Player Matchup

Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
DaffiestExpert3
Bake Kujira
Level 57
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 1
Guan Yu
Guan Yu
I JaseyJay I
Guan Yu
Level 101
God Stats
0W - 1L
1,194 SR
Queue Stats
3W - 5L
1,539 Elo+
Party 1
Odin
Odin
gotsaintsa1st
Odin
Level 107
God Stats
1W - 5L
1,569 SR
Queue Stats
13W - 19L
1,378 Elo+
Solo
Nut
Nut
xCosmicBlur
Nut
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 1
Team Averages
Level 91
1,428 SR
1,376 Elo+

VS

Team Averages
Level 116
1,491 SR
1,454 Elo+
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bein maxz324
Cthulhu
Level 125
God Stats
9W - 7L
1,668 SR
Queue Stats
383W - 360L
1,451 Elo+
Solo
Camazotz
Camazotz
FatherNook82
Camazotz
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 260L
1,447 Elo+
Solo
Charybdis
Charybdis
PoB DaeV
Charybdis
Level 125
God Stats
29W - 22L
1,350 SR
Queue Stats
142W - 116L
1,442 Elo+
Solo
Achilles
Achilles
meno destroyer
Achilles
Level 149
God Stats
8W - 7L
1,438 SR
Queue Stats
358W - 369L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 1
7,113
508
10,244
6,566
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
DaffiestExpert3
Bake Kujira
10
1 / 4 / 0
6,593
471
5,273
13,826
11,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
I JaseyJay I
Guan Yu
9
1 / 7 / 1
5,927
423
4,929
13,123
9,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 2
5,977
427
1,203
12,255
7,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
5,825
416
5,632
7,595
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 1 / 5
8,044
575
4,214
6,270
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bein maxz324
Cthulhu
12
1 / 0 / 7
7,949
568
8,257
10,534
7,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
FatherNook82
Camazotz
16
6 / 0 / 2
8,973
641
6,474
14,593
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
PoB DaeV
Charybdis
14
5 / 1 / 2
8,184
585
11,710
8,174
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
15
5 / 1 / 6
9,162
654
7,689
10,330
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
20
20
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
1
0.75
W
Ra
 
Ra
3
1
5
5.5
W
Cthulhu
Bein maxz324
Cthulhu
1
0
7
4.5
L
Bake Kujira
DaffiestExpert3
Bake Kujira
1
4
0
0.25
W
Camazotz
FatherNook82
Camazotz
6
0
2
7
L
Guan Yu
I JaseyJay I
Guan Yu
1
7
1
0.21
W
Charybdis
PoB DaeV
Charybdis
5
1
2
6
L
0
4
2
0.25
W
Achilles
5
1
6
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
38,344
53,365
Taken
49,901
32,529
Mitigated
23,930
6,879
Healing
27,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,244
669
0
1,010
6,566
2,166
0
3,272
3,142
47,625
776
W
Ra
 
Ra
4,214
172
1,199
2,381
6,270
1,813
624
3,735
2,091
41,115
914
W
Cthulhu
Bein maxz324
Cthulhu
8,257
732
1,949
2,833
10,534
7,714
489
3,563
6,840
38,014
0
L
Bake Kujira
DaffiestExpert3
Bake Kujira
5,273
2,790
223
2,895
13,826
11,125
1
3,787
9,987
22,118
1,325
W
Camazotz
FatherNook82
Camazotz
6,474
1,391
0
10,534
14,593
5,503
1,221
3,408
10,917
0
76,565
L
Guan Yu
I JaseyJay I
Guan Yu
4,929
1,051
516
788
13,123
9,509
0
2,666
10,011
0
21,227
W
Charybdis
PoB DaeV
Charybdis
11,710
8,674
155
4,386
8,174
3,127
504
1,484
6,690
0
66,795
L
1,203
825
0
0
12,255
7,529
0
741
11,472
638
36,074
W
Achilles
7,689
3,162
0
4,126
10,330
5,773
195
2,325
7,953
0
59,118
L
5,632
2,628
0
1,447
7,595
2,200
580
1,949
5,646
0
34,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
42,312
288
Minions Killed
477
0
Camps Cleared
0
1,352,136
Distance Traveled
1,442,885
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,113
508
95
7
0
292,409
5
W
Ra
8,044
575
76
5
0
281,900
4
W
Cthulhu
7,949
568
47
3
0
327,194
0
L
Bake Kujira
6,593
471
36
3
0
297,120
6
W
Camazotz
8,973
641
135
10
0
309,614
0
L
Guan Yu
5,927
423
33
2
0
277,598
0
W
Charybdis
8,184
585
116
8
0
254,108
0
L
Odin
5,977
427
75
5
0
232,903
0
W
Achilles
9,162
654
103
7
0
270,069
1
L
Nut
5,825
416
49
4
0
252,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role