Player Matchup

Yemoja
Yemoja
AJ2212
Yemoja
Level 145
God Stats
4W - 0L
1,710 SR
Queue Stats
217W - 235L
1,482 Elo+
Solo
Janus
Janus
CdnMayhem
Janus
Level 161
God Stats
6W - 6L
1,492 SR
Queue Stats
375W - 358L
1,417 Elo+
Solo
Lancelot
Lancelot
Enssillop
Lancelot
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 44L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
Pucheros182
Baba Yaga
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 255L
1,524 Elo+
Solo
Ares
Ares
RIGDRIFTER
Ares
Level 124
God Stats
5W - 2L
1,568 SR
Queue Stats
243W - 262L
1,367 Elo+
Solo
Team Averages
Level 133
1,554 SR
1,437 Elo+

VS

Team Averages
Level 103
1,411 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Eric2360
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
WizCantinflas
Kuzenbo
Level 123
God Stats
0W - 2L
1,244 SR
Queue Stats
80W - 78L
1,488 Elo+
Solo
Agni
Agni
luzzy_cx
Agni
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 125L
1,444 Elo+
Solo
Hel
Hel
madhatter7486
Hel
Level 138
God Stats
3W - 4L
1,312 SR
Queue Stats
503W - 546L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AJ2212
Yemoja
15
2 / 0 / 8
9,691
881
4,522
7,095
4,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
CdnMayhem
Janus
16
4 / 2 / 8
9,643
877
5,585
5,981
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Enssillop
Lancelot
15
3 / 3 / 10
9,078
825
7,739
12,723
10,113
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Pucheros182
Baba Yaga
16
6 / 0 / 10
10,406
946
13,933
6,002
2,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 11
9,921
902
11,243
17,446
10,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 3
8,218
747
11,361
9,823
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Eric2360
Izanami
12
1 / 4 / 4
7,321
666
3,108
7,553
2,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
13
0 / 3 / 3
7,556
687
7,287
13,013
17,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
13
2 / 3 / 3
7,621
693
8,602
8,826
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 4
6,833
621
2,027
7,445
3,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
17
Kills
5
6
Deaths
17
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
3
1.17
W
Yemoja
AJ2212
Yemoja
2
0
8
6
W
Janus
CdnMayhem
Janus
4
2
8
4
W
Lancelot
Enssillop
Lancelot
3
3
10
2.67
L
Izanami
Eric2360
Izanami
1
4
4
0.75
W
Baba Yaga
Pucheros182
Baba Yaga
6
0
10
11
W
2
1
11
7.5
L
Kuzenbo
0
3
3
0.5
L
Agni
2
3
3
1.17
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
32,385
49,247
Taken
46,660
29,960
Mitigated
31,085
25,571
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,361
1,489
851
723
9,823
4,345
0
7,152
2,671
30,973
0
W
Yemoja
AJ2212
Yemoja
4,522
301
8,676
2,454
7,095
4,681
1,461
3,218
3,877
9,385
672
W
Janus
CdnMayhem
Janus
5,585
245
0
920
5,981
1,997
2,198
4,446
1,535
34,911
497
W
Lancelot
Enssillop
Lancelot
7,739
644
1,011
755
12,723
10,113
240
7,307
5,416
0
14,890
L
Izanami
Eric2360
Izanami
3,108
1,112
0
0
7,553
2,821
0
5,242
2,311
0
7,543
W
Baba Yaga
Pucheros182
Baba Yaga
13,933
247
2,034
2,634
6,002
2,384
1,512
2,770
3,232
32,817
0
W
11,243
0
1,005
6,082
17,446
10,785
1,361
11,339
6,107
13,185
3,491
L
Kuzenbo
7,287
3,435
2,210
2,581
13,013
17,045
0
8,511
4,502
11,926
0
L
Agni
8,602
765
175
1,290
8,826
3,532
0
7,649
1,177
21,788
0
L
2,027
465
10,041
2,734
7,445
3,342
0
5,530
1,915
5,880
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,739
Gold Earned
37,549
157
Minions Killed
101
0
Camps Cleared
0
1,037,776
Distance Traveled
980,647
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,218
747
54
5
0
187,488
5
W
Yemoja
9,691
881
13
1
0
192,033
0
W
Janus
9,643
877
65
6
0
194,481
0
W
Lancelot
9,078
825
22
2
0
205,581
0
L
Izanami
7,321
666
8
1
0
192,592
0
W
Baba Yaga
10,406
946
37
3
0
234,897
0
W
Ares
9,921
902
20
2
0
210,784
0
L
Kuzenbo
7,556
687
8
1
0
203,290
0
L
Agni
7,621
693
23
2
0
205,943
0
L
Hel
6,833
621
8
1
0
191,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role