Player Matchup

Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MRsouleaterGM
Poseidon
Level 109
God Stats
1W - 4L
1,293 SR
Queue Stats
147W - 145L
1,530 Elo+
Solo
Horus
Horus
Scebo
Horus
Level 145
God Stats
1W - 1L
1,849 SR
Queue Stats
260W - 278L
1,481 Elo+
Solo
Merlin
Merlin
smellypeeen
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 19L
1,634 Elo+
Solo
Medusa
Medusa
smitegod1992
Medusa
Level 101
God Stats
13W - 14L
1,387 SR
Queue Stats
712W - 704L
1,489 Elo+
Solo
Team Averages
Level 94
1,506 SR
1,527 Elo+

VS

Team Averages
Level 129
1,451 SR
1,531 Elo+
Bacchus
Bacchus
BruceLongBeef
Bacchus
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 77L
1,501 Elo+
Party 1
Horus
Horus
Chutoy44
Horus
Level 89
God Stats
1W - 0L
1,206 SR
Queue Stats
57W - 51L
1,513 Elo+
Party 2
Ganesha
Ganesha
FrostOT1S
Ganesha
Level 148
God Stats
3W - 0L
1,462 SR
Queue Stats
72W - 70L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hivememberbty
Tsukuyomi
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 54L
1,541 Elo+
Solo
Poseidon
Poseidon
oc fishes
Poseidon
Level 114
God Stats
5W - 2L
1,585 SR
Queue Stats
215W - 173L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 5 / 5
7,915
720
9,946
13,041
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MRsouleaterGM
Poseidon
14
6 / 5 / 4
8,715
792
9,533
9,957
5,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Scebo
Horus
15
2 / 3 / 7
9,173
834
3,832
15,899
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
14
1 / 5 / 4
8,052
732
9,178
8,695
3,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
5 / 2 / 7
8,837
803
13,319
9,401
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 5 / 16
7,889
717
8,290
12,370
16,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
Chutoy44
Horus
14
2 / 1 / 12
8,543
777
6,917
12,310
11,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
FrostOT1S
Ganesha
14
0 / 3 / 16
7,674
698
8,407
11,043
9,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
hivememberbty
Tsukuyomi
16
7 / 4 / 10
9,667
879
14,015
10,516
5,804
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
oc fishes
Poseidon
18
9 / 1 / 6
10,270
934
13,868
10,363
4,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
14
Kills
19
20
Deaths
14
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
5
0.5
W
Bacchus
1
5
16
1.8
W
Horus
Chutoy44
Horus
2
1
12
8
W
Ganesha
FrostOT1S
Ganesha
0
3
16
2.67
L
Poseidon
MRsouleaterGM
Poseidon
6
5
4
1.6
L
Horus
Scebo
Horus
2
3
7
1.83
W
Tsukuyomi
hivememberbty
Tsukuyomi
7
4
10
3
W
Poseidon
oc fishes
Poseidon
9
1
6
12
L
Merlin
1
5
4
0.6
L
Medusa
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,808
Damage
51,497
56,993
Taken
56,602
39,820
Mitigated
47,682
18,465
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,946
2,020
1,138
2,619
13,041
12,070
0
8,156
4,885
5,395
12,386
W
Bacchus
8,290
434
659
1,341
12,370
16,686
23
3,587
8,583
11,681
0
W
Horus
Chutoy44
Horus
6,917
2,233
3,031
5,867
12,310
11,177
0
5,213
6,868
425
13,785
W
Ganesha
FrostOT1S
Ganesha
8,407
414
647
1,544
11,043
9,258
0
5,480
5,448
16,020
0
L
Poseidon
MRsouleaterGM
Poseidon
9,533
1,552
617
873
9,957
5,570
0
6,068
3,889
20,911
502
L
Horus
Scebo
Horus
3,832
1,139
3,560
6,067
15,899
15,194
0
8,136
7,763
0
7,356
W
Tsukuyomi
hivememberbty
Tsukuyomi
14,015
3,213
774
2,265
10,516
5,804
403
2,270
8,159
0
26,768
W
Poseidon
oc fishes
Poseidon
13,868
1,558
1,298
2,367
10,363
4,757
479
5,295
4,937
33,994
0
L
Merlin
9,178
363
468
194
8,695
3,671
0
4,845
3,850
19,105
0
L
Medusa
13,319
3,230
1,335
1,594
9,401
3,315
0
3,645
5,756
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
44,043
115
Minions Killed
108
0
Camps Cleared
0
1,022,728
Distance Traveled
1,112,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,915
720
20
2
0
192,939
0
W
Bacchus
7,889
717
10
1
0
214,399
0
W
Horus
8,543
777
25
2
0
244,266
0
W
Ganesha
7,674
698
0
0
0
211,465
0
L
Poseidon
8,715
792
21
2
0
197,226
0
L
Horus
9,173
834
4
0
0
212,714
0
W
Tsukuyomi
9,667
879
31
3
0
205,971
0
W
Poseidon
10,270
934
42
4
0
236,801
0
L
Merlin
8,052
732
24
2
0
196,146
0
L
Medusa
8,837
803
46
4
0
223,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role