Player Matchup

Bastet
Bastet
Bapo Attackko
Bastet
Level 83
God Stats
3W - 3L
1,512 SR
Queue Stats
18W - 22L
1,470 Elo+
Party 1
Merlin
Merlin
Bapo El Chapo
Merlin
Level 108
God Stats
2W - 0L
1,645 SR
Queue Stats
18W - 22L
1,463 Elo+
Party 1
Bake Kujira
Bake Kujira
HeatedLeek
Bake Kujira
Level 80
God Stats
2W - 2L
1,435 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 1
Mulan
Mulan
LoneStar1908
Mulan
Level 100
God Stats
10W - 11L
1,496 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 1
Medusa
Medusa
Rokkt
Medusa
Level 64
God Stats
4W - 7L
1,436 SR
Queue Stats
9W - 20L
1,313 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,440 Elo+

VS

Team Averages
Level 153
1,436 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Pitayadragon630
Poseidon
Level 285
God Stats
6W - 10L
1,531 SR
Queue Stats
927W - 911L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
Styxtcerberus
Kumbhakarna
Level 170
God Stats
7W - 6L
1,242 SR
Queue Stats
512W - 484L
1,511 Elo+
Solo
Vamana
Vamana
TeamBACKPACK
Vamana
Level 108
God Stats
1W - 4L
1,169 SR
Queue Stats
150W - 151L
1,523 Elo+
Solo
Arachne
Arachne
santym
Arachne
Level 114
God Stats
4W - 4L
1,737 SR
Queue Stats
78W - 73L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,064
538
7,285
11,767
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 4
7,795
520
7,902
5,950
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
HeatedLeek
Bake Kujira
13
3 / 1 / 3
7,983
532
4,779
8,699
7,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
3 / 1 / 0
9,509
634
8,709
11,401
12,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Rokkt
Medusa
14
2 / 4 / 3
7,909
527
5,760
9,791
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 3 / 2
8,561
571
9,642
10,267
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
1 / 5 / 0
7,494
500
3,603
8,994
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Styxtcerberus
Kumbhakarna
12
1 / 2 / 1
7,571
505
3,727
10,831
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vamana
10
2 / 2 / 0
7,079
472
6,409
10,568
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
santym
Arachne
14
2 / 2 / 3
7,707
514
6,919
14,253
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
9
9
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
2
1.33
W
4
1
4
6
W
2
2
4
2
W
Bake Kujira
HeatedLeek
Bake Kujira
3
1
3
4.5
W
3
1
0
3
L
Poseidon
1
5
0
0.2
W
Medusa
Rokkt
Medusa
2
4
3
0.88
L
Kumbhakarna
Styxtcerberus
Kumbhakarna
1
2
1
0.75
L
Vamana
2
2
0
1
L
Arachne
santym
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
30,300
47,608
Taken
54,913
29,532
Mitigated
25,608
17,991
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,642
2,057
0
2,821
10,267
3,698
413
715
9,448
0
61,634
W
7,285
1,557
0
6,545
11,767
4,074
36
950
10,817
0
60,792
W
7,902
0
0
1,817
5,950
2,058
0
3,117
2,833
54,614
0
W
Bake Kujira
HeatedLeek
Bake Kujira
4,779
2,225
0
2,680
8,699
7,197
0
2,121
6,578
28,088
0
W
8,709
954
0
4,342
11,401
12,674
286
0
11,401
358
63,606
L
Poseidon
3,603
337
0
2,369
8,994
2,047
159
5,317
3,049
60,020
1,130
W
Medusa
Rokkt
Medusa
5,760
2,067
0
2,607
9,791
3,529
2,034
772
9,019
0
55,544
L
Kumbhakarna
Styxtcerberus
Kumbhakarna
3,727
475
0
1,995
10,831
8,663
0
4,092
6,465
21,640
1,369
L
Vamana
6,409
3,493
0
3,917
10,568
5,599
0
501
9,498
0
38,862
L
Arachne
santym
Arachne
6,919
4,100
0
6,298
14,253
5,601
8
1,246
12,921
0
54,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
38,412
484
Minions Killed
435
0
Camps Cleared
0
1,510,325
Distance Traveled
1,506,977
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,561
571
116
8
0
302,500
2
W
Bastet
8,064
538
106
7
0
364,111
2
W
Merlin
7,795
520
115
8
0
291,636
4
W
Bake Kujira
7,983
532
43
3
0
280,118
4
W
Mulan
9,509
634
125
8
0
270,919
1
L
Poseidon
7,494
500
122
8
0
282,396
0
W
Medusa
7,909
527
95
6
0
303,541
0
L
Kumbhakarna
7,571
505
37
2
0
339,430
3
L
Vamana
7,079
472
73
5
0
220,919
2
L
Arachne
7,707
514
87
6
0
361,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role