humanchild
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
XxSenpaixX8800
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,250 Elo+
Solo
Team Averages
Level 102
1,552 SR
1,484 Elo+

VS

Team Averages
Level 92
1,396 SR
1,504 Elo+
King Arthur
King Arthur
CALEB071104
King Arthur
Level 107
God Stats
1W - 0L
1,199 SR
Queue Stats
17W - 10L
1,556 Elo+
Solo
Zeus
Zeus
Daddydeemon
Zeus
Level 117
God Stats
3W - 2L
1,466 SR
Queue Stats
284W - 284L
1,491 Elo+
Solo
Maui
Maui
Fortyboi40
Maui
Level 61
God Stats
2W - 1L
1,474 SR
Queue Stats
148W - 134L
1,534 Elo+
Solo
Arachne
Arachne
ReluctntHiro
Arachne
Level 144
God Stats
4W - 5L
1,339 SR
Queue Stats
320W - 347L
1,452 Elo+
Solo
Ymir
Ymir
TOMYTEFA
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 101L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 2 / 2
5,597
1,119
4,417
3,474
1,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
ClumsyWoo
Skadi
11
2 / 1 / 0
5,309
1,062
4,165
2,759
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 3 / 2
5,045
1,009
1,666
5,719
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 2
4,975
995
986
5,697
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
XxSenpaixX8800
Sun Wukong
7
0 / 1 / 1
4,427
885
1,272
2,066
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CALEB071104
King Arthur
10
3 / 2 / 5
5,949
1,190
4,282
5,946
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 8
5,810
1,162
5,018
1,179
300
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
3 / 1 / 6
6,328
1,266
2,665
2,957
2,527
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
ReluctntHiro
Arachne
10
2 / 1 / 7
5,830
1,166
2,946
3,454
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
1 / 1 / 8
6,402
1,280
2,555
5,572
5,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
9
9
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
2
2
2
W
King Arthur
CALEB071104
King Arthur
3
2
5
2.75
L
Skadi
ClumsyWoo
Skadi
2
1
0
2
W
0
0
8
4
L
Khepri
0
3
2
0.33
W
3
1
6
6
L
0
2
2
0.5
W
Arachne
ReluctntHiro
Arachne
2
1
7
5.5
W
Ymir
1
1
8
5
L
Sun Wukong
XxSenpaixX8800
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,506
Damage
17,466
19,715
Taken
19,108
10,083
Mitigated
15,144
4,119
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,417
1,152
0
891
3,474
1,077
0
2,273
1,149
0
8,909
W
King Arthur
CALEB071104
King Arthur
4,282
682
304
179
5,946
4,948
0
479
5,467
0
7,818
L
Skadi
ClumsyWoo
Skadi
4,165
1,186
0
0
2,759
1,019
0
1,281
1,474
0
12,993
W
5,018
420
233
114
1,179
300
626
231
948
16,873
0
L
Khepri
1,666
68
1,061
605
5,719
2,732
0
2,751
2,792
3,934
0
W
2,665
350
558
532
2,957
2,527
224
339
2,618
6,131
0
L
986
211
235
793
5,697
3,771
0
3,077
2,575
0
4,655
W
Arachne
ReluctntHiro
Arachne
2,946
2,194
795
1,098
3,454
1,899
0
308
3,146
0
4,917
W
Ymir
2,555
237
548
1,568
5,572
5,470
29
309
5,263
5,635
0
L
Sun Wukong
XxSenpaixX8800
Sun Wukong
1,272
38
20
514
2,066
1,484
0
643
1,423
0
2,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
30,319
50
Minions Killed
50
0
Camps Cleared
0
431,145
Distance Traveled
500,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,597
1,119
13
3
0
85,143
0
W
King Arthur
5,949
1,190
12
2
0
103,898
0
L
Skadi
5,309
1,062
22
4
0
90,702
0
W
Zeus
5,810
1,162
21
4
0
101,614
0
L
Khepri
5,045
1,009
2
0
0
100,270
0
W
Maui
6,328
1,266
7
1
0
86,124
0
L
Tyr
4,975
995
10
2
0
102,900
0
W
Arachne
5,830
1,166
4
1
0
111,767
0
W
Ymir
6,402
1,280
6
1
0
96,873
0
L
Sun Wukong
4,427
885
3
1
0
52,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role