Player Matchup

Poseidon
Poseidon
CorvetteChris
Poseidon
Level 113
God Stats
2W - 2L
1,271 SR
Queue Stats
62W - 53L
1,505 Elo+
Party 3
Thanatos
Thanatos
GremlinRizz101
Thanatos
Level 7
God Stats
4W - 2L
1,521 SR
Queue Stats
6W - 5L
1,387 Elo+
Party 1
Neith
Neith
Redhead132
Neith
Level 45
God Stats
1W - 2L
1,169 SR
Queue Stats
32W - 28L
1,497 Elo+
Party 3
Shiva
Shiva
Suthra
Shiva
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 119L
1,443 Elo+
Party 1
Ares
Ares
x5xStarLegend
Ares
Level 123
God Stats
2W - 0L
1,887 SR
Queue Stats
56W - 48L
1,519 Elo+
Party 3
Team Averages
Level 73
1,470 SR
1,470 Elo+

VS

Team Averages
Level 70
1,430 SR
1,429 Elo+
Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KiryuMGx3
Cerberus
Level 89
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
King Arthur
King Arthur
SacredRod
King Arthur
Level 46
God Stats
5W - 4L
1,395 SR
Queue Stats
32W - 48L
1,377 Elo+
Solo
Olorun
Olorun
T-o-x-ic_D-u-st
Olorun
Level 142
God Stats
18W - 26L
1,454 SR
Queue Stats
75W - 87L
1,486 Elo+
Party 4
Bakasura
Bakasura
flowpastyou
Bakasura
Level 24
God Stats
2W - 4L
1,340 SR
Queue Stats
68W - 55L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CorvetteChris
Poseidon
14
9 / 0 / 2
8,810
734
8,746
4,394
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
9
0 / 3 / 8
5,803
484
5,031
6,752
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
0 / 2 / 3
5,767
481
6,200
6,881
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
Suthra
Shiva
10
2 / 3 / 0
6,142
512
4,571
9,527
9,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 5 / 2
6,721
560
5,368
12,304
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 6 / 0
5,803
484
1,080
7,861
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KiryuMGx3
Cerberus
10
2 / 3 / 4
6,372
531
4,625
10,418
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
SacredRod
King Arthur
12
2 / 1 / 1
6,870
573
4,406
9,603
7,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 1 / 3
7,397
616
7,100
7,532
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
flowpastyou
Bakasura
13
3 / 3 / 1
6,970
581
4,752
14,377
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
11
13
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
0
0
W
Poseidon
CorvetteChris
Poseidon
9
0
2
10
W
Thanatos
0
3
8
1.33
L
Cerberus
KiryuMGx3
Cerberus
2
3
4
1.33
W
Neith
0
2
3
0.75
L
King Arthur
SacredRod
King Arthur
2
1
1
2.5
W
Shiva
Suthra
Shiva
2
3
0
0.67
L
4
1
3
5.5
L
Bakasura
flowpastyou
Bakasura
3
3
1
1.17
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,916
Damage
21,963
39,858
Taken
49,791
21,342
Mitigated
23,802
12,267
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,080
92
0
1,510
7,861
1,391
90
4,521
3,219
26,565
893
W
Poseidon
CorvetteChris
Poseidon
8,746
1,100
0
1,412
4,394
1,351
629
1,110
3,284
64,538
1,443
W
Thanatos
5,031
1,132
0
4,323
6,752
2,579
381
797
5,955
0
24,895
L
Cerberus
KiryuMGx3
Cerberus
4,625
427
111
3,777
10,418
7,370
250
5,026
5,317
17,306
0
W
Neith
6,200
1,645
0
1,976
6,881
2,036
287
3,337
3,469
0
45,456
L
King Arthur
SacredRod
King Arthur
4,406
433
0
1,780
9,603
7,393
81
0
9,336
0
39,629
W
Shiva
Suthra
Shiva
4,571
1,366
121
1,793
9,527
9,339
0
0
9,527
0
33,019
L
7,100
3,101
580
2,976
7,532
2,595
0
1,009
6,444
53,902
1,027
L
Bakasura
flowpastyou
Bakasura
4,752
3,978
0
7,834
14,377
5,053
60
3,488
10,847
0
41,300
W
5,368
258
0
2,642
12,304
6,037
46
7,498
4,531
21,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
33,412
319
Minions Killed
337
0
Camps Cleared
0
1,293,293
Distance Traveled
1,239,480
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,803
484
64
5
0
216,504
0
W
Poseidon
8,810
734
128
11
0
283,941
0
W
Thanatos
5,803
484
39
3
0
276,994
3
L
Cerberus
6,372
531
24
2
0
257,919
0
W
Neith
5,767
481
85
7
0
224,654
0
L
King Arthur
6,870
573
60
5
0
240,035
0
W
Shiva
6,142
512
51
4
0
253,148
5
L
Olorun
7,397
616
85
7
0
232,120
0
L
Bakasura
6,970
581
104
9
0
292,902
0
W
Ares
6,721
560
16
1
0
254,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role