Player Matchup

Neith
Neith
BOSSHawk22975
Neith
Level 117
God Stats
2W - 3L
1,281 SR
Queue Stats
204W - 202L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Claytownstomp
Kukulkan
Level 18
God Stats
11W - 5L
1,500 SR
Queue Stats
233W - 225L
1,381 Elo+
Party 2
Hun Batz
Hun Batz
DJ Catnip
Hun Batz
Level 126
God Stats
6W - 5L
1,496 SR
Queue Stats
234W - 233L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Nova309
Cthulhu
Level 129
God Stats
3W - 1L
1,733 SR
Queue Stats
201W - 198L
1,458 Elo+
Party 1
Khepri
Khepri
Rahgnarok
Khepri
Level 122
God Stats
3W - 0L
1,653 SR
Queue Stats
211W - 209L
1,489 Elo+
Party 1
Team Averages
Level 102
1,533 SR
1,456 Elo+

VS

Team Averages
Level 91
1,469 SR
1,474 Elo+
Baba Yaga
Baba Yaga
AKA-3D
Baba Yaga
Level 126
God Stats
4W - 3L
1,780 SR
Queue Stats
121W - 125L
1,446 Elo+
Solo
King Arthur
King Arthur
CabrakanPack
King Arthur
Level 111
God Stats
0W - 2L
1,278 SR
Queue Stats
106W - 106L
1,502 Elo+
Party 3
Hachiman
Hachiman
Mark55Goat
Hachiman
Level 89
God Stats
0W - 2L
1,312 SR
Queue Stats
302W - 334L
1,477 Elo+
Solo
Fafnir
Fafnir
Solmar3lk
Fafnir
Level 48
God Stats
2W - 2L
1,476 SR
Queue Stats
168W - 179L
1,484 Elo+
Solo
Chiron
Chiron
vgrimvl
Chiron
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
9,726
973
12,920
9,238
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kukulkan
Claytownstomp
Kukulkan
15
3 / 2 / 11
8,603
860
9,665
5,200
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
DJ Catnip
Hun Batz
16
7 / 2 / 4
9,135
914
12,698
8,744
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Nova309
Cthulhu
13
0 / 4 / 11
7,395
740
8,003
8,319
8,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
Rahgnarok
Khepri
12
0 / 4 / 11
7,394
739
3,146
8,581
6,990
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AKA-3D
Baba Yaga
14
5 / 2 / 2
8,260
826
4,679
6,728
2,896
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
CabrakanPack
King Arthur
14
1 / 2 / 7
7,869
787
7,076
10,259
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Mark55Goat
Hachiman
12
1 / 7 / 5
7,088
709
8,168
11,528
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Solmar3lk
Fafnir
13
3 / 4 / 5
7,821
782
4,229
13,662
16,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
vgrimvl
Chiron
14
4 / 3 / 3
7,814
781
8,029
9,832
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
18
Kills
14
14
Deaths
18
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AKA-3D
Baba Yaga
5
2
2
3
W
8
2
7
5.75
L
King Arthur
CabrakanPack
King Arthur
1
2
7
2.25
W
Kukulkan
Claytownstomp
Kukulkan
3
2
11
4.25
W
Hun Batz
DJ Catnip
Hun Batz
7
2
4
4.5
L
Hachiman
Mark55Goat
Hachiman
1
7
5
0.5
W
Cthulhu
Nova309
Cthulhu
0
4
11
1.38
W
Khepri
Rahgnarok
Khepri
0
4
11
1.38
L
Fafnir
Solmar3lk
Fafnir
3
4
5
1.38
L
Chiron
vgrimvl
Chiron
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,432
Damage
32,181
40,082
Taken
52,009
25,838
Mitigated
38,250
11,243
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AKA-3D
Baba Yaga
4,679
28
348
2,405
6,728
2,896
0
3,290
3,438
11,896
294
W
12,920
2,851
593
3,522
9,238
4,044
1,279
1,374
7,864
0
23,281
L
King Arthur
CabrakanPack
King Arthur
7,076
531
966
2,852
10,259
10,892
0
3,465
6,794
0
18,248
W
Kukulkan
Claytownstomp
Kukulkan
9,665
389
208
716
5,200
1,865
224
1,897
3,303
21,904
0
W
Hun Batz
DJ Catnip
Hun Batz
12,698
1,461
1,410
2,563
8,744
4,924
0
2,642
6,102
0
23,365
L
Hachiman
Mark55Goat
Hachiman
8,168
4,299
411
1,591
11,528
4,211
0
3,925
7,603
0
12,702
W
Cthulhu
Nova309
Cthulhu
8,003
311
614
317
8,319
8,015
120
1,719
6,600
14,076
344
W
Khepri
Rahgnarok
Khepri
3,146
31
554
746
8,581
6,990
0
1,130
7,451
5,572
887
L
Fafnir
Solmar3lk
Fafnir
4,229
818
1,215
1,997
13,662
16,328
0
6,649
7,013
6,428
0
L
Chiron
vgrimvl
Chiron
8,029
1,173
748
2,387
9,832
3,923
0
3,184
6,648
0
21,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
38,852
106
Minions Killed
70
0
Camps Cleared
0
917,608
Distance Traveled
840,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,260
826
14
1
0
129,470
0
W
Neith
9,726
973
23
2
0
191,224
0
L
King Arthur
7,869
787
22
2
0
176,846
0
W
Kukulkan
8,603
860
38
4
0
204,165
0
W
Hun Batz
9,135
914
23
2
0
218,548
0
L
Hachiman
7,088
709
7
1
0
162,320
0
W
Cthulhu
7,395
740
19
2
0
143,161
0
W
Khepri
7,394
739
3
0
0
160,510
0
L
Fafnir
7,821
782
1
0
0
177,845
0
L
Chiron
7,814
781
26
3
0
193,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role